Posted on: August 25, 2022
Early Access review
Lemorack
Verified ownerGames: Reviews: 7
I love Heroes 3, but...
Heroes of Might and Magic 3 (which is clearly the most influential inspiration for Songs of Conquest) is one of my favorite games ever, but... It is clear that it is a game that was developed back in a time when respecting the player's time was not a focus of game design. Heroes 3 has great aesthetic, wonderful music, and an overall wonderful presentation. Even the gameplay is fun and deep to a level that new strategies are still being discovered to this day. Unfortunately though, to get the most out of it you have to invest lots of time into mastering the logistics of the game (moving troops across the map, scouting and visiting map sites), that most will not have the patience for. Even though modern HD mods for the game add many quality of life improvements to make managing this easier, the game was made for a different time. Enter Songs of Conquest. I suffer when I try to play Heroes 3. Songs of Conquest understands me, and does many things to make sure I am not as overwhelmed as I was in that game. To give just a few examples: - Units have maximum stack sizes, meaning that you don't have to stack every available soldier on your main. Other wielders get some troops as well. - You can build Rally points in settlements, allowing you to recruit units from other settlements without having to backtrack all the way there to pick them up, or dedicate a wielder to the task of delivering troops. The game gives you the tools to save time and avoid much of the busywork. On top of that, the singleplayer story is well written and fun to play through, the art nits a nice balance between stylish and retro, the animations are snappy and have good weight behind the movements, and the soundtrack is excellent. If you are like me, and could never fully get into Heroes 3 because of all the time consuming tasks, but felt like you would have otherwise liked the game, then Songs of Conquest is for you!
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