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XCOM® 2

in library

3.9/5

( 260 Reviews )

3.9

260 Reviews

English & 10 more
59.9959.99
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XCOM® 2
Description
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed. Twenty years have passed since world leaders offered an unconditional surrender to alien forces. XCOM, the planet’s last line of defense, was left decimated and scattered. Now, in XC...
Critics reviews
88 %
Recommend
Eurogamer
Essential
PC Gamer
94/100
Metro GameCentral
10/10
User reviews

3.9/5

( 260 Reviews )

3.9

260 Reviews

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Product details
2016, Firaxis Games, ...
System requirements
Windows 7 / 8 / 10, Intel Core 2 Duo E4700 2.6 GHz or AMD Phenom 9950 Quad Core 2.6 GHz, 4 GB RAM, 1...
DLCs
XCOM 2: Reinforcement Pack, XCOM 2: War of the Chosen, XCOM 2: Resistance Warrior Pack, XCOM 2: War...
Time to beat
33 hMain
47.5 h Main + Sides
85 h Completionist
44.5 h All Styles
Description
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year.

Earth has changed. Twenty years have passed since world leaders offered an unconditional surrender to alien forces. XCOM, the planet’s last line of defense, was left decimated and scattered. Now, in XCOM 2, the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda and eliminating all who dissent from their new order.

Only those who live at the edges of the world have a margin of freedom. Here, a force gathers once again to stand up for humanity. Always on the run, and facing impossible odds, the remnant XCOM forces must find a way to ignite a global resistance, and eliminate the alien threat once and for all.

  • XCOM ON THE RUN: Take command of the Avenger, an alien supply craft converted to XCOM’s mobile headquarters. New open-ended gameplay lets you decide where to guide your strike team, how to grow popular support, and when to combat enemy counter-operations.
  • RECRUIT RESISTANCE FIGHTERS: Five soldier classes, each with its own skill tree, let you create specific soldiers for your tactical plan.
  • TACTICAL GUERRILLA COMBAT: New gameplay systems offer more tactical flexibility in combat. Use concealment to ambush enemy patrols. Loot enemies for precious gear and artifacts. Rescue VIPs and save fallen comrades by carrying them to the extraction point.
  • A NEW BREED OF ENEMY: A diverse cast of enemies from powerful new alien species to the ADVENT, enforcers of the alien regime, offer a distinct tactical challenge.
  • RESEARCH, DEVELOP AND UPGRADE: Configure and build rooms on the Avenger to give XCOM new capabilities on the battlefield. Use your Scientists and Engineers to research, develop and upgrade weapons and armor to fit your preferred tactics.
  • EACH MISSION IS A UNIQUE CHALLENGE: Go on missions around the world, from wildlands to the heart of the alien-controlled megacities, to the depths of alien installations. There are virtually infinite combinations of maps, missions and goals.

    ©2015 Take-Two Interactive Software, Inc. Take-Two Interactive Software, Inc., 2K, Firaxis Games, XCOM, XCOM 2, and their respective logos are trademarks of Take-Two Interactive Software, Inc. All rights reserved.

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System requirements
Minimum system requirements:

Notice: Multiplayer mode is not supported.

Notice: Multiplayer mode is not supported.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
33 hMain
47.5 h Main + Sides
85 h Completionist
44.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2016-02-05T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
32.5 GB

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User reviews

Posted on: March 9, 2021

ErnestLemingway

Verified owner

Games: 255 Reviews: 20

1 step forward and 2 backward

As I enjoyed game for the most part, I have to call it a 1 step forward and 2 step in compare to last one. Graphics are pretty, physics are cool and play a noticable role in beating enemies and finally you can choose what role your solders will have, but for some reason mistakes from older game was replicated, like artificial increasing dificulty by various limitations like 1 granade per soldier or completly un-tactical approach to end turn with move left after shot. Whats bad, some new issues were added: some mission force you to push your troops in "human wave" right in front of superior enemy, because you have extremly limited time to fulfill main objective; if anyone took a damage in amount equal to bonus hp provided by armor then they are wounded (even gravely) anyway; story is completly laughable and has no logic, game even dont bother to tell you in cutscene what happen between xcom and xcom2; concealment could be great feature but its less useable than it could be; aliens receive extra movement when noticed but if they arent spotted, they just sit in place, even when they are dying in cloud of poisonous gas and so on. While play itself could be satisfying, its good to have really calm mind for run, because emotions from doing "fast paced gun-in-and-out quick-response assault team" action will be pale in compare to game overall annoyingness.


