Posted on: April 17, 2025

Poppaukko
Verified ownerGames: 141 Reviews: 1
it's cool!
so bad it is really fun to play
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Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Game length provided by HowLongToBeat
Posted on: April 17, 2025
Poppaukko
Verified ownerGames: 141 Reviews: 1
it's cool!
so bad it is really fun to play
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Posted on: May 13, 2010
tmalamute
Verified ownerGames: 787 Reviews: 1
Strangely Very Good Despite the Flaws
People criticised this one for not having the best script and for the horse being hard to handle. But It’s one of those games that you know isn’t perfect, due to localization mainly (no Hollywood stars here), but is still very atmospheric and fun to play. It’s not overly long, 30 hours, it has a neat plot and back story, and lots of environments. The music is really cool too, by the German guy that did Axel F in Beverly Hills cop. It’s worth $9.99, and it’s funny too. So get in there and save your hot sister!
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Posted on: May 13, 2010
Frenetysis
Games: 117 Reviews: 6
Flawed, but eventually safisfying
I played this (non epic version) when it first released back during 07, and despite it being oddly bad, I finished the game with about 90 hours played. That is to say, this game is actually kind of good. Diablo, Gothic, and Oblivion made a baby, and most of the gene combinations gave rise to the things you didn't like, but still, it's hard to be a really bad game when you are taking ideas from 3 excellent titles. If you're bored with 10 bucks to burn, this isn't the worst title you'll purchase this year.
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Posted on: January 7, 2015
AgentCoulson
Verified ownerGames: 371 Reviews: 1
It's a decent open-world RPG
Some details regarding my review - I am just over 18 hours into the game - I have NOT finished the game - I have done a handful of quests (I spent 98% of the time roaming around the world) - I am level 29 I'll just say it right away-I have zero emotional investment in the story and couldn't tell you what my purpose in the game is. Two minutes after installing I decided to go exploring and I never looked back. So from now I will be looking at this as a sandbox RPG. Pros: - The world is quite large, you can go walking through forests the entire time and not encounter a single road - Health, mana and teleporter shrines are everywhere in the world - Loot selling is incredible easy-you have portable teleports near the beginning of the game! - You can combine like items so they will increase in stats - Go ahead a murder everyone! A guard doesn't want you to enter an area yet? MURDER HIM. A home inhabitant is preventing you from looting his place? Close the door AND MURDER HIM. It is actually very satisfying :) - Wide-screen support! Cons: - Riding a horse is a VERY stiff experience and you will become very frustrated with it's difficulty navigating the terrain - Organizing your inventory is a very frustrating experience. You have to manually move the items and it is not very good at detecting open slots - It does not feel very alive and you can tell everything has been specifically placed in spots - The dialogue is bland and the voice acting is...amusing - There is not a huge variety of enemy NPC's - Crafting potions is annoying. You can make permanent stat increases but if you change one ingredient then it becomes a basic elemental augment for your weapon-thereby wasting your high-level ingredients. - I couldn't navigate the character creation screen so I could have the option to choose other classes End review: Don't play it for the story. Play it for the cheap price and decent RPG experience.
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Posted on: November 3, 2011
Wayrest
Verified ownerGames: Reviews: 11
Early impressions
I downloaded this game with great trepidation but so far have been pleasantly surprised. I've only been playing for about 4 hours (according to the apparently innacurate timestamp on saved games) so I won't go into much detail about the game as a whole. Apart from the seemingly messed up saved game system (which isn't a big deal as you can't 'die' in the game and I've rarely needed to re-load) the game has so far been completely stable and bug-free. The only negative point I really agree with is the cheesey dialogue and voice acting. The game doesn't seem able to decide whether to take itself seriously or not and the voice actors sound as though they have only worked on cartoons before. The pseudo-medieval (or whatever it's meant to be) language is made worse by delivery in American accents; European accents would have helped a little, I think. But overall I personally find it not much more irritating than the out-of-context inflections of Gothic or the recycled voices of Oblivion. And on the subject of those two games, I think Two Worlds has suffered by comparison with them. This isn't a Gothic or Elder Scrolls game. Approach it with an open mind and a willingness to explore and, if you like open-world PC CRPGs, I don't think you'll be disappointed. The freedom and openness of the world is a key factor in my enjoyment so far. I recently played The Witcher and just (finally) struggled to the end of Dragon Age: Origins with no motivation to move on to DA:Awakenings. While those games excelled in writing/dialogue/voice-acting, the console style of the games left me cold. I'd rather exchange those good points for freedom in an open world. If Two Worlds had the writing/dialogue/voice-acting of DA:Origins it would easily get 5 stars from me. Finally I'm going to specifically mention horse-riding as it got so much negative criticism. I like the horse-riding a lot. As one reviewer said, it actually feels like the horse is apart from you rather than a part of you. I can't say it feels realistic as I've never ridden a horse, but I suspect it's far more realistic than in Oblivion. So, if you like like open-world PC RPGs (as oppposed to console-style ones) I strongly suggest trying this game. Forget comparisons with the Gothic and Elder Scrolls games, take this one for what it is and not what it isn't.
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