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Total Annihilation: Commander Pack

in library

4.8/5

( 521 Reviews )

4.8

521 Reviews

English
Offer ends on: 23/09/2025 09:59 EEST
Offer ends in: d h m s
4.990.99
Lowest price in the last 30 days before discount: 0.99
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DRM FREE. No activation or online connection required to play.
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Total Annihilation: Commander Pack
Description
What began as a conflict over the transfer of consciousness from flesh to machines escalated into a war which has decimated a million worlds. The Core and the Arm have all but exhausted the resources of a galaxy in their struggle for domination. Both sides now crippled beyond repair, the remnants o...
User reviews

4.8/5

( 521 Reviews )

4.8

521 Reviews

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Product details
1997, Cavedog Entertainment, ...
System requirements
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c...
Time to beat
22 hMain
32 h Main + Sides
55.5 h Completionist
30 h All Styles
Description

What began as a conflict over the transfer of consciousness from flesh to machines escalated into a war which has decimated a million worlds. The Core and the Arm have all but exhausted the resources of a galaxy in their struggle for domination. Both sides now crippled beyond repair, the remnants of their armies continue to battle on ravaged planets, their hatred fuelled by over four thousand years of total war. This is a fight to the death. For each side, the only acceptable outcome is the complete elimination of the other.

 

Total Annihilation (TA) is a real-time strategy (RTS) video game created by Cavedog Entertainment under the guidance of lead designer Chris Taylor. It was released on September 30, 1997, and was the first RTS game to feature 3D units and terrain. Two expansion packs were released: The Core Contingency on April 30, 1998, and Battle Tactics exactly 2 months later on June 30, 1998. When TA was released, the minimum computer requirements were a Pentium 100 MHz processor and 16 MB of RAM. Of course, these requirements were for computers in 1997; modern day machines easily exceed those recommended specifications, but it is still recommended to have a 1 GHz processor and 512 MB of RAM for the updated game engine.

 

In the distant future, the galaxy is ruled by a central body of humans and artificial intelligences called the Core (a contraction of "Consciousness Repository"). The Core's technological and economic triumphs have allowed humanity to colonize most of the Milky Way and enjoy peace and prosperity. However, the balance is broken by a technological breakthrough that allows the consciousness of a human being to be reliably transferred into a machine, thereby theoretically granting infinite life, in a process called "patterning." Following a mandate imposed on humanity by the Core requiring everyone to undergo patterning as a public health measure, a rebel band is formed out of colonies from the edges of the galaxy (hence their name, the Arm), whose members refused to leave their natural bodies to join the Core's machines. A war lasting 4,000 years followed, with the Arm mass-producing clones as pilots for its vehicles and the Core duplicating consciousness-embedded microchips to pilot its own machines.

 

  • Includes Total Annihilation and both its expansion packs — The Core Contingency and Battle Tactics.
  • A timeless classic that has won over 57 awards!
  • Epic battles with hundreds of units accompanied by frantic music composed by Jeremy Soule and hundreds of available mods.
  • Fully-articulated 3D units and buildings, with a diverse complement of unit types — for example, aircraft, amphibious tanks, infantry bots (kbots), vehicles, hovercraft, ships, submarines, unit production factories, powerful stationary defenses, and long-range weapons. A unique tracking feature allows players to follow single units, entire armies, or even projectiles across the landscape.
  • True 3D terrain that units can climb over, into, and around, on extra-large 3D-generated maps. TA runs comfortably in high resolutions and even on modern dual monitor setups, so players can see more of the battlefield.
  • Numerous world types to do battle on, such as grasslands, forests, deserts, archipelagos, open water, lava, metal, ice, crystal, acid, and even moons.
  • More than 150 official units and 25 official missions per side in a single player campaign. The Core Contingency expansion pack added 75 new units (including the infamous Krogoth), 50 new maps, 25 new missions, and 6 new world types. Battle Tactics added 4 new units, 6 new maps, and 100 new missions. A final patch (version 3.1c, and included here) added 6 new units, including a resurrection kbot!
  • Detailed and exciting campaigns that focus on their respective side's leaders, the Commanders. The stories of either the Core or the Arm start with an effort to defend the protagonist's home world and initiate a turning point in the war, followed by a series of battles on numerous planets and moons (using Galactic Gates as a form of faster-than-light transportation), before a final strike on the enemy's home world: either on the Arm's bucolic Empyrean or the Core's artificial Jupiter Brain world of Core Prime. Mission objectives include protecting a vital structure or area, capturing a pivotal enemy unit, or simply eliminating all enemy units. More powerful units and weapons are gradually unlocked throughout the campaigns after specific missions or events.
  • Single-player skirmish battles and full multiplayer support, allowing players to watch and join battles, and form allied teams to share resources, information, and units.
  • Highly advanced weaponry, including lasers, energy machine guns (EMGs), starburst missiles, plasma shells, lightning pulses, paralyzers, and nuclear warheads.
  • Variables such as gravity, tides, and wind to disrupt the effectiveness of certain weapon types or to enhance resource production.
  • Intelligence measures to detect or jam enemy units using radar and sonar, the ability to cloak or provide stealth shielding for units, and the means to revive destroyed units from their wreckages.
Goodies
manual (65 pages) map editor soundtrack Illustrations concept arts artworks
System requirements
Minimum system requirements:

