Posted on: July 4, 2022

TannerTheHunter98
Verified ownerGames: 62 Reviews: 1
A gem with some minimal issues.
Killing Time is unlike a lot of its peers in the 'doom clone' vein in that it is practically a first person shooter metroidvania, with a lot of exploration and collecting items and abilities necessary to progress into the next area of an open map. If that sounds interesting to you, the game's intriguing storytelling only adds fuel to the exploratory fire as throughout the world you will find markers that when approached play cutscenes of pre-rendered actors in-game. The game's story is told almost exclusively through these 'ghosts' showing how the island setting came to be as it is. In an era known for horrible (and often hilarious) acting in video games, Killing Time is oddly... good. The characters' personalities are all distinctive from each other and are often outright entertaining. Tess Conway in particular steals the show as the mysterious, manipulative heiress pulling the strings that set the stage for the game's plot. Now as for the gameplay. Outside of its metroidvania trappings, you'll be very familiar with most of the mechanics going on here. Its a mix of running around and shooting outlandish enemies laced with a variety of puzzles, some better than others. The endgame for instance is one thing I'll have to make exception for, it's dreadful and almost requires a guide. None the less, there is something hooking about Killing Time. Maybe its the soundtrack, with its slew of atmospheric, creepy, and sometimes outright whimsical songs culminating with a jazz band singing the credits theme (Time Trapped Isle, if you wish for a quick Youtube of it. It has no right to be as rambunctious as it is, it's wonderful lol.) Maybe its the plot which kept me going on, anxious to find out what finally happened. Maybe its that the gameplay is actually a lot of fun and contains some wonderfully fun tools such as flamethrowers, tommy guns and even molotovs. Its a combination of all of the above. Its not wholly perfect, getting stuck on corners sucks. But it's so worth it.
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