Posted on: March 25, 2018

gjhall99
Verified ownerGames: 27 Reviews: 3
Game ending bugs
I really wanted to like this game but in the end it's a no go. Game ending bugs are the main reason. For me it was doors at some mandatory fight at darosham. They open but but stay closed so you cannot advance the game. I've loaded every save game and tried and same bug happens. So I would have to replay the game from start(days) - and even then it would not guarantee that bug would not occur again. My game is patched to the latest. Other things that weren't so "game ending" but definitly annoying and should have been polished. - the speed of getting healed by the healer. Seriously lol. - how you have to get ammo and you can only request 6 boxes of ammo per request and the speed at which you can request is also pretty slow. Then wait to have it crafted. -when your technology identifies a key or something nearby - sometimes it highlights it and other times it does not. - the water / farm areas outskirts of shamazar - it's water (like rice fields) - but the water has low hills ) that w/o any warning you sink and die at random spots. -twan ho's (your ride like a horse) - can't jump or go in any form of water while you are on it (they pull carts through it - but won't walk into it). -the flinks were nice (a way to transport around a map) - would have been nicer if they allowed use to go from one section to another or if when used I would not pick it up so i have to find it again in my inventory and put it down. - a way to kill the guards when they are sleeping w/o having to use a noisy gun (they will wakeup if you do not kill them in a few minutes). You can punch them when they were sleeping but it never seemed to kill them. - some mechanics need addressed like being able to drop dynamite in the water. - purchasing weapons / upgrades - only available in one section. Depdning on what gate you go into for your 2nd "area" - you may do more than half the game with just a pistol.
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