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
22 hMain
32 h Main + Sides
55.5 h Completionist
30 h All Styles
Game details
Works on:
Windows (10, 11), Mac OS X (10.6.8)
Release date:
{{'1997-10-30T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
1 GB

Game features

Languages
English
audio
text
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User reviews

Posted on: September 2, 2010

DruidFish

Games: 148 Reviews: 5

Absolute classic, and still a blast

The scale of this game is what really gets you. Battles can encompass thousands of units, artillery can shoot further than most tanks could travel in 5 minutes, but the largest maps are so huge that the only sensible way to cross them is with aircraft. The default unit set is vast - each side should have at least 10 mechs, 10 tanks, 10 aircraft and 10 ships - and adding extra units is as simple as downloading the unit file and placing it in the game directory. Definitely worthwhile for any RTS fan.


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Posted on: July 23, 2011

steve85

Games: 16 Reviews: 3

RTS Addiction

TA, Love it, I was so young Annihilation was the largest word I could spell. The game was awesome at the time, my PC couldn't handle some of the bigger skirmish maps. I still have this game installed, the 5000unit MOD is worth it, VS 2 AI allied on Hard and you have a conquest that will last days.. literally. Supreme Commander is made from the same guy. Still nothing beats the classic, +sing and you get happy singing units. man i could rant for ages about this game, Buy It PLAY IT!!


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Posted on: July 13, 2020

LATESTACORONATA

Verified owner

Games: 741 Reviews: 229

The most glorious and influential RTS!

Directly from the golden age of pc gaming, Total Annihilation has left a mark on the history of video gaming (and my infancy) as one the most influential and one of the greatest pioneer RTS that paved the way for 3d strategy games. It's grim setting and story ( if somewhat simple) with a conflict of biblical proportion are greatly entertaining and deeply engaging while accompanied by one of the most on-point soundtrack you ll ever hear (seriously, seems that at the time they had vision for this sort of things). Gameplay wise, its a truly innovator of the genre with its wide range of units and multiple resources system in a 3d environment. On top of that, the commander pack adds a TON of new maps and campaigns to enjoy (yes, even for today standards this game STOMPS ( Arm rule) simply every other strategy game). ...So, didn't already buying it?


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Posted on: October 4, 2021

Sluggotg

Verified owner

Games: 2443 Reviews: 18

One of the best RTS games ever made

Total Annihilation is a 3D RTS made many years ago. On the single player screen type *x, (as in Asterix and X), that will enable 10 players total. You can assign all 9 of the computer opponents to be on the same team. This will make for some Epic skirmishes. Also look online and use a Hex Editor to increase the maximum number of units to several thousand. When the game first came out, the computers of that era could not handle that many units. A few years later the computers could easily handle thousands. Do the tutorials and play the main campaign. This will vastly increase your skills. This is a fantastic game for head to head with your friends on your home LAN. (We usually ban the long range weapons and Nukes..... but we always build them because someone always gets froggy and builds them anyway). I have played so many RTS games, but this is still my favorite!


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Posted on: October 12, 2021

FFAxPostal

Verified owner

Games: 1 Reviews: 1

The Finest RTS ever made

I adore this game. Despite what my profile says, I've spent countless hours playing this competitively on the internet with random folks from all over the world. It has stood the test of time, and remains as the finest RTS ever made. GOG has packaged the game complete with the expansions and extra units so you can download and play with ease. For those who want to take the next step, you're welcome to join us over at www.tauniverse.com and it's discord server. There are two active mods with competitive games waiting for you. ProTA is a rebalance of Original TA, with some quality of life improvements that bring the UI up to more modern standards. It keeps the original feel and fast paced action while giving a little love to competitively overlooked units. Escalation adds unique units, features and tech levels that bring a whole new look and feel to the game. From things like upgradable defenses to tank blasting robots, Escalation shows what TA is capable of. I hope to see you over there!


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