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gogtrial34987: To make certain your update is all he needs, then: you missed some edits to my actions from #701 in your last update.
Found it and..... Updated.

Unless people mention that they went back and edited their post, I usually don't go back to check if they changed their actions.
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gogtrial34987: To make certain your update is all he needs, then: you missed some edits to my actions from #701 in your last update.
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BenKii: Found it and..... Updated.

Unless people mention that they went back and edited their post, I usually don't go back to check if they changed their actions.
Could you add this to my action please? It's actually what I posted in the past but edited out the resurrection bit, since babark is going to resurrect Max.

"Edit2: Before putting the ring on anyone, I check whether it's cursed or evil, if it is, I warn everyone about it and don't use it. If it's not, I ask Dunward if he can ascertain whether it has charges or can be used infinitely, and then pass around the ring to those who need healing, if needed."
Post edited November 13, 2019 by Green_Hilltop
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Green_Hilltop: Could you add this to my action please? It's actually what I posted in the past but edited out the resurrection bit, since babark is going to resurrect Max.
Done

Action Summary Updated
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idbeholdME: I think Doc would officially state that he is stopping. It must be extremely time consuming to manage this. Just give it time. We still have time till the end of the year.
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MaxFulvus: I think Doc didn't expect so much "work" for this game. He certainly thought there would be 10-15 peoples interested in and only one thread to manage. It's a lot of time for one DM !
Either way, I'm supremely happy we've had fun together here. And obviously it's a lot of work for DOC, for whom real life must take precedence. I'm not insinuating that he owes us anything, just pointing out that all the threads seem to have died, which is a shame. But it was definitely fun whilst it lasted, and if/when he comes back, I'll gladly play some more. Also, I have a massive giveaway coming up I'm preparing for... No way I'd do something like this for it. :P I have kids!!!!
Psst, guys!
Am I still dead or perhaps you've found some way to make me alive again?
(:
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ciemnogrodzianin: Psst, guys!
Am I still dead or perhaps you've found some way to make me alive again?
(:
You're still dead. Doc's last post was on November 5th (page 35) with Turn 13. All declared actions since then are still waiting to happen. When Doc posts Turn 14 we'll find out who is alive and who remains dead.
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Lemmus: ...
Thanks. Good luck then!
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paladin181: Also, I have a massive giveaway coming up I'm preparing for... I have kids!!!!
Will you be giving them away?
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Lemmus: ...
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ciemnogrodzianin: Thanks. Good luck then!
I belive Doc takes his time to prepare grand finale....
Attachments:
Post edited November 14, 2019 by Sulibor
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ciemnogrodzianin: Thanks. Good luck then!
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Sulibor: I belive Doc takes his time to prepare grand finale....
Haha XD
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paladin181: Also, I have a massive giveaway coming up I'm preparing for... I have kids!!!!
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mrkgnao: Will you be giving them away?
To a good home.;)
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mrkgnao: Will you be giving them away?
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paladin181: To a good home.;)
I'll take one!
high rated
Sorry, I had to go away for a few days at short notice. Didn't realise it is 10 days since last update :(

** TURN 14 **

29 - Og'rialt - Dwarf Brigand steps away from the poison cloud with a wary eye on the Werewolf. You move to Kyp's body *rolls dice* and wish him safe passage to the afterlife. *rolls dice* You take Orckin's Bane and the regular bow.
You move to the corpse of the Flabby Hag and start checking under the slabs of skin for hidden treasures. *rolls dice* You find a neck chain with a skeletal finger on it. As you pick up the chain the finger spins and points towards the back of the room.
*rolls dice* You also find a pouch which contains 4 human eyeballs. One blinks as you look at them.
You ask for help in tracking down Cicatrix and retrieving your mirror.

15 - Says Beldarion - Human Warrior steps beside Triock Ulagolor ready to take down the Werewolf if needed.

28 - Triock Ulagolor - Elven Paladin casts Cure Disease on Roark *rolls dice* success, Roark regains control of himself just before he was going to pounce on Triock.
*rolls dice* You hack the hand of the Tall Hag and remove the ring of healing from it.

5 - Dunward - Human Mage with your summoned Ogre in tow, you move to the back of the room where you briefly saw light before. *rolls dice* You notice a door slightly ajar. Carefully opening it you see a winding staircase leading up.

59 - Cicatrix - Drow Ranger bounds up the staircase at speed *rolls dice* and after what seemed an eternity arrives on a narrow landing. Ahead is a large archway, 3 times your height and twice as wide, that leads into a dark room.
The room is vast with pillars lining both sides and a high vaulted ceiling. At the far end of the room something keeps changing colour but you can't see what from where you are.
There is the shadow of something slowly bobbing up and down just ahead of the colourful object.
*rolls dice* Your Ranger senses scream danger.

2 - SmartyFartBlart - Human Paladin stands guard and looks on in relief as Roark regains control.

52 - Roark - Elven Druid *rolls dice* is torn between attacking Triock or running away from his comrades when Triock cures you of the disease allowing you to regain control of your senses.
As a Werewolf you will still have to be careful that your bloodlust doesn't take over in battle.

80 - Eranear - Elf Paladin lost the dice roll to Triock who took the healing ring. You ask Dunward to check if the ring is cursed. *rolls dice* You notice a crooked wooden wand by the Tall Hags body and pick it up. It crackles with electricity.

35 - Aslain Melemir - Elven Thief *rolls dice* loots several Orcs finding *rolls dice* 12 silver pieces, some chicken bones, a large sapphire.

22 - Kip - Halfling Brigand stands alert for new threats while watching Roark suspiciously.

69 - Rudy - Human Ranger banishes his bear. You join in with looting the Orcs and find *rolls dice* 3 gold coins, a necklace made out of various creatures teeth and a ring with a ruby encrusted in it. The ring brightens the area around you when you pick it up.

13 - Roosevelt - Human Paladin puts his armour on and suggests burning the Hags bodies.

41 - Zayd ibn Yasin - Human Ranger takes Kyp's fire bow before offering up a prayer to his fellow Ranger.

43 - Svartalf - Dwarven Battlemage picks up his shield while watching the Werewolf.

48 - Babargh - Dwarven Cleric casts resurrect on Max, son of Fulvus - Dwarven Thief *rolls dice* success.
You cast Summon Holy Guardian.

9 - Max, son of Fulvus - Dwarven Thief you come awake with a start feeling your face and throat to make sure they are whole again.

Thank you BenKii for the summary as it helps me catch up. If I missed anyones actions, please let me know.
Post edited November 15, 2019 by Doc0075
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Doc0075: Sorry, I had to go away for a few days at short notice.
Ave Doc morituri te salutant. :)
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Doc0075: Sorry, I had to go away for a few days at short notice.
(Welcome back Doc! Real life should be a priority so we don't mind if we have to wait a while for another Turn Update. This is a super fun giveaway and I for one am happy to be a part of it. :-) )

(All of my Action Summaries for the 4 tunnels should be up to date. Hope it helps you catch up or at the very least helps as a double check for your own way of recording actions.)