Posted on: July 17, 2020

pjdodd
Verified ownerGames: 107 Reviews: 64
First one was better
Despite some improvements over the first game the sequel is tepid, tangled mess. Not having the source skill for the majority of the first map was a clear indicition of the devs falling out of the stupid tree and sustaining a large enough hit just once for it to affect (sour) the game for me. It always felt like an uphill slog that just once needed to chill out and not be faced with a laundry list of places to go and people to murder just to get X so you can now Y. Don't get me wrong there are some good ideas such as the speaking the ghost skill and having all the dialogue voiced for them but it comes after what feels like a 10 mile march in the rain beside Mr Naggy who constantly reminds you that you've got lots more sub-quests to do. And then having acquired said skill there's not an immediate thrill in using it when casting storm spell then lightning is more thrilling because you watch live people jiggle instead of dead ones moping, I mean floating and you've been able to do that since pretty much the start of the game. On the item/crafting side there is far too much crap and nothing to do with it and inventory management is no longer charming or desirable it's now a failure of restricting scope. Although I did like the power-skill item gems that you can put into equipment when you add this with said awful inventory management (or lack of) levelling up was no longer rewarding in a click a skill to make a better way but more of a tedious in a hunt under the bed for the thing to combine with the thing in the sock draw to make shield better. I've played this game through twice (second run was as the undead man whose bucket on head joke isn't funny when it hinders your combat options and only really comes into his own once you get a face-transplant thing WAAAAAAAAY too late in the game). I will probably return to it again in a couple of years but for the moment I really want something with less fragmentation in terms of maps and more in terms of focused gameplay.
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