When Lara was only 16, she was tutored in archaeology by Professor Werner Von Croy, a world-famous archaeologist. Skip forward now, to find Lara in Egypt, minding her own business until a pool of quicksand pulls her underground, deep into an ancient tomb. Here she unwittingly releases the evil god S...
When Lara was only 16, she was tutored in archaeology by Professor Werner Von Croy, a world-famous archaeologist. Skip forward now, to find Lara in Egypt, minding her own business until a pool of quicksand pulls her underground, deep into an ancient tomb. Here she unwittingly releases the evil god Set, and for the rest of the game her ultimate aim is to recapture him and return him to his prison. Tomb Raider: The Last Revelation follows her quest through 43 levels, all set in the same underground world, so the story moves as seamlessly and effortlessly as the famous Tomb Raider herself.
In Tomb Raider Chronicles, Lara is still missing in Egypt and there is no word about her whereabouts. Fearing the worst, her closest friends arrange a service in her honor and to share their insights about some of Lara’s more mysterious exploits. Tomb Raider Chronicles offers new insights into the past adventures of Lara Croft along with a host of new weapons such as the grappling hook gun and a sniper rifle. If you feel creative and want to make your own adventures, the official Tomb Raider Level Editor is included with the game.
Includes Tomb Raider: The Last Revelation and Tomb Raider Chronicles.
Utilize new moves to overcome obstacles: walk along tightropes, swing across parallel bars, and stealthily attack your enemies with silent hand-to-hand combat takedowns.
Explore tombs as a teenage Lara Croft discovering her roots as an adventurer.
Highly interactive environments: light torches, swing from ropes, and kick down doors.
I started PC gaming with captain Claw. This was my second game. This game required a lot of patience and thought. And at the time, the graphics were mind blowing. I remember being wow-ed by the fact that when Lara got out of a pool of water, the water drops would drip for a while. And the shadows and lights, for that time, were very, very good. Compared to the rest of the TR games, I feel that this is the best when it comes to letting you feel as a tomb raider. The others were mostly action games with a bit of tomb "exploration" thrown in
Too bad the two games are bundled. The graphics and lighting in TR IV game look fantastic for the time, the puzzles sometimes use new, creative and clever approaches and unlike the other games, the enemies seemed quite well balanced and I had less of a problem with the enemies using guns this time. Some of the level designs are probably the best the series has done so far. (Moving Train Level!) But the weak point lies mainly in the rest. The game sometimes tries to be far too complicated and clever with its puzzles, but overdoes it with the solution-finding, so that puzzles are actually made unnecessarily difficult. It doesn't offer a satisfying feeling when you solve the puzzle or look it up out of frustration, you feel cheated. So it feels more like work to play through the game. I remember having the game since release in 1999 and at some point I just stopped playing it, even though I could play the predecessors up and down. And after playing it again, I know why. But it still had strong moments.
TR Chronocles on the other hand is a mess. You can see that the development team that worked on this game had no motivation or passion and Eidos wanted to bring the game to market as quickly as possible. You can often forgive flaws in games if the overall experience of the game is still somehow enjoyable. For example, I consider TR IV still as a good game, which despite the many frustrating elements was still a solid game where you can see that the developers have made an effort. But the buggy half-finished Chronicles destroyed my experience and my already fading enjoyment for the game, making it one of the games I would probably never touch again. And therefore I can't recommend it to anyone. Seriously, skip this game or try in in the Remastered Version. I didn't play it, but i assume they fixed many of the appearing bugs. Other thand that it had some neat ideas like stealth, but you quickly realize how little this potential is actually used.
The 4th entry in the Tomb Raider franchise and the start of a new era. Great game and a massive improvement over Tomb Raider III. The story is more vast and graphics are top notch. Remember the bad ass Lara we get in Angel of Darkness? This is her beginning
If you want the classic Tomb Raider experience, I strongly suggest to stick to 1, 2 and 3. This two however... I have mixed feelings about them.
A lot of people give too much praise to TR4 for being return to the roots, set entirely on Egypt, and about nothing but exploring ancient tombs. While that's true and good, for me, it doesn't feel like the originals at all. You don't get the Croft Manor this time, which served as tutorial level, and also as a place to mess around. The satisfaction of beating a level is gone, with level being more like liked areas, so no statistics and the end of each one. Some of this areas are massive, meaning a lot of backtracking if you don't know where to go first. It's just impossible to beat the game without a guide, let alone finding all of the secrets, speaking of which... you don't know how many are per level, so you will only know if you found them all at the end of the entire game, and your reward for finding all of them is.... NOTHING, NADA. Given how impossible it is to this, they should've at least give you and extra level.
As for Chronicles, again, no Croft Manor, but at least this time the turorial is a section of the first level, with explanations in real time without interrupting you, and you can skip it entirely if you want. Also, no statistics at the end of each level, but at least can know how many secrets are if you found at least one, and there is a reward for finding them all. Its also more straight forward, never requiring to backtrack too much if you realize you are missing something. Each campaigns occur in different parts of the world giving some nice variety in scenarios. The first section feels absolutely like a classic tomb raider game, where the rest dives more into TR2 and TR3 territory, with the last level taken out of a James Bond Movie.
All in all, a good package, but you should definetly play the first 3 first, and wait for a sale on this one.
As KainKlarden said, this for me, as well, is the BEST game of the Franchise!!! The story is rich, and full which whets one's appetite. Yes, I admit that it has its cons too, like the ropes and some levels being a bit too depressing, dark and boring to some. However, these levels too had a meaning as to why they were in the game! Another great thing to mention is how passionate I became about Egypt, egyptology, the hieroglyphs, and all her myths. And I owe everything to this game and Lara's adventure to that place!
Additionally, please, allow me to reinforce and paste KainKlarden's words as I am in favour of them and he/she couldn't have said it better!: "...Sure, TR2 and 3 did some cool stuff, it was fun to see the underwater sections and explore sunken ships. hell, even the urban exploration thing, like the London non-used underground station was kinda fun. But it ultimately felt like developers just had a list of cool places around the world the wanted Lara to visit, and they just threw them in the game without much rhyme and reason.
The Last Revelation, however, does the opposite. It's a focused and much more agile and fun return to the Tomb Raider 1 feel. Which is exactly why some people might not like it, thinking of it as a more boring, lacking of "epic adventure action" experience. But, in my opinion, it was the return to what Tomb Raider does best - exploring the tombs, finding secrets, solving puzzles and figuring out ancient prophecies. It wasn't without bad parts, sure. The ropes i already mentioned, and there was a simply too tedious part with a motorcycle closer to the end of the game. And Alexandira part is a tiny bit too open for exploration, while having only one correct path of events. But it's still great at what it does right, and what it does wrong just makes it a tiny bit more annoying, not bad...when i think Tomb Raider, i think about The Last Revelation. The best classic, and probably the best overall, Tomb Raider game."
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