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Project Warlock

in library

4/5

( 421 Reviews )

4

421 Reviews

English & 7 more
12.0012.00
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
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Project Warlock
Description
Project Warlock is a first person shooter that fans of Doom, Hexen and Wolfenstein cannot miss. It serves you an exploding cocktail of bullets, spells and monsters. In Project Warlock you battle through 60 levels of non stop action packed with bloodthirsty enemies and challenging bosses. The game of...
Genre:
Critics reviews
74 %
Recommend
EGM
10/10
God is a Geek
8/10
TheSixthAxis
8/10
User reviews

4/5

( 421 Reviews )

4

421 Reviews

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Product details
2018, Buckshot Software, ...
System requirements
Windows 7 / 8 / 10, Intel Core i3 3220 or AMD X8 FX-8120, 4 GB RAM, GeForce GTX 560 (1GB) or AMD Rad...
Time to beat
6.5 hMain
8 h Main + Sides
13.5 h Completionist
7.5 h All Styles
Description
Project Warlock is a first person shooter that fans of Doom, Hexen and Wolfenstein cannot miss. It serves you an exploding cocktail of bullets, spells and monsters. In Project Warlock you battle through 60 levels of non stop action packed with bloodthirsty enemies and challenging bosses. The game offers not just firepower, but perk-based character development, weapon upgrades and unlockable spells system. This high-quality independent gem is priced to appeal to fans of polished indie titles and seekers of classic fps experience alike.

Back in April 2018 hundreds of gamers had a chance to experience an early build of Project Warlock and gave their enthusiastic feedback. The following six months the Buckshot team, with it’s showrunner Jakub Cislo, spent on polishing the game to bring you the most complete and satisfying experience. The end result is something you can check for yourself.

Oh. And John Romero thinks “it looks cool”.

Features

  • 60 levels
  • 5 worlds
  • 72 enemies
  • 38 weapons
  • 8 spells
  • 12 perks

Project Warlock © 2016-2018 Jakub Cislo "Buckshot Software". All Rights Reserved ©2018 Gamingcompany Ltd. All Rights Reserved.

Popular achievements
Goodies
soundtrack (MP3) Pandemic - additional track
System requirements
Minimum system requirements:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
6.5 hMain
8 h Main + Sides
13.5 h Completionist
7.5 h All Styles
Game details
Genre:
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2018-10-18T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
814 MB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
polski
audio
text
português
audio
text
русский
audio
text
中文(简体)
audio
text
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User reviews

Posted on: December 29, 2023

bejbe01

Verified owner

Games: 246 Reviews: 5

Retro fps

Good retro fps but after first episode it gets boring


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Posted on: October 19, 2018

Carighan

Verified owner

Games: 407 Reviews: 39

Not perfect but simple and fun

It's basically something between a Castle Wolfenstein and a Heretic, with a stylish asthetic and simple gameplay. However, what is there is *quite* polished. The upgrades are fun (reminiscend of Overload in their binary A-vs-B nature), the stat points work well and the perks feel significant enough. The bosses are genuinely difficult and the guns feel "weighty". If I had to criticize something it'd be the bugs (mostly audio, sadly something Unity is known for, the odd pop, brrrr or hiss) and the fact that normal difficulty makes non-boss enemies too easy while hard goes too far out of the other end with reset-to-title-screen. Needs something in between, really. Hence the -1 star.


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Posted on: October 19, 2018

GoldLick

Verified owner

Games: 79 Reviews: 2

Awesome, but FPS! and strange mechanics

Why is FPS locked at 60? whats with the colddown on the axe? sometimes the colddown is longer than normal? destroyes one of the coolest weapon in the first part of the game. Not sure if it after every three swings the colddown is longer? there is no indicator and testing it is a pain and seems random at times, its makes it feel like a input bug. another smaller strange thing, the ends of the levels, would be great if there was a "accept leave level" option or just a press action to to to next level. if you can live with 60fps and like/love old school shooters BUY and enjoy!


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Posted on: October 20, 2018

Mueslinator

Verified owner

Games: Reviews: 8

Hobbled by the details

Shotgun verdict: There is a lot to like about Project Warlock, but some flaws are holding it back unnecessarily. Aight, lads, buckle up. Here's the problems I feel are holding the title back: The movement feels just a tad too sluggish, the hitboxes (particularly the player's) a tad too big. Many attacks aren't particularly well paragraphed, the levels (particularly in the beginning) feel a smidgen too cramped, their design juuust skips over the edge of where repetition moves from familiar and endearing to mentally grating. The difficulty seems hit-and-miss (the first level was far harder for me than anything after that up until the first boss, which saw another spike through apparently unavoidable (though somewhat random) damage. To top it off, the game saves only when you return to the hub after an array of a few levels. This does not seem so bad in the first hour or so, but when the first boss kicked my ass without giving a hint of what I could do differently (and I've been putting demons out of their misery since the original Doom), I felt pretty annoyed by it. Also, missing secrets means missing out on upgrades, which is a personal pet peeve of mine. I have to admit, I did not enjoy puking out a slew of negative things about the game, because behind all those flaws waits a pretty good game that could be great if those points were addressed. The music is catchy and really adds to the mood, the art style works even though it looks akin to Doom at 320x200 back in the day, and has a distinct "Heretic meets Blood" vibe going. The weapons provide nice, visceral feedback and feel powerful. The control scheme is as basic as it gets, but just as with Doom, this mechanically makes the game into a top-down shooter you just happen to play from first person. Enemy variety is pretty decent as well, as is the arsenal of upgradeable weapons and spells. I really hope that the game gets a few patches and fixes, because as said: It's definitely a game to love at its core.


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Posted on: November 13, 2018

ck1525

Verified owner

Games: 198 Reviews: 3

Great retro FPS

Great enemy/environment variety, very evil level design (which I like) OK-ish boss fights, good sound tracks, some tracks are superb. My favourite part is the level/trap design, those evil contraptions remind me of doom. I think what keeps most people from this game is the thing with limited lives. You can play it in easy so you have unlimited lives. Or you can start it on normal/hard, and choose to play single stage and farm lives (recommend on boss stage) That way you can play it as hard as you like and not to worry about lives.


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