Prepare for the adventure of a lifetime as you once again assume the identity of Agent #5 of the Temporal Security Agency. Falsely accused of altering Earth's history, you are forced to walk the shadows of time, unearthing clues and escaping mortal danger while seeking crucial evidence that will cle...
Prepare for the adventure of a lifetime as you once again assume the identity of Agent #5 of the Temporal Security Agency.
Falsely accused of altering Earth's history, you are forced to walk the shadows of time, unearthing clues and escaping mortal danger while seeking crucial evidence that will clear your name and reveal the true identity of the conspirators who have framed you!
Buried in Time's contain hours upon hours of engrossing gameplay, challenging puzzles and an incredible soundtrack.
Travel to exotic places like an Aztec temple or Leonardo da Vinci’s workshop
Immerse yourself in a great storyline
Funny and entertaining adventure with breathtaking events
I usually lurk on here waiting for some awesome game to be released but wasnt expecting one of my all time favourites to be re-released!!!
This game was one of the first i played as a kid that had full motion video incorporated in to a mystery/puzzle type setting. I absolutely love this game from its amazing imagery, memorable one-liners, and a great sense of urgency when you're on the search for the rogue agent from the TSA.
Seriously, i cant recommend this game enough to people who are looking for a really immersive, challenging adventure game!
A perfect FMV adventure, one of the few, now 100% Windows 7 compatible.
This release was plagued with a terrible bug that made saving or restoring your progress impossible on most Vista/7 user's machines. But GOG has since corrected the error and I've had the chance to play the game again for the first time in a decade.
The Journeyman Project 2: Buried in Time is the sequel to the original photorealistic time traveling adventure. You play the role of Gage Blackwood, who has seen worldwide fame for saving the word from the evils of time travel in The Journeyman Project. Buried in Time starts with Gage being approached by himself from 10 years in the future. This Gage from the future is sporting a new time travel suit in lieu of using Pegasus (the original time machine) to travel through time to see you. He's distressed but he has no time to explain because other temporal agents are hot on his trail, so he gives you the suit and sends you away. It seems future you has been framed and now you're being accused of crimes against humanity. As a time traveller it's normally your job to observe history but somebody has been altering the past ever so slightly in your assigned places in time to make you look guilty. it's up to you to travel to these location and search for evidence that will clear your name. Buried in Time has a hollywood sci-fi blockbuster plot and it's story will keep you guessing until the very end, the writing is that good.
Graphically Buried in Time is a step above other FMV games of the time. The videos and stills are so sharp and free from artifacting that you're liable to forget that this game is pre-rendered. All enviromental models, texturing and lighting is so realistic that we wouldn't see anything like it rendered in realtime until the xbox. Also, the acting is pretty good for a video game this old and the soundtrack is probably the best heard in a graphic adventure. From a presentation standpoint it's top notch.
Gameplay is typical first person adventure fair, but the puzzles are much more logical than other games in the genre. It doesn't matter if you find the puzzles in Myst to be impossible because the game presents you with challenges that make sense surprisingly from an inventory driven puzzle standpoint. But don't think that the game will be to easy. Finding all the evidence you need will take some clever thinking but just in case you aren't the greatest at adventure games Buried in Time comes complete with a Walkthru mode that will give you hints to keep you going along and eliminate the hardest puzzles alltogether from the game. This not only opens the game for novices but also gives the game an unprecedented amount of replayability because you can play the game again on the harder Adventure mode and find all new challenges in between you and the end of the game. Either way Gage has an AI sidekick that will chime in when he thinks he has something to add. Plus you can even ask for his help when you're truly stumped.
The Journeyman Project 2: Buried in Time is truly a masterpiece from it's Story to it's Graphics and Gameplay. And now thanks to GOG it's running flawlessly on everyone's Windows machines again. If you're an Adventure lover you owe it to yourself to purchase Buried in Time. If you're not an Adventure game player or have never been able to get into the genre than this is the place to start, don't miss it.
A Classic, Semi-Obscure Gem with Loads of Entertaining Historical Speculation (in spite of some serious bugs)
Let me get the "bad" out of the way first... "The Journeyman Project" is a seriously flawed and buggy game. I do not have time to describe every problem in detail, but I will give any potential players some good advice. 1. save often 2. ALWAYS be patient, WAIT for ALL of the computer actions to complete one at a time, because you can easily crash the game, or trigger a bug, by spamming the controls. This won't happen in every room, but it happens a lot. 3. There are two bugs that are not crash-related that will affect your game irreparably. The first one is in the castle. When you walk along the wall, be slow and wait for 5-10 seconds as you walk. There is a spot where you have to turn left on the wall, if you wait for it, the wall will be blown up. If it doesn't happen, you walk forward and you die. If the walk won't blow up before you walk forward, you triggered the bug and the game will be impossible to complete. Go back until you are able to trigger the catapult correctly. The second major bug happens at the end of the game, and will subtract one puzzle point from your score. I don't know what triggers it., but it has something to do with retrieving the artifacts at the end. Save before you do that, and keep trying. Just for reference, you should already have 18 puzzle points when you reach the final level. The final two points are for retrieving the items correctly and then beating the game.
