Posted on: December 27, 2022

streetyson
Games: 51 Reviews: 32
City Builder minus the joy of building
Having played the goty version, GOG won't allow me to refine my initial review there, so I'll post it here. That original review was based more on the tutorial (very good) and graphics (great except I wish I could've disabled the actively shifting time-of day shadows enitrely because on the lowest setting I needed they looked too blocky). This review is more about content and gameplay. The story and level of situational detail here is very good. Even as a mature fan of sci-fi and history, I quickly bought into it all. There's also some mystery to keep you playing. The only issues with that side of things are there's only two main branching ways to play - religious zealot or uncaring autocrat, and the mystery is not very fleshed out. This means it's largely a one-dimensional story - the frost of course. Build around heat centres and get enough fuel & upgrades to survive the killing cold events. That in itself isn't a bad sci-fi story, and the Victorian time-setting is a nice twist, The trouble is it throws the main benefits of city builders out of the window - namely, relaxation and planning aesthetics. For even during the less cold times you can't relax because you're in a deadly race against time and you don't really know how well you're doing or how bad the next event will be, so you can never really take your foot off the pedal. The other problem is there's really only one way to build - as closely and efficiently packed as possible around very constricted heat centres. You can at least turn down the difficulty (severity of the frosts) to feel less pressured, and take in the novelty of the story, but that doesn't change the mechanics underneath which is that of a pretty limited city builder. Get it when on sale - it's well made, has a neat story, a proper tutorial and so is worth playing once. But it has low replayability (two main life choices) and lacks the underlying joys of city builder games.
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