A zombie outbreak eradicated all hope of returning life back to normal, now only survival lives on. Run, hide and fight your way through the undead as Randall searches for his family in this gorgeous, gritty, destroyed world.Solve environmental puzzles and overcome hazards in tense platforming while...
A zombie outbreak eradicated all hope of returning life back to normal, now only survival lives on. Run, hide and fight your way through the undead as Randall searches for his family in this gorgeous, gritty, destroyed world.
Solve environmental puzzles and overcome hazards in tense platforming while trying to stay out of the shadow’s grasp
Combat isn’t always the answer. To truly survive you must use your environment to sneak past, trick and lure enemies into traps. Assess every situation to increase your odds of survival
Uncover the fate of Randall Wayne’s family in his search across an apocalyptic Seattle in the year 1986
Enhanced controls and new character animations make Randall more agile and easier to control than ever!
Endure Randall’s toughest challenge yet in the new ‘Survival Arena’ mode!
The game looks great, game design, graphics and sound design are very well done. Plenty of atmosphere and challenging screens but never unfair. The controls work well but take some getting used to. Everything is desinged by hand by a passionate team, no repetetive procedurally generated bullshit. As an occasional gamer I like that the experience is short but tight and well crafted. I experienced a few bugs, sometimes I "fell through the screen" for no reason, but that worked itself out after reloading.
Nice although short game. Very relevant in these quarantine days; not the least for me as I, same as the protagonist, have been separated from my family.
It is quite short though, although there are some other modes after you finish the story that you could try. It would be useful if keys could be remapped as well.
Worth getting it on sale.
A 2D parkour game in the spirit of Prince of Persia and Flashback, but with modern amenities like compatibility with game controller, great moody ambient sound, and beautiful hand drawn graphics. I love it! And it doesn't take too long to finish too!
Like other reviews mentioned, this is a short game. But that's not a bad thing. The story is simple but enjoyable and the postapo atmosphere is great. The art style reminded me of Limbo and This War of Mine mixed with zombie apocalypse.
Gameplay can sometimes be rough around the edges.
Overall, it is a short but atmospheric experience. Just bear the length of the game in mind. Hopefully, you won't be disappointed.
I liked the game except for two specific things. I liked the music, the art style, the flow when running, and at the start I liked the parkour.
The story part was obvious but interesting to watch play out even if it was super linear.
However, all that is marred by a few things:
Only one ending, and while the ending was OK - it was, I'd have liked another option. I wasn't fully dissatisified.. but, could have down with a good/bad ending.
The puzzles were okay but a few times you had be really, really exact when you did them - and the controls didn't really allow that. And this is my single, biggest, critique of the game: The controls. The parkour system was a great idea! It plays very well at times, but other times.. Ugh. The number of times I got stuck on a flipping wall because he just kept hopping back and forth to the sides of a fence, or would just drop off things into electric, or WOULDN'T drop until he was over electric, etc. I could have dealt with a lot more if the parkour system was less Ninja Gaiden and more Dying Light.
The combat is also rough. I didn't realize that an enemy who drops bullets would just drop unlimited ones. So I held back on using the gun for most of the times, until the end. But the combat was slightly annoying because you aren't supposed to even fight. The number of mobs on screen is a constant - as you kill, another comes in. This takes out an entire spectrum of gameplay. The other big combat issue is melee. If you play this, don't even bother trying to melee. The character is winded after a few seconds - just realize that when you find an ammo source, you can shoot a gun and repick up the ammo to fully refill.
Did I regret the game? No. Towards the end I was hating it because of the need to be super precise and the controls getting in the way of the game, but I enjoyed the story throughout. Rage towards that aside, I enjoyed the game and do recommend it, but.. it could have been better.
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