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XCOM: Enemy Unknown Complete Pack

in library

4.5/5

( 265 Reviews )

4.5

265 Reviews

English & 9 more
49.9949.99
Why buy on GOG.COM?
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XCOM: Enemy Unknown Complete Pack
Description
XCOM: Enemy Unknown Complete Pack includes XCOM: Enemy Unknown and the following DLCs: XCOM: Enemy Within, XCOM: Enemy Unknown - Elite Soldier Pack, and XCOM: Enemy Unknown - Slingshot Pack. From the makers of Sid Meier’s Civilization comes a game about civilization’s last stand. As the commander...
User reviews

4.5/5

( 265 Reviews )

4.5

265 Reviews

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Product details
2014, Firaxis Games, ESRB Rating: Everyone...
System requirements
Windows 7 / 8 / 10, 2 GHz Dual Core, 2 GB RAM, NVIDIA GeForce 8600 GT / ATI Radeon HD 2600 XT or gre...
Time to beat
26.5 hMain
38 h Main + Sides
68 h Completionist
34 h All Styles
Description

XCOM: Enemy Unknown Complete Pack includes XCOM: Enemy Unknown and the following DLCs: XCOM: Enemy Within, XCOM: Enemy Unknown - Elite Soldier Pack, and XCOM: Enemy Unknown - Slingshot Pack.



From the makers of Sid Meier’s Civilization comes a game about civilization’s last stand. As the commander of an elite paramilitary organization known as XCOM, you control Earth’s defences against a terrifying alien invasion. This package includes the award-winning XCOM: Enemy Unknown and XCOM: Enemy Within expansion, plus all of the released add-on content.

XCOM: Enemy Unknown Features

  • Strategic Base: Detect and intercept the alien threat as you build and expand your XCOM headquarters. Recruit, customize and develop unique operatives, manage your personnel, and negotiate with governments around the world.
  • Tactical Combat: Direct your squad in fierce turn-based ground battles, engage in cover operation, and rescue civilians in crowded cities and desolate outlands around the world.
  • Research Alien Technology: Recruit scientists and engineers to unlock more advanced weapons, armour and abilities.


XCOM: Enemy Within Features

  • Additional Soldier Abilities: Research a new alien technology to advance the capabilities of your operatives at a genetic level using Gene Mods or engineer MEC suits for heavy support in the field.
  • Additional Weapons and Equipment: Give your operatives an extra tactical edge with new projects from your engineering team and the Foundry.
  • Additional Enemy Threats: Adopt new tactics to counter the threats from two new aliens, the Seeker and Mechtoid, and a new human enemy known as EXALT.
  • New Strategic Resource: A valuable new alien resource, known as MELD, has been released onto the landscape providing access to new research and upgrades.
  • © 1994-2013 Take-Two Interactive Software, Inc. Take-Two Interactive Software, Inc., 2K, 2K Games, Firaxis Games, XCOM, and XCOM: Enemy Unknown, and their respective logos are trademarks of Take-Two Interactive Software, Inc. The ratings icon is a trademark of the Entertainment Software Association. Unreal® is a registered trademark of Epic Games, Inc. Unreal® Engine, Copyright 1998-2012, Epic Games, Inc. Uses Bink Video Technology. Copyright © 1997-2013 by RAD Game Tools, Inc. This software product includes Autodesk® Scaleform® software, © 2013 Autodesk, Inc. Autodesk, and Scaleform are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. © 2013 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, PhysX, The way it’s meant to be played, and 3D Vision are trademarks or registered trademarks of NVIDIA Corporation in the U.S. and other countries. All rights reserved. Dolby and the double-D symbol are trademarks of Dolby Laboratories. DTS and the DTS Symbol are registered trademarks of DTS, Inc. and DTS Digital Surround is a trademark of DTS, Inc. All other marks are property of their respective owners. The content of this videogame is fictional and is not intended to represent or depict an actual record of the events, persons, locations, or entities in the game’s setting. The makers and publishers of this videogame do not in any way endorse, condone or encourage engaging in any conduct depicted in this videogame.

