Posted on: January 14, 2025
Early Access review
DonkeyDckInIt
Verified ownerGames: 7 Reviews: 2
this game fucks
yeaahhhh its good buy now noww
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Wine / CrossOver compatible on Mac OS X or Linux with appropriate OpenGL driver
Wine / CrossOver compatible on Mac OS X or Linux with appropriate OpenGL driver
Game length provided by HowLongToBeat
Posted on: January 14, 2025
Early Access reviewDonkeyDckInIt
Verified ownerGames: 7 Reviews: 2
this game fucks
yeaahhhh its good buy now noww
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Posted on: May 16, 2016
Early Access reviewbrandrixco
Games: 1 Reviews: 1
Want a new Experience? Try Exanima
Tired of playing the same action game over and over again? Tired of an overpowered button masher who can't seem to lose? Tired of QTE events that let's you play with the monitor turned off? Oh you are? Well look no further then Exanima. This is a true physics based isometric 3rd game that follows with old school RPG principles. Almost everything in the game world is interactive with accurate collision detection and real world physics. Things in this game feel and handle like they would in real life. The combat controls are quite simple at its core, hold the LMB to perform a Right to left swing, double click the LMB to do a devastating overhead and hold ALT while pressing LMB and aim your cursor to your opponent to do a thrust attack. Using the mouse cursor and you can effect the power and the ark of the swing and in combination with a well timed dash attack you can achieve blows like you never seen in a video game before. The game features 2 modes currently, one is a campaign story that puts you deep in a dark and horrific dungeon. You must play the game cautiously and make sure to look in every nook and cranny. The loot found in chests, cabinets, dressers are randomly generated to give you a different playing experience at the start of the game. There are currently 5 levels to complete and explore and are filled with traps, locked doors, treasure and horrific creatures that constantly lurk around you. Finding loot, killing enemies will gain you XP in which you can aquire new combat skills to better your chances of survival. The other mode is an Arena mode in which you create a combatant to fight in different fight to the death events, such as 1-1, 2-2,3-3, fray and 6 man survival wave. By winning fights you earn gold which can be used to buy new equipment, hire AI hireling fighters and hire new player controlled combatants. You are rewarded XP for matches to level up your character and assign him/her new combat skills, such as fend, remise and feints.
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Posted on: January 12, 2020
Early Access reviewununokt
Games: 9 Reviews: 2
I needed game like that
It gives a lot of freedom, what makes it feel real
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Posted on: July 1, 2018
Early Access reviewcptmaxon
Verified ownerGames: 165 Reviews: 3
meh could have been great... but
it has potentional , however since it's not been updated since Feb 2017 you can assume it's an abandoned project at this point
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Posted on: May 19, 2016
Early Access reviewDraeth3991
Games: Reviews: 1
A truly invigorating combat system.
First, I can't take any complaints seriously unless they have put at least 30 hours into this game because that is how long it takes to really get a good understanding of the gameplay mechanics and controls. It'll then take hundreds more to even think of mastering this. If you die it's because YOU messed up. The combat is 100% skill based and requires fast reflexes and a proper understanding of the game mechanics in order to succeed. This is by far the most riveting medieval combat system I have ever played and even after 200 hours the high level AI still stresses me out and gets my blood pumping. The art and graphics are some of the most beautiful you'll see from the isometric genre. Armor and weapons are well detailed and are plentiful to choose from as there are many different armor sets and weapons to be found. As of now there are three game modes. 1.Campaign-You explore through the dungeons of Exanima's underworld trying to uncover the story while struggling to simply survive. It has either perma death or a checkpoint system you can enable in the menu. 2.Arena-You create a fighter and start at the bottom with simple peasant gear and fight your way up to full plate like a true knight. You earn money from fights which you can spend on gear and you can hire AI companions to fight along your side in 2v2 or 3v3 fights. The companion AI is very competent and can really hold it's own. BEWARE, if your main fighter dies you lose everything and start over. 3.Practice-A trimmed version of arena purely for practice. This has a learning curve that might put some people off but look at it like an instrument. You can't just pick up a guitar and start playing. Even after hundreds of hours you still probably won't be able to play your favorite songs but take the time to learn and a whole new world will open up. Exanima may be in development, but it sure feels like a complete experience to me. The quality is there with this truly unique, innovative, and brilliant game.
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