Posted August 21, 2015

"Monster Manual" default monster difficulty seems to be 4 in this game (if to judge by amount of EXP awarded). At this level orcs and goblins award 15 Exp and Hobgoblins award 35.
Magic Power and Poison Strength are probably also have default values at 4.
Unfortunately, there is no way to ensure maximum HP rolls once the game has started for real.
By the way, I am playing with max magic pow and monster difficulty, but minimum poison strength. On the other hand, I *have* enabled enemy spell casting, so we'll see what happens.
Constitution bonuses from rings do not appear to be retroactive.
What I am saying is that this restriction does not appear to be implemented in Dungeon Hack.
Post edited August 21, 2015 by dtgreene