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System requirements
Minimum system requirements:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Notice: multiplayer is not supported.

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Notice: multiplayer is not supported.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
26.5 hMain
38 h Main + Sides
68 h Completionist
34 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2014-03-07T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
18.9 GB
Rating:
ESRB Rating: Everyone (Animated Blood and Gore, Animated Violence)

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polski
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User reviews

Posted on: January 6, 2025

joeguyxxx

Verified owner

Games: 26 Reviews: 1

Actually works, unlike the Steam version

It launches. It doesn't sit there "updating executable" over and over. Great game.


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Posted on: February 8, 2025

baileyosu2002

Verified owner

Games: 247 Reviews: 4

Awesome Strategy

I like the story, the gameplay,and the graphics. The fact that you canstill miss with 100% chance to hit from 2 feet away just makes the game more difficult if you can keep from smashing your computer


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Posted on: August 12, 2018

Ailurus Fulgens

Games: 1064 Reviews: 5

Good 'pop' update of the classic.

I love X-Com to death (or to the deaths of thousands of unfortunate soldiers and aquanauts who have fallen under my command). I loaded this new iteration up with trepidation- the franchise hasn't all been hits; I had to force myself to finish Interceptor, The Bureau was mediocre outside of it's storytelling and Enforcer was a trash-pile that's remembered pretty much entirely on the basis of being attached to the franchise. 'New' XCOM finds its niche by distilling the experience of saving the world from an alien takeover down to the core business of shooting down UFOs, taking out squads of soldiers to kill and capture aliens and reverse-engineering their gear into equipment to be used to repeat the loop until finding the means to halt the invasion once and for all (or until you boot up XCOM 2 at least). Everything feels simpler than the classic game- no more micromanagement of soldier inventory, you no longer need to manually keep your interceptors and troops stocked with ammo and you're restricted to a single base. Purists may cry foul, and the restrictions do feel somewhat arbitrary- a soldier carrying a single grenade means they can't attach a rifle scope for example. Where the game really shines is in nailing the feel of XCOM- whereas the original strung together a story out of the text and pictures unlocked by research, here there are actual characters who do a fine job of making experience seem about more than blasting ET with ever more powerful ray-guns. The tactical missions capture the tension of sending a squad into combat against unknown horrors (at least until the late game when it's likely the aliens might as well be fighting the Justice League). When everything clicks and your pincer movement works it feels great, and when half your squad gets nuked by an alien grenade and the remnants start panicking and shooting at each other, it's just as visceral as ever. It's great to see the franchise back in good hands- Vigilo Confido Commander.


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Posted on: December 20, 2019

odizzido

Games: 79 Reviews: 21

Dumbed down and sometimes broken

So I played this quite some time ago and it's one of those titles that just gets worse as you play and start to see how poorly made it is. Here is my list of serious issues 1) Enemies don't actually move or do anything unless they're in an activated state. This has a few problems: - If you move slowly enough you can see aliens without activating them and just pick them off without them fighting back - Since the aliens don't actually do anything, any civilian you do not have eyes on has a chance of death every turn even if there are no aliens anywhere near them. They just commit suicide I guess? 2) Cover doesn't actually do anything unless you're right behind it. Bullets will fly through everything like they're not there, but take one step forward and all of a sudden you get lots of cover.....but only from that one object directly touching you. The difference would really be minor in reality but the game is all or nothing. This forces you to play a certain way and makes it so taking a more covered path is pointless because to the game you're in a wide open field, though visually it's a forest 3) The removal of time units and other things reduces your tactical options even further. I would write more about this but really this game is a hollow shell and I can't be bothered anymore. The music in new X-com is good though, so there is that. Anyone interested in games like this should be looking out for xenonauts 2. It's pretty much guaranteed to be far better for anyone who wants some depth and choice.


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Posted on: December 17, 2022

Marshall_Banana

Games: 27 Reviews: 2

An excellent successor to UFO Defense

Tremendous fun, especially the Long War mod. Not perfect, as it over-simplifies some bits I liked from the original game, but the quality of life improvements make this much preferable to the original one for me.


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