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Operencia: The Stolen Sun

in library

3.7/5

( 34 Reviews )

3.7

34 Reviews

English & 9 more
29.9929.99
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Operencia: The Stolen Sun
Description
Zen Studios’ modern homage to classic first-person dungeon-crawlers takes you to the land of Operencia, an unconventional fantasy world inspired by a faraway land referenced in countless Central European folktales. An old-school turn-based battle system combines with inspiration from unexplored myt...
Critics reviews
87 %
Recommend
GamingTrend
85/100
GameSpot
8/10
Game Informer
8.5/10
User reviews

3.7/5

( 34 Reviews )

3.7

34 Reviews

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Product details
2020, Zen Studios, ...
System requirements
Windows 7/8.1/10 (64bit), Intel Core i5-2500K or AMD equivalent, 8 GB RAM, NVIDIA GeForce GTX 760 (2...
DLCs
Operencia: The Stolen Sun – Explorer’s Pack
Time to beat
19 hMain
27 h Main + Sides
32 h Completionist
26.5 h All Styles
Description
Zen Studios’ modern homage to classic first-person dungeon-crawlers takes you to the land of Operencia, an unconventional fantasy world inspired by a faraway land referenced in countless Central European folktales. An old-school turn-based battle system combines with inspiration from unexplored mythology to offer an RPG experience that feels unique yet also familiar.

An unknown force has abducted the Sun King Napkiraly, leaving Operencia in a state of perpetual darkness – and eventual doom. From hidden royal tombs and cursed castles to an ascent up the World Tree to reach the Copper Forest of the Land of the Gods, explore diverse settings throughout the far reaches of the land…and beyond. Each location boasts its own unique atmosphere, visual style, level design and puzzles, and many take place entirely outdoors.


Operencia is home to an intriguing mix of unexplored mythology and fantastical versions of actual historical locations (e.g., Deva Fortress, Balvanyos) and characters (e.g., Attila, Seven Chieftains of the Magyars), all coming together to form one cohesive new gaming universe. Several of your own seven party members take influence from heroes of forgotten tales told hundreds of years ago, such as the brave knight Mezey and Sebastian the Dragon Slayer.


Along with a deeply strategic turn-based battle system full of spells and special skills to execute, tile-based movement encourages thorough exploration of each area. For added challenge, turn on Cartographer mode to plot out each of the 13 maps yourself. How many secrets will you find?


Breathtaking hand-drawn cutscenes and fabulous 2D character portraits bring the story to life in a style not easily compared to any other game. More than 30 colorful characters are fully voiced through top-tier performances authentic to the game’s Central European roots.


  • Explore 13 diverse, puzzle-filled levels
  • Defeat more than 50 enemy types
  • Switch between 7 fully upgradable – and memorable – characters
  • Robust difficulty settings allow you to select options such as limiting saves, implementing permadeath, and disabling auto-mapping to create your own
  • Stunning visuals powered by Unreal Engine 4
  • An epic orchestral score composed by Arthur Grosz
  • Fully 3D environments, enemies and objects, plus high-fidelity advanced effects with dynamic shadows and lighting
  • AAA Indie production quality and polish with top-tier voice acting, soundtrack, cutscenes and writing

‘Operencia: The Stolen Sun’ is a trademark of Zen Studios Ltd. © 2019 Zen Studios Ltd. All rights reserved.

Popular achievements
Goodies
Contents
Standard Edition
Explorer’s Edition
maps
soundtrack (mp3)
wallpapers
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
19 hMain
27 h Main + Sides
32 h Completionist
26.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2020-03-31T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
10.9 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
magyar
audio
text
polski
audio
text
Türkçe
audio
text
русский
audio
text
日本語
audio
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User reviews

