Posted on: November 24, 2020

ScrungoChungo
Verified ownerGames: Reviews: 8
On/Off Love and Hate
This fairly obscure game has given me a fair mixture of fun and frustration. The best thing I can say is that for 1996, and even somewhat by today's standards, this game has an impressive scope. After you cross over from the starting area, the entire island is pretty much open to be explored. It's what I would describe as a sort of "Metroidvania FPS" in a sense, although the only reward for exploring is getting more keys to open more areas since all the weapons are acquired very early on. Speaking of weapons, there guns all actually feel pretty nice to use, although the molotovs being thrown in a determined arc are incredbly frustraing though somewhat forgivable for the time. Gameplay loop is simple but fun, ammo is usually very plentiful in most areas but you will find youself running low in places where you're hunting for an important item. The plot itself is fairly unremarkable, an eccentric millionaire woman buys an Egyptian water clock to become immortal, then scatters bits of her soul around the island to have everybody and everything on the island to likewise become undead, and you have to kill em all to break the curse and get the artifact. While there is a nice variety of locations, many of them feel like labirynths, many times I missed keys I had never seen purely because the locations, doorways, etc all look so similar. This can be incredibly frustrating and I did have to use a walkthrough twice to find the keys I was missing. Speaking of, this game is so obscure every walkthrough I found was incomplete so good luck if you get stuck. My final verdict is that this game has something appealing to it that kept me playing until the end which is rare for many lesser known classic games, so props for that I guess. However, this is a game I could not recommend to many people as it is simply frustrating and 'KILLS TIME'. I could talk about how easy it is to die to level hazards, the useless jump, the clunky controls, but others here have already shared those.
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