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Warhammer 40,000: Rogue Trader

in library

3.7/5

( 124 Reviews )

3.7

124 Reviews

English & 7 more
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Warhammer 40,000: Rogue Trader
Description
Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page. Be sure to check Season Pass and Season Pass 2! Explore the Koronus Expanse. Begin your adventure aboard your per...
Critics reviews
78 %
Recommend
TheGamer
4/5 stars
DualShockers
8.2/10
IGN
8/10
User reviews

3.7/5

( 124 Reviews )

3.7

124 Reviews

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Product details
2023, Owlcat Games, ...
System requirements
Windows 10, Intel(R) Core(TM) i5-4590T CPU @ 2.00GHz, 8 GB RAM, AMD Radeon RX Vega 6 / Intel HD Grap...
DLCs
Warhammer 40,000: Rogue Trader - Deluxe Pack, Warhammer 40,000: Rogue Trader - Void Shadows, Warhamm...
Time to beat
66 hMain
103 h Main + Sides
154.5 h Completionist
104.5 h All Styles
Description




Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page.

Be sure to check Season Pass and Season Pass 2!



Explore the Koronus Expanse.
Begin your adventure aboard your personal, giant voidship, traveling between the multitude of systems within the Koronus Expanse, a barely charted and incredibly perilous region of space. Despite being considered a backwater of the Imperium, this region encompasses an enormous stretch of the void, filled with dangerous creatures and prodigious opportunities for profit and exploration.



Your decisions matter, Lord-Captain.
During quests show your subjects mercy or disdain, stay faithful to the God-Emperor, or consort with enemies of Mankind - your every decision and every act, even in character creation, is changing the in-game open world and those who inhabit it.



Gather your crew.
Rogue Traders never travel alone. Gather your retinue of righteous heroes, twisted psykers, and perfidious xenos. All of them are ready to follow you into the darkness between the stars. They will offer you counsel, aid you in battle, and allow you to amass ever more power. In return, you can guide them through their own personal journeys, changing their destinies forever.



Plan your actions carefully.
Slaughter the enemies of Mankind in a fully-fledged isometric turn-based tactical combat. Take advantage of cover, the environment, and careful positioning to overpower your enemies. When that is not enough - use your companion`s powerful abilities to turn the tide of battle and achieve victory even in the direst of situations. Our video game adaption of the classic Rogue Trader ruleset allows an enormous number of possibilities for you to explore.



For more info, visit the Warhammer 40,000: Rogue Trader official website

Warhammer 40,000: Rogue Trader © Copyright Games Workshop Limited 2022. Rogue Trader, the Rogue Trader logo, GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under license. All rights reserved to their respective owners.

Goodies
Contents
Standard Edition
Deluxe Edition
Voidfarer Edition
Warhammer 40,000: Rogue Trader
Warhammer 40,000: Rogue Trader OST (MP3)
Warhammer 40,000: Rogue Trader OST (FLAC)
wallpapers
artbook
In-Game Item - Firestorm-Class Frigate
In-Game Item - Blast Wave Shotgun
In-Game Item - Wrath of Saint Drusus Chainsword
In-Game Item - Heirloom Autopistol
In-Game Item - Unique Rogue Trader Throne
In-Game Item - Cherub Pet
Warhammer 40,000: Rogue Trader - Season Pass
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
66 hMain
103 h Main + Sides
154.5 h Completionist
104.5 h All Styles
Game details
Works on:
Windows (10, 11), Mac OS X (10.14+)
Release date:
{{'2023-12-07T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
Türkçe
audio
text
русский
audio
text
中文(简体)
audio
text
日本語
audio
text
Critics reviews
78
Top Critic Average
78 %
Critics Recommend
OpenCritic Rating

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User reviews

Posted on: January 4, 2024

TarPalantir24

Verified owner

Games: 244 Reviews: 1

Buggy and unfinished

Even if it weren't for the horrendous bug that in some cases completely prevent progress, the game's fourth and fith acts have are rushed with little interactivity and clearly have not been playtested.


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Edited on: November 5, 2025

Posted on: February 5, 2024

heronbpv

Games: 235 Reviews: 1

Very replayable RPG, if a lil bugged

-Target has property: Warp damage is reduced by 50% -My psy lvl 10 pyromancer Warrior/Arch Militant - OK -Casts Moltem Beam in a clamp of said enemies -Deals 250+ damage to said targets, killing them all in one hit 10/10, they let me burn the ayys all the way! Make the frontier dogmatic again! Jokes aside, game is enjoyable and is a very good intro to the world of WH40K, particularly the way the narrative is done, with excellent combat flow and mechanics that are cool to play around (and relatively easy to break, too). The kind of cool that makes me plan new campaigns on gimmick mechanics alone (hello, future "all soldier only las" team). The biggest crime was the state of the game upon release; in spite of how (relatively) fast the devs were able to fix the most eggregious bugs, releasing in that state was painful. And that's the number 1 reason I don't give this a 5 star. The other big problem is the inconsistencis in some game mechanics that, while not critical, are detrimental to the whole experience. You learn to make do, but hate to see it all the same. An example would be the skill tests during dialogue, that sometimes take your party members into consideration, and sometimes not. These little things combined take another star, for my final score of 3. So, game recommended, but with caveats! (see above) Do take note that, as of me posting this review in February 4th, 2024, most of the critical bugs that would hamper a playthrough have being solved (at least the ones I faced before), so if that was a no no for you to purchase the game, now is a good time. It's also an easy recommendation (now at least) to buy on a sale.


