Posted on: July 9, 2022

Ravise
Verified ownerGames: 222 Reviews: 52
Ad-hoc puzzles, beautiful atmosphere
Review written after playing story mode and consulting a walkthrough few times. The story rolls fast, and it rolls BIG. It's quite easy to get attached, even if Nathan, our hero, makes some "questionable" decisions. The day starts with "where has my girlfriend gone?", and soon the stream of events drags Nathan deep into troubles. Music and graphics are just right. It's a shame the game doesn't contain any voiceover. Occasional background noise, TV static and dial-up sound (yea, kids, the Internet used to come over the phone line. 90s were wild) alone won't cut it. Most of the puzzles in story mode are quite logical, but since I consulted walkthrough for the full thing, I can't really imagine what went through the designers' heads when they were writing the story. I feel like the "hard" puzzles are just slapped on top of the thing just because, with connection to the story being negligible, if any. The game contains considerable number of references to what'd be the IT equivalent to paleontology: 8-bit era, 3.5 floppies and CRT screens. I enjoyed every single of them, but I can imagine other (younger?) players being lost and/or disinterested in them. If that's the case, subtract half a star from this review. And I'm still very upset of what the game tried to sell as QR codes. Come on, you could at least try... Given the Atari references, you know your target demographics is nerds. Nerds, who tend to get upset by this kind of stuff, perhaps?
Is this helpful to you?