Posted on: April 4, 2022

CharlieLima79
Verified ownerGames: 636 Reviews: 149
Weird and strange, thus memorable
‘Jazzpunk: Director’s Cut’ is…weird. I went in not really knowing what it is or what to expect, and finished it not fully understanding what I’ve just played. That’s not to say this game is a bad game – it’s not. It’s just different and very strange. ‘Jazzpunk’ is a first-person adventure game with offbeat humour, and plenty of pop culture and computer technology references. In it, you play as Polyblank, a spy tasked with completing a series of 4 missions, interspaced with interludes. The missions and the puzzles within aren’t difficult at all. In fact, you’re told how to bypass each obstacle almost every time. The fun of this game is not really the espionage, but the exploration of your surroundings and interaction with anyone/anything that the game allows you to. In doing so, you may find yourself engaging in non-sequitur sidequests like wrestling a Randy “The Macho Man” Savage look-a-like and flicking a spider off a woman’s shoulder. I ended up spending close to 3 hours trying to find most, if not all, of these interactive moments. The game’s presentation is simplistic, with a 1950/60s aesthetic that makes me yearn for a more substantial spy game like ‘No One Lives Forever’. Not only does ‘Jazzpunk’ plays and feels weird, it also looks strange. It’s what I presume a hallucinogenic dream would be like. ‘Jazzpunk’ is a very niche game for a very specific audience, with jokes and allusions that may be over the head of some players. It’s weird and different enough to warrant checking out, just to see what the initial excitement was all about back in 2014. Given how its humour may not be for you, you may want to grab this game when it goes on sale.
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