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XCOM: Enemy Unknown Complete Pack

in library

4.5/5

( 275 Reviews )

4.5

275 Reviews

English & 9 more
Offer ends on: 11/05/2025 09:59 EET
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49.999.99
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XCOM: Enemy Unknown Complete Pack
Description
XCOM: Enemy Unknown Complete Pack includes XCOM: Enemy Unknown and the following DLCs: XCOM: Enemy Within, XCOM: Enemy Unknown - Elite Soldier Pack, and XCOM: Enemy Unknown - Slingshot Pack. From the makers of Sid Meier’s Civilization comes a game about civilization’s last stand. As the commander...
User reviews

4.5/5

( 275 Reviews )

4.5

275 Reviews

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Product details
2014, Firaxis Games, ESRB Rating: Everyone...
System requirements
Windows 7 / 8 / 10, 2 GHz Dual Core, 2 GB RAM, NVIDIA GeForce 8600 GT / ATI Radeon HD 2600 XT or gre...
Time to beat
26.5 hMain
38 h Main + Sides
68.5 h Completionist
34 h All Styles
Description

XCOM: Enemy Unknown Complete Pack includes XCOM: Enemy Unknown and the following DLCs: XCOM: Enemy Within, XCOM: Enemy Unknown - Elite Soldier Pack, and XCOM: Enemy Unknown - Slingshot Pack.



From the makers of Sid Meier’s Civilization comes a game about civilization’s last stand. As the commander of an elite paramilitary organization known as XCOM, you control Earth’s defences against a terrifying alien invasion. This package includes the award-winning XCOM: Enemy Unknown and XCOM: Enemy Within expansion, plus all of the released add-on content.

XCOM: Enemy Unknown Features

  • Strategic Base: Detect and intercept the alien threat as you build and expand your XCOM headquarters. Recruit, customize and develop unique operatives, manage your personnel, and negotiate with governments around the world.
  • Tactical Combat: Direct your squad in fierce turn-based ground battles, engage in cover operation, and rescue civilians in crowded cities and desolate outlands around the world.
  • Research Alien Technology: Recruit scientists and engineers to unlock more advanced weapons, armour and abilities.


XCOM: Enemy Within Features

  • Additional Soldier Abilities: Research a new alien technology to advance the capabilities of your operatives at a genetic level using Gene Mods or engineer MEC suits for heavy support in the field.
  • Additional Weapons and Equipment: Give your operatives an extra tactical edge with new projects from your engineering team and the Foundry.
  • Additional Enemy Threats: Adopt new tactics to counter the threats from two new aliens, the Seeker and Mechtoid, and a new human enemy known as EXALT.
  • New Strategic Resource: A valuable new alien resource, known as MELD, has been released onto the landscape providing access to new research and upgrades.
  • © 1994-2013 Take-Two Interactive Software, Inc. Take-Two Interactive Software, Inc., 2K, 2K Games, Firaxis Games, XCOM, and XCOM: Enemy Unknown, and their respective logos are trademarks of Take-Two Interactive Software, Inc. The ratings icon is a trademark of the Entertainment Software Association. Unreal® is a registered trademark of Epic Games, Inc. Unreal® Engine, Copyright 1998-2012, Epic Games, Inc. Uses Bink Video Technology. Copyright © 1997-2013 by RAD Game Tools, Inc. This software product includes Autodesk® Scaleform® software, © 2013 Autodesk, Inc. Autodesk, and Scaleform are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. © 2013 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, PhysX, The way it’s meant to be played, and 3D Vision are trademarks or registered trademarks of NVIDIA Corporation in the U.S. and other countries. All rights reserved. Dolby and the double-D symbol are trademarks of Dolby Laboratories. DTS and the DTS Symbol are registered trademarks of DTS, Inc. and DTS Digital Surround is a trademark of DTS, Inc. All other marks are property of their respective owners. The content of this videogame is fictional and is not intended to represent or depict an actual record of the events, persons, locations, or entities in the game’s setting. The makers and publishers of this videogame do not in any way endorse, condone or encourage engaging in any conduct depicted in this videogame.

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System requirements
Minimum system requirements:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Notice: multiplayer is not supported.

