Posted on: May 5, 2025

Vonzent
Verified ownerGames: 1 Reviews: 1
sevedro many puzzles
Saveredro IS KINDA CRAZEH??? BUT WE I SOLVED DA MYSTERY late game puzzles kinda hard, many symbols, head hurt
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The perfect place to plan revenge.
Unravel the third chapter of the Myst saga, and embark on a desperate hunt through the Ages for an embittered villain whose vengeance threatens to eradicate an entire civilization.
Myst III: Exile continues the story of familial betrayal and timeless conflicts. Featuring 6 new awe-inspiring Ages explore and dozens of puzzles to solve as you search for the elusive villain Saavedro. Time is against you as you attempt to unravel his madness and reveal the dark secrets of the brothers Sirrus and Achenar.
Enjoy the six new worlds of Myst III: Exile, featuring a free-look movement system that allows you to view 360° at every location.
Myst® III: Exile: © 2001-2025 Ubisoft Entertainment. Some elements © 2001 Presto Studios, Inc. All rights reserved. Based on Myst® and Riven® created by Cyan Worlds, Inc. © Cyan Worlds, Inc. All Rights Reserved. Myst is a registered trademark of Cyan Worlds, Inc. used under license to Ubisoft Entertainment. Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Presto Studios and the Presto Studios logo is a trademark of Presto Studios, Inc. All other trademarks are the property of their respective owners.
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Posted on: May 5, 2025
Vonzent
Verified ownerGames: 1 Reviews: 1
sevedro many puzzles
Saveredro IS KINDA CRAZEH??? BUT WE I SOLVED DA MYSTERY late game puzzles kinda hard, many symbols, head hurt
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Posted on: July 16, 2025
rexxshiranui
Verified ownerGames: 165 Reviews: 1
Beautiful experience.
Really well done voice acting by the main guy. Fun worlds, and plenty of fun puzzles. Though one stumped me, mostly because i didn't check everything. Absolutly a fun time!
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Posted on: June 15, 2025
Secretkeeper88
Games: 6 Reviews: 1
Great adventure; fantastic antagonist
I really enjoyed my time with Myst III. It's a reliably atmospheric and immersive adventure with an excellent ambient soundtrack. For someone who found the puzzles in Riven to be somewhat impenetrable, the puzzles in Exile by and large felt more accessible, intuitive, and contained, while still retaining the challenge you'd expect of Myst. Its greatest selling point for me is Saavedro: a compelling, complex, and affecting antagonist; excellently performed by Brad Dourif. The writing, scenario, and the Ages are all neatly and satisfyingly entwined. All in all, Myst III is a diverting experience and is a very happy recommendation.
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Posted on: August 28, 2025
CooCooAid
Verified ownerGames: 8 Reviews: 2
A refreshing sequel
Just started playing after finishing Riven, and already the puzzles are much more comprehensive like the first Myst. Loving the story, and the vibes are immaculate :D
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Posted on: February 25, 2020
glasratz
Games: 514 Reviews: 28
Not the Best in the Series
I think this might actually be the worst game in the Myst series. It is by far not a bad game, but it's also not nearly as good as Myst and Riven. I haven't played the other ones yet, but I hope they are better. So what's so bad about it? Well, there are many minor things. For example the new 360 degrees view is implemented in a way that hinders fast and fluid movement. In the other two games, you could speed through a whole age within seconds if you needed to go to a different puzzle location quickly. While cinematics for elevators and so on are still skipable, you now have to wait for the view to automatically face in the direction first. This is not skipable and can take several seconds. The puzzles focus much less on logic and much more on trial and error. There is a whole age where I did not have to make a single note but just clicked through it until I was done. Other puzzles just give you the solution beforehand. In Riven, you had to collect clues over the whole world and many puzzles were related. That's not the case here. At last, the elephant in the room: The story. Oh boy. In Myst, you did not know that you had an antagonist until late in the game. In Riven, the antagonist was sympathetic and never did you any harm (if you did not get a bad ending). Here, you are facing the Riddler. He is making you solve puzzles, which means they are not an organic part of the worlds. The worlds are explicitly there to be puzzles. Since, as the creators say, Myst was all about the idea of creating puzzles that seem to belong in their envirmonments, this was most offputting to me.
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