DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Exanima
Description
Explore, fight, survive and unravel mysteries in this unique and unforgiving 3D isometric RPG set in an original dark, low fantasy world. Exanima's exceptional attention to detail and realistic simulation of all things aim to provide a deeply immersive and dynamic gameplay experience.
This game fea...
Explore, fight, survive and unravel mysteries in this unique and unforgiving 3D isometric RPG set in an original dark, low fantasy world. Exanima's exceptional attention to detail and realistic simulation of all things aim to provide a deeply immersive and dynamic gameplay experience.
This game features a very deep, truly physics based combat system. This is not just some animation feature, it is a fundamental difference that is central to gameplay. Real momentum, forces and collisions are always at play here, every nuance of your inputs is crucial to the outcome. This will likely be unlike anything you've played before and may take some practice, but can be hugely rewarding and the skill cap is virtually infinite. It is not particularly fast paced or difficult but it does require you to pay attention, it is very tactical and just casually pressing buttons won't get you very far!
A deep skill based combat system
Complex and smart AI
Fully interactive environments
An advanced damage model with accurate collisions and locational protection
Roguelike elements
Arena mode to hone your combat skills.
Goodies
wallpaper
System requirements
Minimum system requirements:
Recommended system requirements:
Wine / CrossOver compatible on Mac OS X or Linux with appropriate OpenGL driver
Recommended system requirements:
Wine / CrossOver compatible on Mac OS X or Linux with appropriate OpenGL driver
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Character controls like he has severe mental issues. Movement is weird and counterintuitive. Combat is exremely unresponsive and unfun. 75% of the time when you hit the attack button the character doesn't feel like doing it so he just stand there like he forgot how to move his arm. The physics and inventory systems are interesting and seems like it could be fun if the gameplay wasn't garbage. Oh, and the game crashes constantly.
XA=Exanima
NOTHING KAN PREPARE YOU
You are witness to the footnote to possibly the finest open world, fantasy RPG of all time, Sui Generis!
Set in a dark, forgotten complex full of unknowable danger. It's all about survival and discovery. There are numerous paths and halls to explore and get lost in and plenty of caches to plunder. However, NPCs and the environment itself are not simply fabricated elements for our enjoyment. As XA is highly non-player centric, they have motivations beyond "kill player." As an initiate, you must feel your way to get your bearings. Petulance and impatience are swiftly and consistently punished with failure. XA simply demands respect.
The combat is brutal and incredibly satisfying! Mishaps can lead to decisive or fatal outcomes. While offense currently consists of only four attacks, physics allow for excess in the control of actors.
Footwork—as in martial arts—is a major aspect of combat and it affects melee massively. Rigid steps are used to simulate balance, maintain distancing, and/or create additional momentum for strikes. This movement has 360° of freedom and may follow linear or curved paths depending on your direction.
Personalization isn't new, but preferred equipment plays a phenomenally massive role in the development of each player's style. All equippment affects the physics. Surfaces, bodies, and objects have accurate collision. Bodies have anatomic vital points. Attacks can pass gaps in armor. Blades cut all along their surface. Blunt forces with appropriate momentum can penetrate armor. Attacks can glance. Etc.
In conclusion, XA is a revolution against mediocrity, and it's as elegant as it is rough around the edges. Unprecedented, emergent gameplay through highly dynamic interactions with NPCs is Bare Mettle's unicorn. Still, what XA currently offers is nothing short of orgasmic! Arena and brutal combat gives it a hardcore edge, and refining one's form and the art of slaughter can become a game in and of itself!
This is literally the worst attempt for an action role playing game I ever met.
The game or producers try meticulously to focus and emphasize
on its specially physics based controls, which would let this game stand out from others.
It just does NOT. The controls are awkward and not properly done.
In fact, somehwere in the code seems to work some animation based on a physics functions,
but you will need a lot more to make this work as a playable game.
Even Ultima Underworld was more accessible and physically accurate,
than this acceleration and impact force emulator. Hell no.
Please try different stuff, but make it worthwhile.
First of lets get this out of the way. Yes I made this account just now, and I haven't even bought the game on GoG. Before you try to have me hanged, just know that I have been following Exanima and Sui Generis ever since its kickstarter back in 2012. I have probably played over 100 hours of Exanima in total since then.
Exanima's combat is its main strength once you get used to it, but a source of frustration at the beginning. It feels unfair, it feels clunky, and just outright foreign. Its unlike anything I've previously experienced, and it is this fact which have made me love it in time. Because as you play you start to understand that every mistake you make is your own, not the game. You start to understand that the physics based combat comes with a huge emphasis on player skill, and it is pretty great when you learn it. The combat becomes a lot of fun once you get used to it, but that means you have to get past the initial weirdness and frustration of it. If you are someone that does not have the patience for such, i suggest you go looking for an easier game.
The dungeon crawl experience is tense and mysterious, looking for clues as to what this place is and why you are there in the first place (Your character having seemingly lost his memory). The story so far is delivered through the environment and scrolls scattered around, where you have to piece together the story yourself. The story seems to be an interesting one, but the way it is presented isn't a very fun one. There are no npc's (yet) or any form of dialog (yet), which makes for dull story telling. These things are supposed to be added in the future.
The dungeon is pretty large as of now, and supposed to get larger. There are no maps yet, so the player has to find everything on his own. Another point of frustration for me, as you so easily get lost. You will find yourself getting lost and walking in circles quite often, take that as you will.
All in all a Good game, with potential for greatness.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language.
Inappropriate content. Links are not allowed.
Review title is too short.
Review title is too long.
Review description is too short.
Review description is too long.
Not sure what to write?
Show:
5 on page
15 on page
30 on page
60 on page
Order by:
Most helpful
Most positive
Most critical
Most recent
Filters:
No reviews matching your criteria
Written in
English
Deutsch
polski
français
русский
中文(简体)
Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
Avoid noise
To discuss topics such as news, pricing, or community, use our forums. To request new games and website or GOG GALAXY features, use the community wishlist. To get technical support for your game contact our support team.
Critique responsibly
To keep our review sections clean and helpful, we will remove any reviews that break these guidelines or our terms of use.
Ok, got it
Delete this review?
Are you sure you want to permanently delete your review for Exanima? This action cannot be undone.
Report this review
If you believe this review contains inappropriate content or violates our community guidelines, please let us know why.
Additional Details (required):
Please provide at least characters.
Please limit your details to characters.
Oops! Something went wrong. Please try again later.
Report this review
Report has been submitted successfully. Thank you for helping us maintain a respectful and safe community.