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Posted on: February 10, 2024

Weyen

Verified owner

Games: 2347 Reviews: 12

Probably my favorite Warhammer 40k game

Gog doesn't allow review editing, so I'm writing this on the ASSUMPTION that at some point, the devs get the bugs ironed out. The devs have a reasonably good track record with this kind of thing, or else I wouldn't be bothering to write this, but I can absolutely understand people who played it at launch being frustrated with the technical state of the game. It's not great. The game is full of bugs and glitches, with non-functional abilities, immortal enemies, uncompletable quests, buggy AI, and more. I found it playable, but as with all technical issues, your experience may be very, very different. That aside, it's probably the most fun Warhammer game I've played. They do a great job of setting up the atmosphere and the tone of the world. By setting the player as a Rogue Trader, essentially a regular human with lots of political power, you're able to show the star players of the IP (Space Marines, evil cults, various aliens, etc.) as massive threats to normal people, while still giving the player a plausible way to beat them (you are, after all, hiring the best companions with the best gear). It also helps the writing, because as a Rogue Trader, you have a lot more freedom than most Warhammer 40k characters, leading to a story that has a lot more versatility than most 40k fiction. You're not just whipping out a chainsword and screaming "FOR THE EMPRAH" every time you see someone like in most Space Marine stories, you're actualy engaging with various political factions and trying to figure out how to resolve a situation in a way that you want. Some people might find that kind of thing tedious, but I really enjoy it, and it's where this game shines. The combat system is a bit unintuitive at times, but the learning curve mostly matched the difficulty curve in my play through, with the exception of a few mid-game bosses which utterly stomped me a time or two. Overall, great game, hope they fix it, would happily buy a sequel or DLC. In a year or two.


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Posted on: January 8, 2024

uselessdalek

Verified owner

Games: 37 Reviews: 2

60 hours long and yet I felt rushed.

Bugs are a transient problem. After weeks of patches the game resolved most of the big ones and it was mostly smooth sailing when Act 4 finally launched correctly and I was able to continue with the story. But the problem mostly lies therein: The game takes a nosedive after you leave act 3 and even within. The main threat that was the cult of the final dawn gets hastily wrapped-up. Companions just get weirdly siloed from each other (spoilers ahead) Argenta admits killing [someone] during act 3 and Abelard, aside from a line during the confession itself, never comments on it ever again. Heinrix is basically nonplused by your open conflict with Calcazar. Ulfar supposedly has an axe to grind with him also but even in the final confrontation is not reacting at all. Even within their companion quests you find yourself disapointed. Pasqal goes through a seismic change in who he is supposed to be but there is absolutely no reaction to it even from himself. Argenta's personnal quest concludes on a weirdly short and unsatisfying mission that gives her a deathwish that is never reflected on ever again until the ending slideshow. Act 5 is a rushjob through necrons that are played up as a massive threat but are pretty unimpressive in gameplay terms and suffer from being dropped with zero forshadowing on the player. You basically get the plot explained to you by a complete stranger with no voiced line 20 minutes before the ending itself. The ending slideshow had the feeling of watching guy spinning plates, all of them shaking more and more as the show went on and finally crashing into each other in puzzling incoherence Technical bugs can be fixed but I feel there was suppsed to be more to the story but time/money ran out for what is still a fairly ambitious project. It is also weird that the management part is the driest of all of owlcat's games in the one game where we're basically a space CEO.


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Posted on: September 21, 2025

TEHtwitcher

Verified owner

Games: 244 Reviews: 4

Repetitive with an odd levelling system

I love the 40K lore, with it's faction politics and unrelentingly grim universe but it;s been a bit of a grind to get though this game. The enemy AI is predictable and the levelling system presents choices that frequently have nothing to do with character type. So you've invested in persuasion for your custom charachter? Well tough, you're presented with a Bounty Hunter archetype for your second and third tier levelling choices. Psycher with high intelligence and willpower but sod all strength and toughness? Great news! thats now a "Master strategist" who is earmarked for optiions in melee combat at every opportuity. And hows about that Space Woves Marine clad in power armour, who according to WH 40K lore should be a walking tank with superhuman reactions and endurance? Well my man seems to have spent too long in that Drukhari cage as he can't move more than 2 squares and takes heavy damage from a base level las-rifle! If you're going to force a structured charachter build, at least make the points and perks fit the original charachter type. Understand that Owlcat have made a system that is FORCED and not forced specialisation, such as Underail where your charachter has to specialise in one or two areas or die in every fight. Along with the rather fragile space marine there are a few othe lore breaking elements in the writing, but it's not as if GW hasn't retconned a few things over the years. At the end bof the day, I think it's an OK game, but suffers from unsaisfying combat and poor levelling mechanics. I think they could also have sqeezed a bit more budget for more voice acting for a well established IP .


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