The Outer Worlds Expansion Pass is available here
The Outer Worlds is an award-winning single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division.
Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to f...
The Outer Worlds is an award-winning single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division.
Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to find yourself in the midst of a deep conspiracy threatening to destroy the Halcyon colony. As you explore the furthest reaches of space and encounter various factions, all vying for power, the character you decide to become will determine how this player-driven story unfolds. In the corporate equation for the colony, you are the unplanned variable.
KEY FEATURES
The player-driven story RPG
In keeping with the Obsidian tradition, how you approach The Outer Worlds is up to you. Your choices affect not only the way the story develops; but your character build, companion stories, and end game scenarios.
You can be flawed, in a good way
New to The Outer Worlds is the idea of flaws. A compelling hero is made by the flaws they carry with them. While playing The Outer Worlds, the game tracks your experience to find what you aren't particularly good at. Keep getting attacked by Raptidons? Taking the Raptiphobia flaw gives you a debuff when confronting the vicious creatures, but rewards you with an additional character perk immediately. This optional approach to the game helps you build the character you want while exploring Halcyon.
Lead your companions
During your journey through the furthest colony, you will meet a host of characters who will want to join your crew. Armed with unique abilities, these companions all have their own missions, motivations, and ideals. It's up to you to help them achieve their goals, or turn them to your own ends.
Explore the corporate colony
Halcyon is a colony at the edge of the galaxy owned and operated by a corporate board. They control everything... except for the alien monsters left behind when the terraforming of the colony’s two planets didn’t exactly go according to plan. Find your ship, build your crew, and explore the settlements, space stations, and other intriguing locations throughout Halcyon.
I looked at reviews on YouTube - big mistake. This game is BORING. I am forcing myself to play. There isn't really a story, just people who want you to do things for them.
It's a bit sad because the gameplay is solid and environments are really nice.
But the writing is subpar, companions are all desperate to join you, there's barely any real moral choice in the game and it doesn't improve.
It's basically fallout-lite. If you were shocked because you could be a slaver, sell your wife or kill kids in fallout 2, play this instead. But if you're looking for a deep RPG with tough moral choices, then you'd best avoid this one.
The skills are ok but not game changing like Fallout perks and some stats are weird (you won't survive the hardest difficulty with the lowest in determination for instance... 0 regen).
So it's kind of a mixed bag.
So much of Obsidian's street cred regarding the masterful writing of their games is tied to non other than Chris Avellone, and unfortunately the last Obsidian game he worked on was Tyranny. Obsidian hasn't managed to recapture the magic of THEIR Fallout writing without him.
Still a decent start for potential franchise, just flawed in some way in pretty much every aspect.
For combat, while status effects of local version of VATS can be quite satisfying, the fact that they can ONLY be inflicted while in it is stupid design choice. Enemy variety could be better too.
For Gear, the variety of weapons and armor is quite disappointing.
None of the areas stand out enough to write about world design.
And the narrative is just so one-dimensionally dystopian. There's just no charm in how depressed 90% of characters feel. They don't have any charisma. The depressing world of Fallout is balanced with mad, cheery and determined to make everything better characters. With outer worlds it feels like most chars have fallen into apathetic routine, which I have enough of IRL, and a few who didn't just don't have what it takes to carry the whole game.
Still, the role-play part of narrative is "perfectly Obsidian", so if you know what I mean and appreciate this part of their games, worth buying on sale.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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