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X-Com: Apocalypse

in library

4.5/5

( 60 Reviews )

4.5

60 Reviews

English
4.994.99
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X-Com: Apocalypse
Description
There's something evil in the city tonight... Earth has been ravaged by human excess, petty conflict, and alien invasion. The world's population has been herded into huge cities, the first of which was Mega Primus. 2084: A Utopia shattered, social collapse and civil unrest reigns in Mega Primus....
User reviews

4.5/5

( 60 Reviews )

4.5

60 Reviews

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Product details
1997, MicroProse, ESRB Rating: Teen...
System requirements
Windows XP / Vista / 7 / 8 / 10, 1.4 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 9.0...
Time to beat
32.5 hMain
59.5 h Main + Sides
63.5 h Completionist
46.5 h All Styles
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Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
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Description
There's something evil in the city tonight... Earth has been ravaged by human excess, petty conflict, and alien invasion. The world's population has been herded into huge cities, the first of which was Mega Primus. 2084: A Utopia shattered, social collapse and civil unrest reigns in Mega Primus.

Fiendish aliens terrorize the city. UFOs swarm through Dimensional Gateways. The city's under siege from an unknown enemy.

Your mission, as X-COM Commander, is to combat alien aggression and uncover their deadly intentions. But Beware! Alien infiltration into the city and its politics could see you under fire from criminal gangs, religious sects, and even the police! Alien fleets fill the skies, creatures terrorize the city, chaos reigns... Welcome to the war, welcome to the Apocalypse.
  • Explosive third game from the highly successful and thrilling X-Com series, following X-COM: UFO Defense and X-COM: Terror from the Deep.
  • Battle alien invasion fleets over the city of Mega Primus in real-time.
  • Combat the alien infestation in real-time or turn-based tactical missions.
  • Research alien-based technology. Create newer and more destructive weaponry.
  • Destroy alien sympathizers and stem alien infiltration. Wage war on new worlds in the Alien Dimension.

©2016 Take-Two Interactive Software, Inc. Take-Two Interactive Software, Inc., 2K, and their respective logos are trademarks of Take-Two Interactive Software, Inc. All rights reserved.

Goodies
manual technical supplement rookies guide soundtrack (MP3)
System requirements
Minimum system requirements:



ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY



ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

This game is powered by DOSBox.
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
32.5 hMain
59.5 h Main + Sides
63.5 h Completionist
46.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'1997-07-15T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Company:
Size:
449 MB
Rating:
ESRB Rating: Teen (Animated Violence)

Game features

Languages
English
audio
text
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User reviews

Posted on: November 20, 2016

atarirob

Verified owner

Games: 132 Reviews: 11

Insane difficulty but 5 star nonetheless

This game is HARD. It's hard to figure out how to play, it's hard to figure out what is even happening, it's hard to even kill some enemies and it's ridden with bullshit deaths (and a death of an agent can mean the potential loss of money, inventory and respect from your fellow organisations). HOWEVER! This game, in my opinion is in the leagues of games like Alpha Centauri, Dungeon Keeper and even the action/strategy classic, Total Annihilation. X-COM Apocalypse is a very divisive game, you either love it or hate it, and for me, I love it. Sure it has it's bullshit moments, but UFO and this are simply the absolute pinnacle of space strategy games. X-COM Apocalypse is kinda like XCOM: UFO meets Sid Meier's Alpha Centauri, with the inclusion of separate organisations that are either allied with you, or want to actively kill you, and also the inclusion of being able to pay these said organisations off for favours or safety (however, Apocalypse came out in 1997, AC came out in 1999!). The game, at first may be a bit boring and insanely difficult (prepare to get absolutely DESTROYED INSTANTLY if you try to go into battle all guns blazing), I mean seriously the game is hard even on the lowest difficulty, so feel free to git gud quickly, BUT, do not give up! Keep playing, take it slow and make sure your poor agents have stuff to keep them alive. The best strategy I can give you is to, at first, just KILL KILL KILL, then slowly get into stunning and capturing aliens, instead of trying to capture live aliens immediately. Even still, the game is TOUGH. Like, proper tough. But hell, so was UFO and that game is a masterpiece. Either way, BUY THIS GAME! It's great! Great style, gameplay and music. Also seeing the sign popup to notify you that you've completed a level is absolutely exhilarating. It's like reverse PTSD and makes you feel like you've genuinely accomplished something. The only other games that gave me this kind of feeling is System Shock 2, Fallout 2 and VtMB. BUY!


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Posted on: May 1, 2020

scippie75

Games: 144 Reviews: 4

Best XCOM game every, still playing it!