Okay, now on to the good. "The Journeyman Project," is frequently fun, entertaining, and it has fantastic graphics for it's time. This is somewhat marred by the tiny viewing window you are given, but I think it's a worthwhile trade-off for a smaller area to pixel hunt in. There are quite a few puzzles in this game, and they are all relatively straightforward. If you manage to get through without bug problems, then you should have no trouble at all finishing the game. This does not mean it's easy, it just means that the puzzles make sense in the story. Other adventure games of the time (and of today) increase their difficulty by implementing obtuse puzzles that have no bearing on the game, and simply give you a sequence, or other mathematical equation to figure out. I don't really care for those kind of puzzles in a game. I like my math outside of a game setting. Journeyman doesn't do that to you. It keeps the puzzles based on the mystery that you are trying to solve, and it does it well.
I also found the story to be entertaining, and even the campy humor was fun. It is totally of it's time (early 1990's) and I thought that the inside jokes and stylistic references to that time period were a blast. The locations and characters were also fun, and the history that you get to interact with is also interesting. You are encouraged, but not required to read the supporting historical documents through a system of "research points." I missed 2 points for research somehow, I think I didn't read something to the end, so be careful with this.
Which brings me to my conclusion. You have to be careful with everything in this game, because you can die or lose points for something really small. Also, the hyperlinks and cursor indications are buggy and broken. The cursor will not always change when it should (which is how you are suppose to know that interaction between objects is possible) and some things, like the links in the news reports do nothing to indicate that you can link to them. Also, it is extremely easy to miss an object in this game because the movement scheme is horrible. You have to move very slowly and look up and down and turn around in circles in EVERY SINGLE screen in the whole game, or you can miss something important. Because the game is so buggy, you can't try to rush through, because it will crash, or trigger a game-breaking bug. So you have to be patient to play this game, and listen to the history that the computer tells you, and read all of the documents. If you are not interested in those aspects of the game, then it may not be for you. Otherwise, it's a time capsule of fun just waiting to happen!
While classic adventure games come in all settings and sizes, they mostly come in two genres: Comedy and Horror. There are amazing examples of both genres, with writing decades ahead of most modern games, but it's still nice to see games which don't obey the rule. While the Journeyman Project 2 isn't afraid to joke around, it plays its sci-fi premise charmingly straight, and does so pretty well.
The story is good, if a little sparse; most of it takes place at the beginning and end of the game, through moderately well-acted FMV cutscenes. Due to the time-travel plot, the rest of the game you avoid speaking to anyone; in fact there's only one real character you can interact with. You will, however, gain a companion you can take with you for the rest of the game, who provides you with company and some historical commentary.
The graphics are pretty good; while you can only see through a small window, what you can see doesn't hold up too badly, even today. You may be wondering why I only gave this game 3 stars; well, as with many adventure games, the story is great, but the gameplay? Not so much.
Let's start with movement. While the pre-rendered backgrounds allow this game to have the graphics it does, it also means movement is clumsy and unintuitive: you can turn left and right, but when you do, you turn instantly, by a completely arbitrary amount. While you do get used to it, it can be very disorienting. You can also turn up and down, which, since you can't move forward when you're looking in the wrong elevation, gives another chance to become completely disoriented. Did I mention that one level takes place in zero gravity? And that's the level most people recommend you do first.
And the puzzles... Okay, it's a classic adventure game, so frustration is to be assumed, but the time travel adds a new element to the usual frustration. At any time, you can travel to one of five times and places, and three of them require items from one of the other time-lines to complete. Often these items are, thanks to the interface, very easy to miss; there are two items you need to get from Gage's apartment in a way I would never have thought of without a walkthrough. The fact that levels reset themselves (but for items still in your inventory every time you come back to them, combined with the clumsy movement, can make repeat trips a chore. And occasionally you need to write down long alphanumerical codes, to later repeat verbatim, just to gain necessary items.
All that said... I do like this game. A walkthrough can alleviate most of the gameplay problems, and the story is pretty good. It's a unique game, and I'm glad I played it; if you like adventure games, I'd gladly recommend this one. If you don't, and want to try one... I'd probably point you towards Monkey Island. Or Gabriel Knight. You know... Comedy. Horror.
The Journeyman – Project 2 is probably a really good game, at least if you read the overwhelmingly positive reviews. But there is one aspect that makes it unplayable for the hearing impaired or those who – like me – suffer from hyperacusis: The background music cancels out most of the spoken dialogue, and there is only a master volume function.
Sadly the game also lacks subtitles for the spoken parts, which in other games with this audio setup makes it possible to turn off all sound output, and still being able to follow the game plot.
The is simply unplayable for me, and I strongly urge any hearing impaired or hyperacusic players to play The Journeyman – Project 3 instead of this to find out why this series is so acclaimed by its players.
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