The land of Kyrandia is disappearing piece by piece and you are the offbeat, young mystic who must voyage to the center of the world to break the curse and save it. Your surreal journey will twist even the sharpest of minds. Traveling through a vast, weirdly beautiful terrain, you must concoct potio...
The land of Kyrandia is disappearing piece by piece and you are the offbeat, young mystic who must voyage to the center of the world to break the curse and save it. Your surreal journey will twist even the sharpest of minds. Traveling through a vast, weirdly beautiful terrain, you must concoct potions, cast spells and lure the help of some very bizarre inhabitants to uncover the secrets that doom Kyrandia.
Crafty Kyrandian veterans from the first Fables & Fiends adventure, The Legend of Kyrandia, may recognize their favorite land of giant frogs, talking trees and really strange berries. But this isn't just the same old Kyrandia! Challenging puzzles, new characters, and lots of self-conscious wisecracks from our heroine make Hand of Fate more challenging than it's predecessor.
Return to the whimsical land of Kyrandia where giant frogs, talking trees, and other equally strange denizens make their home!
The State of Mind System enables you and over 50 characters to change your mind, mood and mayhem based on preceding events.
Solve puzzles, encounter side-quests! Kyrandia is a much bigger world than before, yes, even while disappearing for no apparent reason!
This is the first point and click adventure I played when I was a child. The first thing that drawn me in to this game is the character and the superb voice acting. Also the humorous game world is so joyful to explore I wish it never end! The puzzles are not too difficult however I did got stuck at some points. Have to ask people online for solutions while there were no easy access walkthroughs around at that time. Anyways I just played and finished it again. Luckily I've forgotten most of it from my first playthrough. it's still such a delightful experience after all these years. Highly recommended!
This was my second playthrough, and I really don't know why am I waiting so long. I did this game some 12-15 years ago and I loved it. First saw back in 1993-4 some TV game show and instantly sucked me in. The Big mysterious Hand, the disappearing world, and the female heroine. But the first time it was really hard because of two reason: first you need to do magic tricks, and mostly no hints what magic you really need. Second, the ingredients are pretty cryptic. Toadstool means really a stool of a frog, smell of eggs means a lump of sulfur, windy woof = gnarlybark, and so on. Someone who not speak on very high level in english its HELL. Also you can pick tremendous objects you really doesnt need. I never really like all of these red herrings. But its very welcome in 1993 you are not using command words, or tree of sentences. And the protagonist is a very lovable character (maybe the first female, idk). Somebody said you cannot sie at all, its not true, and the autosave system works pretty lazy, so u need to save often. The game ha sa light hearted, and humorous atmosphere, really not suit the other two Kyrandia game, I think this game only had the title: The Hand of Fate back than, and just later put this Book Two nonsense. Its really short game, 10 hours with thinking, maybe 2 if you know what you need to do. And second playthrough (I know english much better) I realized U only have the opportunity to do one single spell in each location, so its not that hard at all. U just need to used to it how adventure games works. I really forget the second half of the game, the Volcania part is a big (and not very good) joke, actually If you like me, and search for everywhere you save for the whole charade. All in all this game has some silly moves, but its in my heart together with Monkey Island 2, Fate of Atlantis, Leisure Suit Larry 6, King Quest 6, Beneath a Steel Sky and Flight of the Amazon Queen.
After giving this a try now and again over the course of decades without making much progress I just finished the game following a walkthrough in about 2 and a half hours.
The art is great and features some cool animations (for its time) and the voice overs are well done but the gameplay? It's a chore. Obtuse puzzles, hunting down ingredients, tedious brewing mechanics where order matters, possible dead ends, random death traps reminiscent of old Sierra games and inventory management, because you only have 20 slots, which is actually more than you need most of the time but is a horrible limitation if you do not already know what you need.
The story is also very thin and not awfully interesting and the last portion of the game forgoes classic point and click gameplay for a potion brew-a-thon, playing towers of (h)anoi twice and finally randomly clicking on the screen in a die-repeat loop until you find the right spots. I understand people remembering this fondly but without the nostalgia it has little worth beyond mere curiosity.
GOG, I knew you wouldn't fail me! The Kyrandia series, and this game in particular, was the reason I joined this site to begin with. It's absolutely the best of a creative, silly, clever series, with a terrific heroine and a nifty villain and loads of puzzles along the way. The scenery is exceptional too, especially for when the game was made. All the stars.
As another reviewer has said, it's really an envy if you're playing this for the first time. It's a great way to pass a rainy afternoon (or long car ride, if you can get it set up on via DB on an Android!)...Zanthia remains in my mind one of the most memorable protagonists for her wit and spunky charm. Love the aesthetics and visuals...after all these years they still pop in a weird Candy-Crush sort of way (those gems!). Have fun (and don't drink too much grog!)
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