Posted on: February 12, 2021

datawraith236
Verified ownerGames: 902 Reviews: 22
Everything is broken, i still love it.
During the tutorial, you can pretty much do anything: steal and kill without consequences. BTW: killing... That's not as easy as it might sound: although you see a visual representation of your character swinging a sword, it depends on the virtual dice roll in the background if you can actually hit a sleeping, stationary target you're standing right next to. You can abuse the hell out of Enchantment system and become an immortal, omnipotent god that can 1-hit any enemy. Handling: your character's speed depends on your stats - you'll be slow at the start of the game. Menu systems are utterly useless. Journal is also useless, you'd better make notes for yourself. Sounds: NO voices for characters. You'll be doing a lot of 'talking' (it's an RPG, after all), but with the characters being voiceless, it's a lot (A LOT) of reading. Most of the info you gain from dialogues is useless, but even completing the main quest will be about a 100-page worth of 'dialogues'. Graphics: Water and Sky textures are acceptable, character models are terrible. Quests: The backbone of RPGs. Quests in a normal RPG: go get the Divine Something of Someone's Ghost - Here's a map marker, GPS coordinates, and when you're there, look for a door with a big red X. Quests in Morrowind: Go eastwards for about a day until you see some weird-looking rocks, then take a left turn (seriously). This is the reason i gave 3 stars - i actually like it. Except how you can't finish even a simple quest without magic: Found the cave? Ok, the item you need is in a place that you can only access by flying there, hope you bought a Levitation scroll or two. Oh, you forgot? Too bad, you have to walk back to Balmora (because that sloppy excuse for a fast travel system is not even worth mentioning)...
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