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I've put together Wine wrappers for Alan Wake and Alan Wake's American Nightmare, allowing them to be played on Linux almost like a native game & with no Wine knowledge required.

These wrappers should be considered betas & some issues should be expected, as these games have been troublesome for quite some time and only very recently started working well enough in Wine/Proton for me to make wrappers for them.

Simply run the build script to create the wrapper. If the installer files are not alongside the wrapper build files then the path to them will need to be specified either by passing it as an argument to the build script with -respath="<path>" or by setting an environment variable named WINEWRAP_RESPATH containing it. You can change the path to build the wrapper in and the name of the wrapper directory with the -buildpath= and -dirname= arguments. The build path can also be set with the WINEWRAP_BUILDPATH environment variable.

The output will be a directory containing the game set up within a preconfigured Wine prefix, along with its own copy of Wine, extracted game icons, documentation, and start script(s). From there simply run the start script to play. The start script also includes options for creating a shortcut, configuring the wrapper etc.

(to uninstall simply delete the game directory and any shortcuts you created, and the game's user data directory in ~/.local/share if you don't want to keep your saves & settings)

User data is stored under ~/.local/share/alan_wake, ~/.local/share/alan_wake_american_nightmare

Full details are in the readme.txt and release notes. Here is the download link:

alan_wake_wine.tar.xz
(36 kB, SHA256: c66959cf7c9263b0c5a90c8bdb42eea34608579f70e9eeb771cecf4b34a0efd9)

alan_wake_an_wine.tar.xz
(35.9 kB, SHA256: dc5e09515648889b3001ca2788bbb4fdcaa6bffe4b847651070b19e46b076d68)

Updated 2020/09/21: Updated winewrap.shlib. Added some missing language options to the menus.

These wrappers use Proton 4.11-13. Proton and Winetricks will be downloaded automatically if not previously downloaded by my wrapper scripts; to avoid redownloading for other scripts the downloaded Wine package will be stored in ~/.cache/winewrap and the redistributables will be stored in subdirectories in ~/.cache/winetricks

If anyone encounters any problems then post in this thread, Adamhm's Linux Wine Wrappers - News, FAQ &amp; Discussion and/or The "Judas&trade; does this run in Wine" thread v1.173.

For more of my Linux Wine wrappers check out post 3 in this thread: Adamhm's Linux Wine Wrappers - News, FAQ &amp; Discussion


Additional notes:


-You can enable DXVK's framerate display by setting the environment variable: DXVK_HUD=fps
If you want to create a shortcut to start the game with this set then use these arguments for the shortcut:

env DXVK_HUD=fps %command% play

- Additional packages may be necessary to enable Vulkan support on your system, e.g.: libvulkan1 and libvulkan1:i386
Users of the open graphics drivers may also need to install mesa-vulkan-drivers and mesa-vulkan-drivers:i386
Post edited September 21, 2020 by adamhm
avatar
adamhm: I've put together Wine wrappers for Alan Wake and Alan Wake's American Nightmare, allowing them to be played on Linux almost like a native game & with no Wine knowledge required.
Well just came across this and it works very nicely. Such a similar script could potentially be applied to a lot of GOG titles where Proton support is good but where Lutris was unsuccessful (Like for this game).

This thread should be pinned also.
Post edited February 29, 2020 by InAUGral
Awesome project. I'll give it a crack and report my findings.
Update: I'm posting this from Pop!_OS and can confirm that the American Nightmare wrapper works *very* well (This is the only AW game I own). The Readme was very detailed and explained all the steps necessary to install and run the game. The game runs at a decent frame rate, too. Keep up the great work!