Posted on: June 10, 2014

lustforlike
Verified ownerGames: 187 Reviews: 3
Fails to learn from the original
Compared to its big brother, Deus Ex, the sequel is unsatisfying. It's not just the crippled inventory system and lack of improvable skills. It's not even the frustratingly small levels. It has more to do with overly sanitised graphics, gameplay, and game world. It does try hard. The graphics are nice, and while the physics are laughably bouncy now, they are a great improvement over the original. Weapon mods were a nice touch to replace the void left by skills. However, no matter how hard it tries, it cannot overcome the fatal disconnect that is a death sentence to any game - the mechanics do not fit the theme. You are a rouge secret agent - that is at all times at the beck and call of one party or another. In a game where stealth is as prized as a big gun, all your enemies know where you are; when information is valuable currency, everyone knows what you have said to everyone else; when you are encouraged to explore and backtrack, the levels are cramped and loading times are severe. It makes no sense. It is for these reasons that even when not compared to its formidable predecessor, it falls short. Somewhere along the line, in Invisible War's own struggle for greatness, it became the antithesis of what it should have been.
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