What happened to the humans? Set in a post-apocalyptic world strewn with cast-off pieces of machinery, Primordia tells the story of Horatio Nullbuilt, who finds his peaceful existence threatened when a rogue robot steals his power core—the sole source of energy fueling his ship and keeping him alive...
What happened to the humans? Set in a post-apocalyptic world strewn with cast-off pieces of machinery, Primordia tells the story of Horatio Nullbuilt, who finds his peaceful existence threatened when a rogue robot steals his power core—the sole source of energy fueling his ship and keeping him alive. To recover it, the robot and his companion, Crispin, must leave behind their idyllic home for Metropol, the city of glass and light. Their quest to reclaim what has been taken away will lead Horatio to unexpected discoveries about his origins—and a new understanding of the humans who walked the earth before him.
Puzzles that emphasize logical thinking and exploration rather than trial and error or pointless backtracking.
A streamlined interface, player-friendly design combined with the challenge and depth of the classics.
Features over fifty hand-drawn rooms to explore, dozens of distinctive characters to meet, and gorgeous painted cutscenes to soak in.
A classic point and click adventure, set in a dystopian future. Beautiful, low res graphics and nice ambient sound. The story unfolds slowly, reavealing the importance and true nature of your character. Also the game has a lot of different endings, giving you the ability to make for final choice. Really worth playing...
This is a cool story. It's a neat setting. The characters are interesting, and by and large I felt like I could hash out a lot of the puzzles.
And then you get stumped thirty minutes pixel hunting for a small item you didn't notice, or can't progress because you didn't think to go back and re-search some junk pile you already exhausted an hour ago.
It's a really cool game with some really, really rough edges. If you're fine with that, I 100% recommend it.
If you're not, I still recommend it, just maybe find a spoiler free guide first.
Primordia is about a robot trying to get the power core back for his ship. In the process he found out about himself, the history of the world of machines.
The writing is great. The themes are rich but balanced. It asks the questions about individual freedom, capitalism vs socialism/communism, death, fate and destiny. Dialogues are well written and smart. Often give me a smile with clever references. Characters are memorable and lovable. Voice acting is superb. Abe Goldfarb is just amazing.
The puzzle are nice. You do get some Aha why haven't I thought about it moments. A few of them did not convince me, but overall it's nice.
It's a thought-provoking and lovely done game. Highly recommend if you like point and click adventure.
I went into this just expecting a good Point-and-Click Adventure up to the usual standard put forth by Wadjet Eye, and what I got was a masterpiece; Wormwood Studios created something absolutely incredible here. You've seen post-Apocalyptic before, but never TRULY post-Apocalyptic; you quickly discover that humanity is absolutely gone, and long enough that the robots left behind aren't confident in their true origin. What follows is a deeply philosophical view of religion, practicality, the nature of authority and its responsibilities, and so much more; I could feel the thoughts burning in my head as I processed all of the possibilities, and everything that was put forth here. In addition to the general writing, the characters are also excellent; for the most part, the game plays it straight, and even the wise-cracking sidekick had the perfect tone that made him likeable, rather than obnoxiously out of line. Even the NPCs had some absolute gems among them that worked together to build this unbelievable world.
The art direction is also a thing of absolute wonder. The post-apocalypse is a rust-colored desert, eventually leading to a rust-colored city, but there's a sort of ruined beauty in it, too. What really struck me was the character designs; everyone's a robot, so they had the potential to all look very different from each other, and they took advantage of that! A robot can look like anything, and here, there are dozens of intriguing designs, even if the majority are just silent passersby on the streets. For some reason, a lot of it reminds me of SaGa Frontier, and from me, that's high praise. The music is largely atmospheric, but it's still music, and you'll notice it's there; the soundtrack is just lovely!
If you like Point-and-Click Adventures, I'd absolutely recommend this.
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