Posted on: June 17, 2019

Bladetrain3r
Verified ownerGames: 926 Reviews: 25
90's style FPS, RPG elements, excellent.
Project Warlock is clearly a game made with passion. It's a fast paced shooter in the vein of the pre-Doom greats like Wolfenstein 3D or Catacomb Abyss. It's moderately challenging, and chock-a-block with weird monsters, fun guns, interesting (although very mazelike) levels, optional magic, and a small but well balanced upgrade system which rewards exploration and trying different things. Graphically, the game won't appeal to some, as it's a highly pixelated, cartoon sprite look deliberately similar to it's inspirations. The framerate however is far more modern, and there are many modern touches like reflective surfaces or realtime lighting effect. There are also a number of custom shaders available in-game to tailor the look and feel, although I mostly don't use these. In terms of audio, the FX are serviceable and identifiable but not spectacular. The occasional voice lines from the titular warlock (mostly "You motherf....s" when he dies) fit in pretty well. The soundtrack is the standout here, although it works best with the game and isn't quite as good by itself as an OST collector might prefer. In terms of mechanical gameplay, controls are simple and responsive, aiming is easy due to large hitboxes and minimal input lag, and weapons and spells feel largely balanced to the enemies you'll encounter. Protip: Get the quad shottie upgrade, flame weapons not so useful. Overall, an excellent game with a modicum of replayability, held back from 5 stars only because I think they missed a major opportunity to include some form of level editor and browser - these would have extended the game's playability tremendously, considering the relative simplicity of building levels would (hopefully) bring in many rookie mapmakers. However the devs appear responsive to feedback, even if it takes a little while to implement, so I'm hoping for good news on that front. Maybe in PW2?
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