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Low Magic Age

in library

4.4/5

( 34 Reviews )

4.4

34 Reviews

English & 4 more
Offer ends on: 09/23/2025 09:59 EEST
Offer ends in: d h m s
14.995.99
Lowest price in the last 30 days before discount: 5.99
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Low Magic Age
Description
Adventure and fight in a medieval fantasy open world! Build heroic characters with various abilities, travel through villages, cities, or perilous dungeons. In this world of sword and magic, you can choose your own way of life freely. As one of the core gameplays, Low Magic Age owns a strategic...
User reviews

4.4/5

( 34 Reviews )

4.4

34 Reviews

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Product details
2017, Low Magic Studios, ...
System requirements
Windows 7 / 8 / 10, 1 GHz, 512 MB RAM, Intel HD Graphics or better, Version 9.0c, 200 MB available s...
Description
Adventure and fight in a medieval fantasy open world! Build heroic characters with various abilities, travel through villages, cities, or perilous dungeons. In this world of sword and magic, you can choose your own way of life freely.

As one of the core gameplays, Low Magic Age owns a strategic turn-based combat system and advanced character building. Field of view, fog of war, charging and flanking, spells, and combat maneuvers, you can experience more exciting game features in the fast-paced Arena mode.

Features:

  • Adventure mode:
    Open Sandbox World: A replayable open sandbox world with various landforms and adventure elements.
    Cities and Villages: Villages, towns, cities, and metropolis of different community sizes. In these places, adventurers can replenish supplies, purchase equipment and other services.
    Random Dungeons: Numerous random dungeons, such as caves and ancient ruins, that fraught with danger and tempting treasures (traps?).
    Town Quests: Cities, villages and other human settlements regularly issue various kinds of jobs and tasks. To help towns to accomplish these tasks is an important way to improve reputation and relationship with locals.
    Trade Goods and Specialties: A wide variety of trade goods are distributed all over the world by region and town. Buying local specialties and then reselling to distant regions to earn the difference is a very profitable business.

  • Arena mode: Fast-paced combat, looting, and character developing experience.

  • Inherited from classic game rules: Evolved from the Open Game License (OGL) of Wizards of the Coast, the set of rules based on the pen-n-paper version of fantasy role-playing games of all time. Plus well designed information display UI, clear prompt of hit percent and damage range, help players to study and immerse in the fantasy world. The innovative combat system, full-attack, covering, in-melee, prone, etc., various circumstance modifiers bring more meaningful tactical choices.

  • Classical fantasy monsters: 7 categories, 100+ classical fantasy monsters. Goblins, trolls, giant ants, basilisks and much much more. Different monsters need different strategies and tactics to defeat.


  • Tons of equipment and wondrous items: 60+ common items, 90+ wondrous items, 80+ enchantments. Slashing, piercing and bludgeoning, different weapons against different monsters. Gloves of Dexterity, Counterstrike Bracers, Ring of Regeneration, Belt of Magnificence, Cloak of Thorns, Elemental Gem, collecting powerful magical artifacts to create the heroic character in your mind.


  • Well designed skills and spells: Fighters own a variety of martial arts movements, not only basic attacks. All of the arcane spells and divine spells of caster classes are greatly improved, too.

About graphics similarity with another game ToME4:

We purchased and used a tileset of monsters/items from the Norwegian artist Raymond E. Gaustadnes (Shockbolt). He made another tileset for ToME4. So, both tilesets share the similar style and a few same tiles.

Thanks to the Open Gaming License (OGL) from Wizards of the Coast:

It has been stated explicitly by Wizards of the Coast that anyone can make a computer game using the open game content under the terms of the OGL. The OGL can be found in the OGL section of their official website, or the in-game Wiki system.

In order to apply a set of rules designed for a pen-and-paper game to a computer game, many rules in the OGL had been adjusted or improved.
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2017-01-11T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
313 MB

Game features

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User reviews
Overall most helpful review

Posted on: March 22, 2019

Early Access review

GA01

Games: 1041 Reviews: 11

Great Game

I have this game on Steam's early access program. I have not played it a great deal because I like to wait until a game is complete. It is what it says it is, a D&D sandbox battle simulator. Think of it a D&D gladiatorial game. Anyway, you can mini-max to your heart's content and the battles are fairly short. One word of warning if you are like me and wait until a game is complete before playing it, you may be in for a long wait because this game been under development forever.


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Posted on: March 23, 2019

Early Access review

Lrjc1984

Games: 140 Reviews: 6

Awesome little one-man Miracle

I'll keep this short as other reviews will no doubt go into more detail - but one thing to make sure you realise is that although this game is, and has been in, development shouldn't put you off. I've seen it (EA on Steam) go from essentially a single map skirmish generator with a few characters and weapons to a fully fledged game with Campaigns, single player / multi player support with quests and loot and everything you'd expect. It's one dude as far as I'm aware - so yes it may be taking him a little while longer but his heart and soul is in this game and he absolutely listens to all feedback. For a reduced price purchase it should be a no brainer for anyone who likes a little fantasy RPG TBC a la D&D.


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Posted on: July 23, 2023

Early Access review

Kamamura

Games: 1470 Reviews: 54

It won't be ever finished

Buyers beware! I own this game on Steam, and while it looks polished and has nice UI, no effort is done to finish the game. Every few months, a new class is added, while most skills do not work and campaign is postponed ad infinitum. Buy on your own peril!


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Posted on: March 24, 2019

Early Access review

A terrific value for just a few dollars

Don't let the fact that this is still in devlopment fool you at all; Low Magic Age is not only one of the best translations of D&D to a video game format that I've ever seen, but is also a tremendous amount of fun. The Arena mode in itself is worth getting the game for, offering new and interesting challenges as you improve and customize your party; the Adventure mode, in contrast, offers an experience much akin to Mount & Blade or Battle Brothers, taking on quests and exploring interesting locations. Highly, highly recommended.


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Posted on: June 26, 2019

Early Access review

jl_1299

Verified owner

Games: 932 Reviews: 8

Well worth the price for me

Low Magic Age is not for everyone, though. I'll start with the current limitations: The graphics are 2d and there is minimal animation. Also, the main quest in "adventure mode" is at present very limited and not highly fleshed out. Here, the dev might benefit from opening the main quest up to mod support as there is quite the community for making D&D-like modules for other licensed titles. Those items out of the way, this is a great RPG-lite title with D&D 3.5 rules. The adventure mode is similar to Battle Brothers where you lead your party around the map and can typically pick up supplies and quests from individual cities. There are monster lairs to explore which are randomly generated, though not very visually detailed. I've probably sunk nearly 20 hours in already and it is a great time waster. Don't expect much quest depth yet. People who play CRPGs for the stories should avoid until at least version 1.0 is released.


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