Posted on: December 18, 2017

Mal
Games: 178 Reviews: 2
Not Daggerfall, but still great.
Morrowind departed from the previous direction of the series, in Daggerfall, with a more tailored approach to the world. In my opinion, and from the perspective of someone if immense importance to the Elder Scrolls series like Julian LeFay, this is not the direction it should have taken. Nevertheless, the story and world still manage to grip you, and pull you into the illusion of a living universe, full of intrigue, danger and massive scope. I heartily recommend the game to fans of roleplaying games, and if there are things you don't enjoy about the way things such as combat works (it's old school, and to-hit chances are like rolling a dice, not at all like the newer games in the series), there are probably mods out there to fix things to your liking. Like with all games in the series from Morrowind onwards, the modding community is what makes these games worth revisiting. On a personal note, and as a huge fan of Daggerfall, I'd just like to add that I deeply wish the developers had taken a different approach to the whole thing, but alas, the Morrowind that could have been will probably never see the light of day. Mods can only get you so far.
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