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Enter an action-adventure game inside a living, hand-drawn comic book. Uncover an alarmingly current cyberpunk reality where human rights are dying away. Take up arms and solve puzzles in a noir rain-soaked city that’s desperate for justice.
Accolades...
Enter an action-adventure game inside a living, hand-drawn comic book. Uncover an alarmingly current cyberpunk reality where human rights are dying away. Take up arms and solve puzzles in a noir rain-soaked city that’s desperate for justice.
Accolades
"Looks like a noir graphic novel come to life" - Game Informer
"There’s really something magical here" - PC Invasion
"The story has echoes of Watchmen" - PC Gamer
“Blends noir comic art style with Inside-style-gameplay” - Polygon
“Feels like an episode of Black Mirror” - The Sartorial Geek
The award-winning, visionary new take on digital comics
Liberated is an action-adventure game that unfolds across the pages of a comic book. Seamlessly merging the art of hand-drawn graphic novels with interactivity and side-scrolling action, it’s a revolutionary combination of video games and comics.
Freedom is a matter of perspective
In this near-future dystopia, the eerily familiar always-online society gives way to complete government control—all in the name of safety. But in the midst of it all, an insurgent group known as “Liberated” rises.
What is Liberated?
Side-scrolling action
Intense adventure brimming with gunfights, stealth, puzzles and platforming action.
Cyberpunk Near-future
Social networks, facial recognition, fake news, citizen credit systems. A familiar world in which technology empowers control over the people.
Order & Revolution
A story of authoritarianism—how it is born in a democracy and consumes it. Liberated men and women rise against the new world order, but at what cost?
Multiple Perspectives
A dramatic story told through unique points of view. Play as individuals locked in a clash of ideals. This is not a simple tale of good versus evil, you must witness what transpires from many points of view to parse the truth.
I've played it on steam, but I'm adding my review here to support indie game dev :D
I really enjoyed this game and I'm definitely recommending it. If you wondered what playing the comic book would be like, here's your answer. Cool dystopian atmosphere of things that are too familiar for our society that is already interconnected so much through social media, the fear of invigilation is here delivered in a lil bit different style. I really dig that. And the shooting gameplay is solid and was enjoyable, which is something that I didn't expect 😀 I thought it will be all style over substance, but actually shooting holds the ground on its own. Listen if you have satisfaction of headshoting enemies, it means that game is doing it right, aight?
I think the most important mindset you need when starting this game is that you shouldn't expect a game with a story but a story with a game. And the story is decent, definitely some references to our modern day life and what could happen if we let it.
Gameplay-wise it can be a bit rough. I had some Getting Over It moments with the platforming, I couldn't draw my gun when I was about to exit a screen and decided to turn around and fight some more enemies one time. More ambitious movement beyond running and jumping doesn't really animate that well. Difficulty is ramped up artificially later on by zooming in further on the character so you can't see as far ahead anymore.
The art-style in the cutscenes being a comic book looks very nice. The characters in-game are at the level of Team Fortress 2, the choice for a very dark theme helps to cover that up.
Voice acting sounded a little off to me but I'm not sure if it's amateurs doing a great job or professionals in very limited facilities. Anyway, it's not bad.
The story holds up decently although I would've liked some more intrigue, some double-crossing between the antagonists and/or protagonists. There's reference to traitors but we never really see the switch they make or the decisions they have to make to do it. I like how it's presented in chapters and we see different angles. If the developers had had some more resources we could've probably had a sort of Ocean's Eleven type experience here.
Play it for the story and you'll have a nice 3 to 4 hours.
Bugged, stucked twice during first 10 minutes of the game, restart scene optiom is inactive, looks like I have to go to main menu every time game is bugged. No navigation. Waste of time and money.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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