Posted on: November 19, 2015

WizardStyles
Verified ownerGames: 150 Reviews: 4
A deeply flawed XCOM knock-off
If "XCOM clone that replaces base building with CYOA segments" sounds like something you really must have, get this when it's at least 50% off. Otherwise, don't bother. Length: 15-20 hours. The campaign is split up into multiple scenarios, mini-campaigns of their own. Annoyingly, there is only a simple checkpoint system and no ability to save manually. Some missions have a lengthy setup stage. Having to repeat those is downright painful. Combat: The tactical combat copies Firaxis' XCOM, adding the Luck mechanic to sort of distinguish it. Luck is a stat that gives you a chance to avoid shots and can be used to pay for some abilities. Your luck pool decreases when you evade a shot, increases when you get hit. The issue is that you get shot at constantly in many missions simply because of the number of enemies. In these cases you will often have trouble paying for abilities unless you get hit. Many maps are too small, and often enough you start in a defensive position, with 10 enemies right in front of you and no incentive to move beyond getting into slightly better cover. There is no enemy variability beyond stat and weapon variations. There are no crits and it's generally easy to get 100% chance to hit, making combat reasonably predictable. Cover can be hard to figure out, though. Characters only differ in stats, advancement happens through playing cards that you assign to characters, giving a small stat boost and an ability. Card balance is bad, and several are incredibly overpowered. There's one that reduces the HP of everyone on the map to 1, and enemies don't use healing items. Between battles: Basic CYOA adventure stuff and some trading. For how long these parts take in some scenarios (you'll often click through text much more than fight), there's very little depth here. Some scenarios come with a gimmick added to the CYOA segments, like having to manage supplies. These generally have little influence on how you play, or are just outright irrelevant.
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