Posted on: September 28, 2019

freeness
Verified ownerGames: 854 Reviews: 28
A bad game that's more fun than expected
Two Worlds looks and plays like an asset flip, but the sad thing is this game came out way before that was in vogue. The people look like toad-mutants, the music is uninspired, the gameplay is spammy, the bloom effects have to be turned off if you don't want to go blind, the enemies are generic, the setting is bog standard, the difficulty is all over the place, the AI is lobotomized, the voice acting is legendarily cringey, the story is non-existant until the final boss, and then after the final boss you wish it went back to not existing. In short: the game sucks. So why the three stars? 1. If you find two of the same weapon, you can duct tape (I assume) them together to make the same weapon, only stronger. This can be done an unlimited amount of times. Even on the rusty longswords you find in the beginning of the game. Kill the final boss with a +100,000 butterknife! 2. You can stack as many (of the same) enchants on these weapons. Now your +100,000 butterknife is a +100,000 butterknife that also does 300,000 fire damage! 3. Enemies don't respawn (except the ghosts at night). Literally go across the entire map committing genocide on every wolf, orc, bear, and human you come across! Remember to kill whole families so you don't leave any orphans! Nothing is more satisfying than showing up to a town to find everything dead, then laughing to yourself because you forgot you had no more need for non-butterknife-related objects in the town a few days ago and you assimilated them. So here's how to have a decent amount of fun in this game: kill and steal everything so you can find more butterknives and fire enchants in order to kill and steal everything. Is this a must-play game? No: it's not even a decent game, to be frank. Can you have fun in it anyway? Absolutely!
Is this helpful to you?