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Posted on: May 23, 2022

RogueReject

Verified owner

Games: 193 Reviews: 3

A Great Game

The XCOM 2 base game is very solid, it has some minor bugs but in my 40 hours of playing, I haven't had a single game breaking one. the turned based tactical battles and base building are so engaging that you'll probably completely forget about the time and end up playing for hours in a single session. I also recommend War of the Chosen since that expansion is in my opinion the definitive XCOM 2 experience.


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Posted on: January 21, 2024

kanamor392

Verified owner

Games: Reviews: 60

Loved XCOM 1, this is disappointing

XCOM 2's main problem is it was playtested by the same people that designed the missions -i.e. if you know the enemy's position and the map layout you can just barely outmaneuver them in time (they love timed missions) and get a good result. If you didn't design the map, you have to choose between rushing in the low number of turns you get before mission failure and fail by being overwhelmed by the enemy OR bide your time to avoid getting ambushed/outnumbered and then fail because time ran out. The way to success is to fail the mission several times until you memorize which route to use to reach the objective in time without unnecesary risks. If you play the tutorial mission you get Steely Tears as a second mission -the mission people can't beat. You just can't win this in your first try -and remember, this is your first real mission. After several tries and a change in starting position I managed to beat it, but didn't really have fun -I was acutely aware it was just me memorizing the map and timing. I never lost for having a bad strategy -I lost because I didn't knew the map and the timing to traverse it. Having a SINGLE WINNING PATH with almost no margin for deviation is NOT CHALLENGING, is BAD DESIGN. After beating Steely Tears I got another timed mission where the only way to get to the objective in time is to memorize the position of some nodes you can shoot to get an extra turn each. Doable? Yes, after several tries and if the RNG is on your side and you manage to kill the customary mind controlling sectoid quickly (Steely Tears had that too). I always played in "Veteran" difficulty, the second easiest, meant for people familiar with XCOM like me. There's a mod for XCOM 1 (maybe it's Long War) that makes the game really harder (and different). I tried it and uninstalled it because it always beat me to a pulp -but I still had a LOT of fun with it. In XCOM 2 winning feels worthless because it just means you can memorize a map layout. Don't buy.


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Posted on: October 31, 2024

trispugh

Verified owner

Games: 20 Reviews: 2

Xcom but more

This game seems much tougher than the first. But it is not impossible, just hard! The gameplay is very slick and enjoyable. The obvious improvements on the first game have been made with saves in game easier and equipment changes far simpler to do when you start a mission. There are now so many options on modifying your weapons with stuff you find in the field on deceased alien troops. The squad soldiers seem more 'real' and I get really annoyed when I loose one - which is sadly now a more common occurence. Don't join my cannonfodder sqaud :-) 8 hours in and 8% of achievements gathered. Plenty of gameplay to go. I suspect my first effort will not be very efficient, but I am learning the game. SImilar enough to the first to start on veteran - but be warned, this is more challenging than XCOM Enemy within...enjoy.


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Posted on: January 17, 2021

koko_1989

Games: 195 Reviews: 1

Best of it's kind

I own this game on a different platform, and beat it there multiple times now. I just wanted to say that I loved the previous XCOM as well, and how much of a refined and deeper version this is. It's one of those T1 -> T2 and Alien -> Aliens situations. Also, I disagree with the user who says here that the limited turns are bad and poor design choices. Endless turns would make many of the missions way easier. And XCOM is not about having a walk in the park. Also, it doesn't fit with the lore. In this game, the XCOM team is a resistance movement, all their missions are "behind enemy lines". Obviously as soon as you are discovered, the enemy will swarm you in a short amount of time and you are done. Hence the limited turns. In short. If you like the genre and don't have this yet. Get it!! : )


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