Posted on: December 29, 2020

AltinGavranovic

Verified owner

Games: 136 Reviews: 17

Well-done take on dungeoncrawler genre

I feel like the other reviewers are a bit unkind to this title, which is a very good game of its kind. This is basically a modern reinterpretation of the old 'Eye of Beholder'/'Lands of Lore' RPGs (you move through a series of grid-based 'dungeons' with a party of characters, fighting enemies and solving puzzles) but with a turn-based combat mode reminiscent of JRPGs. The story is nothing special but is very well told - and the various characters you encounter and that join your party banter in an endearing way as you are progressing through the game. The graphics and music are evocative, as is the setting, which deploys fairly standard fantasy tropes (dragons, witches, etc.) but with pleasant folktale-ish twists. The turn-based combat can be unforgiving (especially on hard) and at times requires picking the right combination of characters (only 4 are active at any one time) and equipping the right abilities for your characters to counter-act your adversaries' strategies. The 'taunt' mechanic that other reviews complain about is a case in point - several of the characters you recruit to your party have skills that 'break' taunt and certain battles are almost impossible without using these. The end battle is indeed quite difficult compared to the rest of the game (as is one of the other 'boss' battles) but otherwise the game presents a good but not insurmountable challenge. I'd say its well-balanced on the whole. All in all, I'd recommend this to anyone interested in turn-based RPGs or even JRPGs - it won't blow your mind but you'll spend 30-odd hours with it very pleasantly.


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Posted on: August 8, 2021

Le chat qui joue

Verified owner

Games: 591 Reviews: 68

So good!

I have not had so much fun with a game for a long time. The production value is superb. Classic elements of dungeon crawling with a few of well implemented innovation (puzzle-crafting potion, intelligent treasure-seeking shovel, time-light revealing secrets...), it all works very well together. I notice people who complain have selected hard mode for combats. For a first run, this is a mistake. There is no easy mode, and on "normal" everything is perfectly balanced though still challenging. So, don't overestimate the length of your sword, little knight. (An excellent point regarding difficulty: you can select the Normal/Hard level independently for different components of the game). Don't expect to find every little chest and secret without searching a lot! I believe you are not meant to find everything in every level. Despite that, I never want to use a walk-through, not to break the charm. - Yes, there are a few shortcomings, probably due to the modest size of the developers company, but never affecting the quality of the game. They probably had to cut some corners, and did it in the right places. Mainly: not enough liberty in character creation, shortage of characters portraits and no importation of custom portrait, a bit too much linearity, enemies tendency to abuse of the "taunt" ability. But nothing there to spoil your fun playing this excellent and immersive dungeoncrawler! ---- I'd say the game is well designed blend of The Bard's Tale (modern) and Legend of Grimrock. And I'd play Operencia over the two others anytime.


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Posted on: August 14, 2021

yggur

Verified owner

Games: 136 Reviews: 1

Great turn based RPG

I’ve really enjoyed playing this great game, it really scratched the turn based RPG itch I had! The combat and puzzles are well done but for me what kept me coming back for more was the world building which is pretty unique (Hungarian fairy tale style) and the characters/writing, I really *liked* the characters I had in my group and I enjoyed their little chats and asides. Definitely worth a try!


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Posted on: September 29, 2023

jiri156

Verified owner

Games: 283 Reviews: 4

Looks great, ends in frustration

Being a fan of a classic crawlers, I was first impressed as the game is actualization of something between Dungeon Master and Wizardry experience. For a long time, it kept me with "maybe I will get a bit more far and it gets better", but no, I am quitting after 12 hours, lost endless, but inevitable and somehow frustrating fights. It is quite a pity, it just feels like authors took too big piece in 30 hours game since minor design flaw seize it already not even in half.


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Posted on: June 22, 2024

Solarflight

Verified owner

Games: 82 Reviews: 14

Decent game, amid lots of frustration

I saw someone describe the combat in this game as "swing-y", and that's the best word for it. The flow of combat can swing wildly, due to too many combat situations and abilities being based on RNG. Overall, this is a decent game with good production value. But all too often, the swinginess of combat makes it more frustrating than it needs to be. There's a fine line between a game being challenging and being outright unfair, and unfortunately, the game frequently leans towards the latter. Bosses (and a few regular enemies too) often have abilities for which the player's party have no defences or counters against: a lot of these abilities are status effects that essentially put PCs out of commission for a few turns. That's never a fun experience as a player, to not be able to do anything while PCs' turns get skipped over. Whether you find this game enjoyable or not will depend on your patience for dealing with frustration. Personally, I didn't feel the rest of the game was outstanding enough to make up for the annoyances of combat. IMHO there are better dungeon crawlers out there.


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