Rebel Galaxy is a swashbuckling space adventure, with action-packed combat, exploration, discovery, trade, and “negotiation” with the outlandish denizens at the edge of the known universe.
As the commander of an immensely powerful star destroyer, you’ll battle pirates, explore anomalies, befriend...
Rebel Galaxy is a swashbuckling space adventure, with action-packed combat, exploration, discovery, trade, and “negotiation” with the outlandish denizens at the edge of the known universe.
As the commander of an immensely powerful star destroyer, you’ll battle pirates, explore anomalies, befriend aliens, scavenge battle wreckage, mine asteroids, and discover artifacts. Choose your path as a roguish do-gooder, crafty space-trader or power-hungry privateer – or maybe a little of each! Buy larger and more powerful craft with your hard-earned credits, and outfit them with a variety of wicked weapons and defenses. Set in a galaxy of fantastic sights, and secrets to be found, Rebel Galaxy is above all a space epic of adventure, exploration, and combat.
The edge of the universe is a pretty dangerous place, so watch your back.
Captain a massive spaceship engaging in epic scale space battles.
Trade, negotiate, mine asteroids, hunt bounties, be a pirate and explore a randomized open-world galactic map.
Make your own path through a dialog-tree driven storyline making friends and enemies of a variety of alien factions
Copyright Double Damage Games 2015
Popular achievements
Capital Breaker
Destroy 100 Capital-Class Craft
common
·
30.2%
Sure Shot
Destroy 250 Fighter-Class Craft
common
·
31.72%
Bounty Hunter
Collect 10 bounties
common
·
34.23%
Jumper
Jump out of the first solar system
common
·
31.34%
Some Muscle
Hire a mercenary
common
·
33.7%
Sweet New Ride
Purchase a new ship
common
·
42.85%
On The Go
Trade with a Merchant while in flight
common
·
32.75%
Goodies
wallpaper
reference cards
System requirements
Minimum system requirements:
Recommended system requirements:
Please note: Rebel Galaxy is not compatible with case sensitive partitions on Mac Operating Systems
Recommended system requirements:
Please note: Rebel Galaxy is not compatible with case sensitive partitions on Mac Operating Systems
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I had fun early on in the game as i was learning the ropes, buying and upgrading some ships, but it got boring very quickly as I realized that the rest of the game would be just doing exactly what i was doing already. Start in this space area, build your ship, go on missions which just repeated and repeated. Go fetch this, go kill this. You can try trading, but unless your very lucky you'll wind up carrying junk around until eventually you might find a place to sell, and if full you can't pick up loot as you roam about.
Then you move to the next space area, and do the same stuff. Just with your stronger ship, and against stronger ships. Fight after fight.. all the same. over and over. I got bored in the 2nd space area, and oh, there are like 4 more areas to go! great.. no thanks, im bored in this one.
It has progression, sea based side type battles which isn't that much of a stretch to get used to and makes fighting a lot of ships more manageable, a decent choice of missions if you want to pick any of them (not required to progress).
It's fun, it does have a Freelancer feel to it without being a cheap knock off and it plays tight with no bugs.
If you're looking for a space captain game with the elements I've mentioned that is a nice solo experience, take a look.
Rebel Galaxy has at least the trappings for a fun Western inspired Sci-Fi themed ship combat 'simulator'. I use the term simulator loosely as this really doesn't simulator anything close to ship-to-ship combat. For what, you are only flying in a 2D plane, there is no verticality here. And second, the controls are dead simple and not very challenging.
The game at least looks good, but after the okay-to-good voice acting and nice looking ships wears off you have a game without much depth or excitement.
Here's how the game works: You receive your first mission from a generic space station. You then proceed to a waypoint on your map, kill some ships, and then go to the next waypoint. You will be doing a lot of combat and sadly it's just not that fun. You have 3 different weapons: Turrets mounted on your ship that you will largely let automatically fire at things, a secondary weapon which shoots some weapons out to the side (not targetable), and then a powerful broadside targetable attack. This broadside attack makes up most of the damage. It's very similar to Black Flag only requires even less aiming. It is mildly amusing at first but gets much worse as the game goes on.
All Space Station with very few minor differences are essentially the same. They all have a Bar Tender, they all have a market (really just a list of good you can purchase or sell), and they all have some ability to let you buy new ships or outfit your current one.
You will be constantly interrupting when traveling. You'll learn to ignore the distress beacons as the payoff just isn't worth going for. And then there's the grind, you will have to make money some how and there isn't a lot of efficient or more importantly, fun ways to go about it. All the side missions - which are spit out automatically in a procedurally generated fashion, are just facsimiles of each other.
Rebel Galaxy is a sandbox space adventure where the main gameplay loop is to complete missions, earn credits, upgrade your ship and repeat.
Fights are generally enjoyable and have a decent level of tactics to learn and utilize. This is the heart of the game and it does it well. The game takes place on a 2D plane so it is more akin to the old seadogs games in terms of ship combat. It emphasizes utilizing broadsides to be effective and, while it feels like an old colonial naval system, it adds enough weapons and gadgets to give it some flair.
The music is very well done and the game leans into it heavily to set the tone. The game itself is a very much a bluesy space-western making you feel like you are by yourself in a cruel galaxy where anything can go wrong.
The story is decent but lacking and predictable. Most of the characters have little to no development and simply act as placeholders to usher the player from mission to mission. There is a bit of choice involved inside of the dialogue. Ultimately, this is just flavor and while it can have a limited affect on gameplay, it doesn't seem to change the story much.
In terms of complaints, I have a few.
On the technical side, the game suffered several crashes which were solved through validating files. Not a big deal, but I had to do this 4 times throughout my playtime.
Exploration and gameplay can get dull after a while. You quickly discover that you run into the same encounters pretty regularly. The warp system can get annoying with all the constant stops as you are trying to run missions.
The enemy curve is confusing at times. The game often can't decide if enemies level based on system, or your ship.
Endgame upgrades have little payoff. You spend millions of credits to finally have a big ship just to realize there is nothing left to do in the game but run side missions with no purpose.
Overall it is a solid title 3.5/5. It would have been cool to include a new game+ or hard mode.
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