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I've put together Wine wrappers for BioShock and BioShock Remastered, allowing them to be played on Linux almost like a native game & with no Wine knowledge required.

Simply run the build script to create the wrapper. If the installer files are not alongside the wrapper build files then the path to them will need to be specified either by passing it as an argument to the build script with -respath="<path>" or by setting an environment variable named WINEWRAP_RESPATH containing it. You can change the path to build the wrapper in and the name of the wrapper directory with the -buildpath= and -dirname= arguments. The build path can also be set with the WINEWRAP_BUILDPATH environment variable.

The output will be a directory containing the game set up within a preconfigured Wine prefix, along with its own copy of Wine, extracted game icons, documentation, and start script(s). From there simply run the start script to play. The start script also includes options for creating a shortcut, configuring the wrapper etc.

(to uninstall simply delete the game directory and any shortcuts you created, and the game's user data directory in ~/.local/share if you don't want to keep your saves & settings)

User data is stored under ~/.local/share/bioshock and ~/.local/share/bioshock_remastered

Full details are in the readme.txt and release notes. Here is the download link:

bioshock_wine.tar.xz
(33.6 kB, SHA256: 1ab2e54770372b7208ac3aeeb5eb062da4c40ec7d9d088cdb1b6d45a98bea271)

bioshock_remastered_wine.tar.xz
(34.4 kB, SHA256: 6f542ce0ce794fedc59f96ee2dba21bffa79ff8be2b7bbf00d0c514c13d9c553)

Updated 2019/11/07: Updated winewrap.shlib.

The wrappers use Wine Staging 4.0 (Wine Staging 4.10 and DXVK 1.4.4 for BioShock Remastered). Wine and Winetricks will be downloaded automatically if not present; to avoid redownloading for other scripts the downloaded Wine package will be stored in ~/.cache/winewrap

If anyone encounters any problems then post in this thread, Adamhm's Linux Wine Wrappers - News, FAQ &amp; Discussion and/or The "Judas&trade; does this run in Wine" thread v1.173.

For more of my Linux Wine wrappers check out post 3 in this thread: Adamhm's Linux Wine Wrappers - News, FAQ &amp; Discussion


Additional notes:


-You can enable DXVK's framerate display by setting the environment variable: DXVK_HUD=fps
If you want to create a shortcut to start the game with this set then use these arguments for the shortcut:

env DXVK_HUD=fps %command% play

- Additional packages may be necessary to enable Vulkan support on your system, e.g.: libvulkan1 and libvulkan1:i386
Users of the open graphics drivers may also need to install mesa-vulkan-drivers and mesa-vulkan-drivers:i386
Post edited November 07, 2019 by adamhm
You're doing God's work, adamhm...

Thank you for your continued dedication to these excellent scripts of yours. Quick question, since I've never tried a controller before on these, is it supported? I'm thinking of playing Bioshock with my wired Xbox One controller. Any changes I might have to make?
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adamhm:
Oops. I rarely use this forum so I forgot to reply so you can actually notice my question! Sorry about that. :)
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sunshinecorp: You're doing God's work, adamhm...

Thank you for your continued dedication to these excellent scripts of yours. Quick question, since I've never tried a controller before on these, is it supported? I'm thinking of playing Bioshock with my wired Xbox One controller. Any changes I might have to make?
I don't have much experience with controllers in Wine (I very rarely use a controller) so unfortunately I can't offer much help with it. I know there is some way to get xinput controllers working but I don't know the specifics; AFAIK it needs some extra stuff installed into the prefix.
avatar
sunshinecorp: You're doing God's work, adamhm...

Thank you for your continued dedication to these excellent scripts of yours. Quick question, since I've never tried a controller before on these, is it supported? I'm thinking of playing Bioshock with my wired Xbox One controller. Any changes I might have to make?
avatar
adamhm: I don't have much experience with controllers in Wine (I very rarely use a controller) so unfortunately I can't offer much help with it. I know there is some way to get xinput controllers working but I don't know the specifics; AFAIK it needs some extra stuff installed into the prefix.
OK, thanks! I'll have a look around and see if I can figure something out.