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Notice: multiplayer is not supported.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
26.5 hMain
38 h Main + Sides
68.5 h Completionist
34 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2014-03-07T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
18.9 GB
Rating:
ESRB Rating: Everyone (Animated Blood and Gore, Animated Violence)

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User reviews

Posted on: April 12, 2024

xman1

Verified owner

Games: 554 Reviews: 89

Fun enough

Completed it so have to give it at least 3 stars. It is missing a lot of things that were present in X-COM UFO Defense that brings its rating way down. Just a few of many: Squad limitation to only a handful is one issue. In UFO Defense, I had so many guys in so many locations at once because you could pack them in a UFO! Even the skyranger you could pack in 2 tanks and 6 guys in the original. Buzz Bombs is my biggest biggest biggest letdown of this game. You used to have multiple waypoints with buzzbombs in the original. I had them snaking through the largest of UFO's and hitting exactly where I wanted it. In this one? It is like a rocket launcher with a big blast, nothing more. Mars? Where is Mars? Final fight is on Earth. Such a huge letdown on the ending with this one. You had to create a UFO that could get to Mars in the original, and that final fight was so Epic! This one? Not so much. Just a fight on an Alien UFO. Boring.


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Posted on: October 26, 2020

Lookda

Verified owner

Games: 415 Reviews: 53

Streamlined and customizable soldiers

XCOM: EU is a spiritual successor to X-Com: UD from 1993. Enemy Within expands with more stuff, but does not change core gameplay. XCOM stands on its own and differs from its predecessor. XCOM stands out by its streamlined tactical skirmishes. You are briefed while the area loads, objectives are explained while you take your first turn (replaces a deployment phase) and on the second turn encounter the first aliens. Soldiers can move and shoot or make a single dash per turn and defense is regulated by a simple cover system. A rare resource called Meld can be collected on the field if you move fast enough. This provides a reward for pushing hard, but rushing the field is not mandatory. Some mission timers exist, but these are time plenty on normal difficulty. The global strategy of XCOM is also streamlined. XCOM removes simulator elements of the older title. Secondary bases are for spotting and shooting down UFOs, not for dealing with simultaneous treats or as manufacturing plant to finance your operations. XCOM is less multinational, and focuses on USA military style. Hotheads cheer in a situation room when the first UFO is taken down. But the biggest change in the newer XCOM is soldier customizability. They get nicknames, individual looks, skills and specialties. This makes the two games very distinct. Where in X-Com your individual soldiers are more of a resource with very limited warranty, in XCOM you need to do stupid stuff or have extremely bad luck to lose a high ranking soldier. A soldier ranks by killing, not by mass recruitment. You can argue which game is better. I think the customizability of XCOM gives you a kickass squad of elite soldiers, while the generic soldiers of X-Com require superior planning, tactics and strategy. Maybe you want to try one of the mods for XCOM? Long War is recommended. It provides more challenge and expands the scale of the game in every possible way, but as the name implies, also makes a playthrough long, very loooong.


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Posted on: February 18, 2019

kiutlanuxiwaj

Verified owner

Games: 98 Reviews: 4

Interesting remake

At the first glance I thought that this is UFO as it meant to be in nineties, but there are quite a lot of differences. It is faster and simpler. The storyline kind of presses you all the time pushing you in a certain line. In previous X-Coms the development of war with aliens was mostly about your skills in combat and outmanoeuvring aliens in technology. Here it is mostly a race in one direction. Also the tactical combat is simpler, which I don´t like so much. For example there is unlimited ammo. You still have to reload, but you will never run out of it. This takes away many tactical choices like using alien weapons (which explode almost always when an alien dies), stunning of important alien and dragging him away in withdrawal when outnumbered etc. Expansion Enemy Within adds a lot of more features and solves some of the issues. To sum it up. I enjoyed it a lot, it is decent remake, but it lost some of good features on the way.


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Posted on: January 4, 2020

slamdunk

Games: 417 Reviews: 51

WAIT FOR A SALE!

I want to put up a quick informative review. XCOM: Enemy Unknown is a decent turn-based tactical strategy game. It was a much needed breath of fresh air to the genre when it came out, and helped pave the way for better games. You'll get attached to your dudes in ways you can't imagine, and you'll learn important lessons in the cold, fatalistic nature of the universe when they die horribly. All in all, I thought it was a 4/5 package, but I think 3/5 is an absolutely fair score for the frustration levels. YMMV. FYI: It goes on sale for 80% off very frequently. This is a $10 USD game. Don't buy it for $50.


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Posted on: December 4, 2024

It still works on GOG

Had to rebuy it becuase it didn'y work on Steam. Still does exactly what it says on the tin.


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