Posted on: April 24, 2019

balkaster
Verified ownerGames: 228 Reviews: 21
In the spirit of the original Heretic
Ziggurat was clearly designed by someone who was as in love with Heretic as I was back in the day. The weapon designs and purposes and even some of the weapon names are nearly identical. Even some of the mobs are eerily similar in design. It's all much nicer looking than Heretic, because graphics have advanced a lot since then. But whereas Heretic had a tactical solution to every level, Ziggurat is a balls-to-the-wall shoot-em-up. Keep running, keep grabbing powerups, keep spraying your many, many opponents while you try to dodge their attacks. There is a pseudo-RPG leveling system at work here that is kind of compelling, allowing you to fine tune your character to cover its weaknesses. But like Legend of Grimrock, it's a very old-school game without much brain despite the modern looks, and the "randomly generated" maps reuse the same tiles and components so frequently that you might get lost just on one level if you pull two nearly identical rooms. Mindless fun, but after you get the rhythm down you might get bored with it quickly.
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