Posted on: March 13, 2019

Delta Dagger
Verified ownerGames: 201 Reviews: 11
An underappreciated gem
Let's go back to the year 2001. I received my first personal computer. One of the first games I picked up? The original Homeworld and, as someone coming off of the Playstation and N64, the sheer scale and artistic craft involved blew me away. Homeworld is closest thing to video games having a Mona Lisa at this point in time. Now, the year before I got this computer, Homeworld Cataclysm dropped. I remember chatting with folks on good old WON. People didn't seem to like Cataclysm. Citing both a bad story and poor balance, most did not recommend Cataclysm. I was unphased and acquired it. The original Homeworld is a masterpiece, but Cataclysm is no slouch. In fact, Cataclysm is outright fantastic. Its sin is just not being the original Homeworld. The new playable factions are the Kiith Somtaaw, a minor clan within Hiigaran society and the Beast, a techno-virus which assimilates both machine and flesh. Each faction plays differently to each other AND towards previous factions. Gameplaywise, there's more need for being proficient with small ships. The previous Homeworld was really about mastering fleet warfare. Cataclysm is all about smaller craft. Now, that's not to say the heavies are gone. The Somtaaw's Dreadnought is easily the coolest ship in the game. So cool, it's the title vessel. It's also part of why the single player is, once again, an actual epic. You're commanding a ragtag group of space miners being pressed into fighting what amounts to a space zombie apocalypse on your own as the beast infects Hiigaran and Imperial Taiidan ships alike to add to its fleet. Over all, Cataclysm, or rather Emergence now, is a must have for sci-fi fans, RTS fans, and people who fancy games as art.
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