Posted on: June 8, 2021

mnietek
Games: 548 Reviews: 80
I'm in two minds about it
Well... to give the game just a negative review would be unjust because the game is kinda pretty and cute (although the characters design is ugly as hell). The checkpoints can be annoying but this "save" form is understandable in platform game context. If you could save every two seconds there would be no challenge whatsoever. The story is... well, a story. You need some background story for your hero. It's not the best one, not the worst. A bit silly but acceptable. The jumping and grappling mechanics are... fun but annoying. You very often keep hitting the object you're attached to disturbing your flight and causing you to fall. And there is no way to consistently predict whether you'll be able to grab something or not. You simply have to try and see whether you'll grab the next rock or fall short. Another annoying thing is that the game is very linear but in some places you have no idea where to go next. Make up your mind - either make an exploration-type game or show the player what to do. How was I supposed to know that suddenly after almost whole long level of giving me only very specific rocks to grab on to you'll suddenly decide that the ceiling is "grabable"? And the grapling mechanics itself... well, I'm biased because I'm a huge fan of all Bionic Commando releases except that ugly Nintendo version and its "rearmed" remake. But I loved the Bionic Commando grappling and swinging mechanics. It was much more fun than this game and much more predictable. But as I said - I might be biased here. So, long story short, the game can be fun to some extent but not as much as to justify full price.
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