The land of Kyrandia is disappearing piece by piece and you are the offbeat, young mystic who must voyage to the center of the world to break the curse and save it. Your surreal journey will twist even the sharpest of minds. Traveling through a vast, weirdly beautiful terrain, you must concoct potio...
The land of Kyrandia is disappearing piece by piece and you are the offbeat, young mystic who must voyage to the center of the world to break the curse and save it. Your surreal journey will twist even the sharpest of minds. Traveling through a vast, weirdly beautiful terrain, you must concoct potions, cast spells and lure the help of some very bizarre inhabitants to uncover the secrets that doom Kyrandia.
Crafty Kyrandian veterans from the first Fables & Fiends adventure, The Legend of Kyrandia, may recognize their favorite land of giant frogs, talking trees and really strange berries. But this isn't just the same old Kyrandia! Challenging puzzles, new characters, and lots of self-conscious wisecracks from our heroine make Hand of Fate more challenging than it's predecessor.
Return to the whimsical land of Kyrandia where giant frogs, talking trees, and other equally strange denizens make their home!
The State of Mind System enables you and over 50 characters to change your mind, mood and mayhem based on preceding events.
Solve puzzles, encounter side-quests! Kyrandia is a much bigger world than before, yes, even while disappearing for no apparent reason!
GOG, I knew you wouldn't fail me! The Kyrandia series, and this game in particular, was the reason I joined this site to begin with. It's absolutely the best of a creative, silly, clever series, with a terrific heroine and a nifty villain and loads of puzzles along the way. The scenery is exceptional too, especially for when the game was made. All the stars.
As another reviewer has said, it's really an envy if you're playing this for the first time. It's a great way to pass a rainy afternoon (or long car ride, if you can get it set up on via DB on an Android!)...Zanthia remains in my mind one of the most memorable protagonists for her wit and spunky charm. Love the aesthetics and visuals...after all these years they still pop in a weird Candy-Crush sort of way (those gems!). Have fun (and don't drink too much grog!)
I agree with the other reviewers this was definitely the best game in the series. In 1 you had to map mazes and I remember a gem hidden in the grass that you couldn't see. Three was just extremely tough. I liked them all three though. But two is certainly one of the best and one of my all time favorite adventure games, the beautiful music, the colorful graphics and.. Zanthia of course.
A magical adventure that I sometimes like to play up until this very day.
As with the first game, the fantasy setting for this game is in danger of being too generic...until you start to explore a bit and find a gang of interesting characters spouting funny and enjoyable dialogue. The world, characters, and dialogue are quite fresh, enjoyable, and funny.
In terms of puzzles, this game is definitely a step up from the first. For the first few areas of the game, the puzzles feel pretty logical and clever. The game makes heavy use of a spell crafting mechanic, which starts out feeling fresh, but eventually feels overused - almost every situation in the game requires you to brew a potion!
As the game progresses, difficulty ramps up and things become more frustrating. At least one puzzle relies on being aware of real-world knowledge, and others are not deducible except by looking at inventory items available right now in relation to spells in the spell book. There's a point about half-way through the game where the character straight up tells you what potion to brew because it makes no sense otherwise.
One frustrating puzzle solving detail is how Zanthia can sometimes pick up anything on-screen, even if it is 100% out of her reach. But other times, she'll say "I can't reach it." It's an inconsistently applied rule in this game world, and it sometimes makes the puzzles feel cheap or illogical.
Overall, I really enjoyed the atmosphere, the characters, and the writing in this game. The artwork also has a nice 2D pixel art style, with some interesting and varied environments. Music and other audio is likewise pretty great! I'd recommend giving the game a go on your own, but don't feel bad about resorting to a walkthrough as things get a little too difficult.
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