London, 1918. You are newly-turned Vampyr Dr. Jonathan Reid. As a doctor, you must find a cure to save the city’s flu-ravaged citizens. As a Vampyr, you are cursed to feed on those you vowed to heal.
Will you embrace the monster within? Survive and fight against Vampyr hunters, undead skals,...
London, 1918. You are newly-turned Vampyr Dr. Jonathan Reid. As a doctor, you must find a cure to save the city’s flu-ravaged citizens. As a Vampyr, you are cursed to feed on those you vowed to heal.
Will you embrace the monster within? Survive and fight against Vampyr hunters, undead skals, and other supernatural creatures. Use your unholy powers to manipulate and delve into the lives of those around you, to decide who will be your next victim. Struggle to live with your decisions… your actions will save or doom London.
BE THE VAMPYR – Fight and manipulate with supernatural abilities
FEED TO SURVIVE – Be the savior and the stalker
SHAPE LONDON – A web of interconnected citizens reacts to your decisions
I played through this game on the hardest difficulty without feeding on anyone. It was hard but I loved the combat and the story this game told. I finished It wanting more. I plan on playing through again to see all the vampire powers I missed out on. I would definitely recommend this game to anyone looking for a great story. Play at your preferred difficulty and enjoy.
... and quite frankly it is really shame because I liked the story. I liked the Protagonist and characters you can interact with (which makes it more difficult to play as a bad guy) I really loved the graphics, the atmosphere and the soundtrack. The NPC system where you gather clues and improve the level of blood is a very nice touch. Had no problems with UI. Everything is very clear and smooth.
The thing that really overwhelmed me is annoying repetetive fighting against the same enemies over and over again combined with completely broken paths in the city with lots of irritating dead ends or closed gates (which makes it impossible to avoid fight in certain situations), lack of minimap, totally illegible map from the inventory menu, broken XP system, too many piles of junk to gather, broken shooting (character shoots where he runs, not where you point your camera). Loading screens are just too long... which is really painful when you keep dying while struggling with some lot on a route to the next checkpoint. The fighting itself can make your blood boil. Some enemies are OP and can kill you with a single critical hit.
I ended my unpleasant adventure at the end of Chapter IV. Some crashes (with Unreal Engine logs) made me finally uninstal it and never look back. It was just too much to bare.
I think this game had a great potential, but it should have been designed in a different way - something similar to Deus Ex or Dishonored series where you had this possibility to avoid fighting and solving all the problems by your wits, diplomacy or stealth. Previous Dontnod games were true gems... but this one (sadly) went wrong.
I got this one from another store. Wish it was here when i decided to buy since i prefer here.
Very elaborated story with a heavy focus on dialogue cutscenes and also being teeming with choices and their consequences chiefly in the main quests.
Graphics are decent and the scenarios really give the feeling of a early twenty century London with all its buildings and old cars, however some npcs seems to suffer from low details in their models when compared to others.
The only downside is the gameplay mechanics. Combat is clumsy, the target lock camera sometimes hinders more than help, stealth is way to simplified and the stamina bar is way to low (this last one may be a nitpick on my part).
I give the game a 8/10. Definitelly worth it.
The gameplay want to mimic dark souls. It's pretty difficult on normal difficulty, almost good under 3 enemies. But over this number, which happens a lot after a few hours of gameplay, it becomes a real pain, it becomes almost impossible to avoid enemy attack long enough not to get killed after a 5 minutes fight, where you basically spent your time dashing away from attacks and trying to get blood from enemies. The aiming system is aweful, it would have been way better to aim like in a normal third person shooter (at least with keyboard and mouse) and even with a gamepad, it's a pain to switch focus from an enemy to another, as they dash constantly as much as yourself.
I'm not against difficulty when the gameplay is rich and interesting, and when you can pratice your skills, but here it's not the case. The controls and cameras are clumsy. The loading screens are extremely long, then you don't want to try to many times the same fight. And you can't really level up somewhere and come back to a difficult fight later because fights almost doesn't grant xp. The only way to get xp is to drink blood from victims, but you don't want to do that too early because it could prevent you from getting the most interesting part of the game : the story. And not only the story, because when you don't have enough infos you get less xp from the victims. All this, in the end, made me drop the game, after 14-15 hours while I was really hooked by the story.
Maybe I'll try again at a later date, begin from a new game, on story mode. But not right now.
I wanted to like it, but I can tell when a game will catch me from the beginning, and this is not one of them. It tries to force on you a pseudo romanticism that one may accept, but it fails from the ground up with the anachronism of your character who is looks like a Millenial lumberjack type with a modern voice. It lacks substance, I definitely don't feel that Victorian vibe. The environment is somewhat simplistic and the progress too scripted for my taste. It is completely arbitrary what ways you can access and what objects you can interact with. Movement is terrible, the controls and the in-game menus are a mess - to me, it looks like someone wanted to add many features to a game, not having a vision in mind that they wanted to make a game from.
The sound and visuals are good, though.
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