While it was the least attractive of the series in its time, it was definitely the best. I'm not saying the others were bad, but this one had definitely the most depth, and this is still true today with all the remakes and fan based spin-offs out there. While most of these types of games are about saving the world, in this game you focus on one mega city that has been built after almost all the rest of earth has become uninhabitable. This time, you're not only focusing on aliens, you're also occupied with keeping other factions/corporations happy (or not if you don't care). Some corporations get taken over by aliens, and there is no reason not to raid them completely dry, because if you don't they will attack you at some point. The research tree is definitely very interesting and it sticks to normal humanity (except for psy maybe) where other games need things like enhancements and almost wizard like magic (that where I lost interest in the new XCOM2 while I really liked XCOM remake). I was born in the 70's, I saw user interfaces improve over all the years, so I have no problems playing this game, but for those who grew up later, it can be hard to get used to the controls. Try to overcome it, because this game is definitely worth the time. I think I have spent more time in this game than in the sum of all other games (maybe excluding DOOM II). I am running this game in Linux although neither Steam nor GoG supports it for this game. Just download, get the files and run your own Linux native Dosbox after modifying the config a bit for better results). Warning: even if you play really hardcore, save the game regularly and at the start of every mission, but - although it's very rare - the game may hang from time to time. This may be a Dosbox issue because I don't remember it hanging in the 90's.


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Posted on: June 30, 2020

rfxcasey

Games: 157 Reviews: 7

This so diservers a quality remake

This game is awesome. My only gripe is it can be a bit clunky compared to modern standards. This game is in desperate need of a quality remake/remaster.


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Posted on: April 29, 2017

KMickle

Games: 137 Reviews: 10

Good bestiary, degenerate economy

I see a lot of people saying 'it is an undesevedly forgotten jewel' in the classic UFO series. Well, the jewel has actually been forgotten for a number of strong reasons. The first and the most important: the game has a degenerate economy model. That means, that your welfare is based upon quantity, not quality of your actions (the ensuing gameplay is widely known as 'farming'). Instaead of fighting the alien infestation, you rai the local gangs once every 15 minutes (game time scale is days—weeks—months) to ransack them and sell their belongings to the market. The idea with a lot of different acting forces (organizations) gives an impression of 'there is a lot of cool stuff we wanted to implement, and implemented none of it'. Being at war with most organizations is the same as being in peace with them (with a handful of exclusions). Raiding a vehicle factory won't give you fuel of vehicles, only the equipment of their fallen defenders (why be hostile then?). Forging alliances gives you nothing at all (so why forge them?). You can just use artillery to decimate enemy's belongings, but they will rebuild (regardless of their financial status, they may owe 10000% their annual turnover and still rebuild, and you'll get penalized for decimating them. There are some air combat options, but they seem irrelevant (but still affect the level of destruction, as it is normal for your airforce to hit everything they should not with their arsenal). So, the strategic improvements are really an empty shell, witha lot of undeveloped thoughts underneath. Bestiary and lore are well-made, rather oppressive, interesting to get. There are creatures you will fear, you will hate. Totally in line with the original series, maybe a bit better. Tactical combat is a definite step up, with a lot of new features, mostly positive. All in all this is a lacking experience. Tactical combat and bestiary are rather good, but the most promising strategic part falls 95% short of my expectations.


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Posted on: January 15, 2022

Doof1234

Verified owner

Games: 140 Reviews: 4

Xcom Apocalypse

First, I wanted to correct the description. I've owned this game since I was still in highschool when my father bought it in a 3-pack with UFO Defense and Terror from the Deep. I don't know why they decided to take it upon themselves to change the backstory from what the original creators designed, but the reason for the one major city is because the aliens released a deadly gas, and the humans made this one spot on earth remain habitable. There was nothing in the story about human excess or pretty conflicts. Really, gog, if you're going arbitrarily invent backstory not written by the original authors, then you could at least have the common courtesy to invent something that hasn't been cliched to death, or is at least intelligent. Anyway, about the game, it's pretty good. I enjoy the turn-based style of the xcom series, but unfortunately the brain suckers in this game make that really difficult, especially in the beginning. Their time units are ridiculous. They can be launched to the other side of a large room, hatch, run over to your unit really far away, and suck his brain out all in the same turn. You pretty much have to play real-time so you can actually kill the creature on its way to kill your unit. And the brainsucker is the aliens' main weapon in the beginning, and even after they start using mainly real weapons, they will still have a few brainsuckers freely running around. The style of this game is somewhat different from its predecessors. You do everything here that you did there, but in a smaller area, and the world feels much more dynamic, much more manipulatable and precarious. You have a rudimentary political system now where you can fall out of and into favor with organizations, vastly more easily out of favor of course. Apparently, there is also project underway to add all of the content the creators didn't have time to implement. Sounds really good from what I was reading, and GOG's version here is compatible, as is the disc.


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