Dead Island I loved Techland's latest game, Dying Light, so I wanted to give a shot to their first try in the genre, Dead Island.
I'm not sure what to think about that game, to be honest. Oh, it's a solid action game, and you definitely see where Dying Light is coming from. But of course, Dying Light a much more polished final product (even if it also has its own flaws).
First of all, not being able to parkour the maps is a big letdown. I know I'm playing the games chronologically wrong, but I can't help to compare them. Sometimes, especially in the town map, it was quite frustrating no to be able to climb things. But that's a minor letdown.
A much bigger letdown, gameplaywise, is that I had difficulties to get used to the reach of the weapons. I mean, sometimes I was sure I would hit, and the creature was too far, sometimes it was the contrary. I understand that one-handed and two-handed weapons have a different reach, as well as bare hands or knives, but I had a hard time judging where my opponent was, which is a problem when you have a zombie horde running at you...
The special zombies were also more frustrating than challenging. Special mention for the big one running at you: when it's outside, you can avoid him, run in circle around him, in short, have a strategy. When you meet him in a prison corridor and suddently there's another one coming, that's just not manageable...
Still, the action is gore and solid, the environments are quite varied and you have a lot to explore and to collect, so it's still a good game. But it's far inferior to his successor, Dying Light.
So far in 2016:
https://www.gog.com/forum/general/games_finished_in_2016/post46