Posted on: October 27, 2022

musgo
Games: 470 Reviews: 21
Masterpiece
Masterpiece, enough said.
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© 2013 Wizards. Neverwinter Nights, Dungeons & Dragons, Forgotten Realms, Mask of the Betrayer, Storm of Zehir, and Mysteries of Westgate are trademarks of Wizards of the Coast LLC in the USA and other countries.
Please be advised that online master servers are no longer functional. Please use the Direct Connect option to log onto your preferred server via IP address.
Mysteries of Westgate language notice: The Mysteries of Westgate expansion is only available in English and Polish.
Please be advised that online master servers are no longer functional. Please use the Direct Connect option to log onto your preferred server via IP address.
Mysteries of Westgate language notice: The Mysteries of Westgate expansion is only available in English and Polish.
Game length provided by HowLongToBeat
Posted on: October 27, 2022
musgo
Games: 470 Reviews: 21
Masterpiece
Masterpiece, enough said.
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Posted on: July 7, 2013
Nathius_Requiem
Verified ownerGames: 130 Reviews: 1
A must-have for RPG fans.
Years before people when gaga over the companions in Mass Effect 2, this game created equally great characters. This is where the game differs from the criticized NWN1: your companions are not just bland followers. You WILL be tested on your influence with them. But don't worry, they are worth getting to know. And that's without counting MotB, where you can get a technicolour bear god or invisible collection of dead souls to join your party. The OC has it's ups and downs. It does get a little dry at times, but it WILL pick up again. There are plenty of amusing sidequests and a decent variety of enemies to fight. The ending sucks, but MotB fixes it, don't worry. SoZ is an interesting expansion, focusing more on exploration and fighting than characters and plot. Haven't played MoWG yet, I intend to fix that shortly. Gameplay is alright, spells have awesome visuals, even the weaker ones. Skills and feats are great, you really feel you're building a unique character instead of a bland rogue or wizard. And the game's forgiving enough that you don't have to worry about maximizing your potential, any class/alignment can succeed. This game is often overlooked, which is a shame. It has fantastic characters, great music and visuals (character models look dated, but the environments have stood the test of time), a really fun plot with an even better expansion, and lots of replayability. Yes, it has flaws. But those are barely noticeable in the grand scheme of things.
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Posted on: February 6, 2013
DW_
Verified ownerGames: 25 Reviews: 2
Brilliant game
I was fortunate enough the be able to nab the Steam version before Atari pulled it from the storefront. Besides all the bugs, which are typical of Obsidian games anyway, it's a brilliantly well-done game. One of my only complaints is the difference in how the toolset works between NWN and this game -- it seems to reserve a certain amount of space in exterior areas for background work, which is fine, but coming from NWN, it makes it a bit odd not being able to have the whole area walkable as was possible in the first game. Other than that, great job Obsidian, and great job GOG for securing not only the Platinum version, which is what Steam had, but the full gamut. MoW is very hard ti find these days!
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Posted on: December 21, 2013
RyzaJr
Verified ownerGames: 185 Reviews: 7
New to the game. It's pretty neat!
I don't have nostalgia goggles on, so hopefully my review is unbiased. It took some getting used to, but its pretty neat. You can tell when a lot of work went into a game by the developers. It feels like there's so many things to take in though, so it feels overwhelming sometimes. Spells and such don't always work like you'd think, but its still fun. Might be better if you know D&D lingo, or you'll be pretty lost.
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Posted on: December 30, 2013
AeonQuasar
Verified ownerGames: 35 Reviews: 2
One of my top favorite RPG games
The official camp is brilliant and awesome, mask of betrayer is even more awesome, Storm Of Zehir is perhaps too much of a "icewind dale" try-hard and Mysteries of Westgate is fun, but all in all to short. I already own 2 copies of this game and I know I will get the gog version one day, because I cant ever have the fear of losing this game. When i get old and prob get alzheimers (no real joke about that sad disease) I will have this game on my list over stuff to play every day for the rest of my life, since then everything will be as new. Sad the really fun part starts in the mid of the camp though, and i prob forget about the controll and stuff on the way. If you like games like Fallout, Baldurs Gate and Icewind dale and have not tried Neverwinter nights, then shame on you and buy this brilliant game asap.
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