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Tower of Time

in library

4/5

( 203 Reviews )

4

203 Reviews

English & 8 more
24.9924.99
Why buy on GOG.COM?
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Tower of Time
Description
A new kind of RPG awaits you. A story-rich dungeon crawler with innovative real-time combat that lets you pause or slow time. Tactical thinking is essential to succeed. Enter the mysterious Tower of Time and experience the incredible adventures that lie within. Tower of Time is an incredible adve...
Critics reviews
47 %
Recommend
God is a Geek
9/10
Wccftech
7.8/10
User reviews

4/5

( 203 Reviews )

4

203 Reviews

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Product details
2018, Event Horizon, ...
System requirements
Windows 7/8/8.1/10 (64 bit), Intel Core i3 or equivalent, 8 GB RAM, NVIDIA GeForce GTX 660 or equiva...
Time to beat
33 hMain
41.5 h Main + Sides
54 h Completionist
43 h All Styles
Description
A new kind of RPG awaits you. A story-rich dungeon crawler with innovative real-time combat that lets you pause or slow time. Tactical thinking is essential to succeed. Enter the mysterious Tower of Time and experience the incredible adventures that lie within.



Tower of Time is an incredible adventure packed with over 50 hours of gameplay, hand-crafted levels, and a rich story told through cinematics. Taking classic RPG gameplay to the next level, Tower of Time features flexible character development, thousands of pieces of loot and equipment and the complex and tactical Arrow-Time real-time combat system.

Engaging story of epic proportions

Immerse yourself in a world where technology meets magic with devastating consequences. Gather a group of diverse champions and lead them through the tower. Hundreds of lore books and scattered pieces of information slowly reveal the history of Artara as your party of adventurers approach their fate.

Deep tactical real-time combat with pause or slow-time

Take ultimate strategic control of each battle with the Arrow-Time combat system that slows the action down to a crawl or pauses it. Plan ahead and position your party where you need them for ultimate effect. Use Arrow-Time to react to new threats, deploy devastating new spells and attacks and counter enemy attacks. No two encounters are ever the same. On harder difficulties - look at each battle as a tactical puzzle.

Features:

  • 7 Unique character classes, each with different strengths and weaknesses.
  • Complex skill system with two exclusive enhancement trees and multitude of options.
  • Skill Gestures - draw some of the skills as you want.
  • Gravity manipulation – leap large distances to scatter your enemies or draw them in.
  • Rich equipment system.
  • 150 enemies with unique skills and tactics.
  • Face 50 Bosses wielding a diverse range of skills and spells.
  • Five difficulty levels, including Epic difficulty (not recommended for new players).
  • Multiple combat modes ensure that there's plenty of variety and fresh challenges ahead.
  • Travel through hand-crafted levels that have been carefully designed to challenge you.
  • New character progression system.
  • Unique Party Alignment system.
  • Combat Challenges, designed to test your tactical and party-building skills.
  • Crafting, enchanting, legendary items.
  • Upgradeable city.

©2017 Event Horizon Ltd. All rights reserved.

Popular achievements
Goodies
soundtrack (MP3) wallpapers
System requirements
Minimum system requirements:

Notes: the game requires a 64-bit processor and operating system

Notes: the game requires a 64-bit processor and operating system

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
33 hMain
41.5 h Main + Sides
54 h Completionist
43 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 18.04)
Release date:
{{'2018-04-12T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
5.8 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
français
audio
text
italiano
audio
text
polski
audio
text
Türkçe
audio
text
русский
audio
text
中文(简体)
audio
text
中文(繁體)
audio
text
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User reviews

Posted on: December 17, 2022

Razka

Games: 195 Reviews: 39

Good game deserves recognition

I enjoyed it. The game's fun and well made. Didn't find any bugs besides a brief audio glitch at the end of the loadings. One issue I'm having with the gameplay is that from floor 2 onwards it becomes incredibly easy. And I'm not some kind of tactical genius, my ranged DPS just destroy everything on normal difficulty. Sure I can adjust the difficulty but the game progression shouldn't be something -I- have to manage. As many others pointed out, it's not a new concept in the slightest. I don't know why the developer felt the need to push it as a selling point, when "A game like BG/NWN" would've been much more intriguing for me. Lastly, I think it's a little bit overpriced for what it is.


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Posted on: October 9, 2024

ReflexSaveHalf

Verified owner

Games: 200 Reviews: 5

Few minor polish quirks, but solid!

Fun gameplay that's both approachable and tactical. If you like real-time combat with party composition and skill building, you'll like this game!


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Posted on: December 18, 2024

Howlsfromshadow

Verified owner

Games: 283 Reviews: 5

good game well worth the price

its a detailed game that is well worth the purchase


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Posted on: September 19, 2019

lbentopugliesi

Verified owner

Games: 66 Reviews: 2

Bold combat, intriguing plot

Tower of Time is a very surprising game. The combat stands out: it draws both from j-rpg (since the battles occur in special stages) and RTS (there´s a slow motion like button which helps playing things in the real time scenario). And different as it is, for me, it kinda got tiresome after 10 gameplay hours or so. On the other hand, the character builds and the item system (craft, enchant, dismantle etc) are both very complex and intuitive. But for me, the exploration side (even with the linear patterns) shines the most. It´s a amazing experience to walk searching for every item, blueprint or even piles of gold. The scenarios are amazingly crafted and each of the tower levels seems closely-knit. The atmospheric music is superb, somewhat eerie and dramatic, always in tune with the growing sense of danger and mistery. The characters may not appear much likeable at first sight, but their development is satisfactory and you end up caring about their fate. And that brings us to the story. The plot itself won´t sound avant-garde to most, but still, it is competent, a little mass effecty, but what it does right, it does very right: withouth spoiling much, it contains a intersting discussion about the relationship between player and game. Without breaking the fourth wall, the characters at least supects that they are been manipulated, the same supect the player feels about being, himself, manipulated by the omnious game master/narrator. A weird and yet old school nice indie rpg that deserves some love.


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Posted on: February 21, 2020

zenorogue

Verified owner

Games: 29 Reviews: 1

Not good

I have seen this game recommended somewhere. I read "innovative real-time combat that lets you pause or slow time" and I was like "hey, how is that innovative??? turn-based games exist since Chess and Go. Next time they will make a 2D game and say how innovative this is". I have decided to try it anyway and I still find this marketing weird. - I think the system of bringing only four heroes into the battle does not fit the general design of the game. I have been investing everything in the first four heroes (and usually choosing alignment choices to make them more powerful). Playing all the heroes would be more fun (let me use all their skills) and more logical, given that ALL of them are displayed exploring the Tower. - The combat became repetitive from some point. - In the combat, it was difficult to understand what is going on (tell my heroes and summoned allies from the enemies). The combat arenas were too large to display everything clearly, and they were repetitive and looked nothing like the environment you could see during the exploration. During the exploration the corridors were narrow, but during the combat, everything was 20 m wide and enemies attacked from all directions. - The story becomes annoying from some point. Not coherent. - The graphics performance was very bad on my computer (GTX 1060). Also, the architecture did not really make sense. - Items are boring. Inventory and crafting interfaces are cumbersome. - They have added "roguelike" mode which does not seem to be a good thing... A good roguelike is designed in a completely different way than a RPG. You cannot just apply permadeath and story reduction and call it a "roguelike". You need something to make every playthrough seem different (item variety, procedurally generated dungeons, etc.)


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