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Dead Cells

in library

4.6/5

( 256 Reviews )

4.6

256 Reviews

English & 12 more
24.9924.99
Why buy on GOG.COM?
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Dead Cells
Description
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.    Dead Cells puts you in control of a fail...
Critics reviews
95 %
Recommend
PC Gamer
90/100
Eurogamer
Recommended
IGN
9.5/10
User reviews

4.6/5

( 256 Reviews )

4.6

256 Reviews

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Product details
2018, Motion Twin, ...
System requirements
Windows 7 / 8 / 10, Intel i5+, 2 GB RAM, Nvidia 450 GTS / Radeon HD 5750 or better, 500 MB available...
DLCs
Dead Cells: The Bad Seed, Dead Cells: Demake Soundtrack, Dead Cells OST , Dead Cells: Rise of the Gi...
Time to beat
14 hMain
31 h Main + Sides
90 h Completionist
21 h All Styles
Description

Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat. 

 
Dead Cells puts you in control of a failed alchemic experiment trying to figure out what's happening on a sprawling, ever-changing and seemingly cursed Island. Immortal but crippled, your last resort is to take over bodies in order to move, explore… and fight. 

 
While you may well be immortal, the corpses you possess are not. Each time your host is destroyed, you will be sent back to the dungeon to find yourself a new one and start again... 

 
Experience a Roguevania, mixing an interconnected world, branching paths and unlockable skills with the constant adrenaline-pumping threat of permadeath. No checkpoints. You either vanquish the final boss in one go or you try again. However, you keep some of your progress for successive runs new paths you’ve unlocked, access to new levels, mutations, abilities and weapons. 

 
Tough but fair combat, responsive controls, challenging foes, and of course, the emergency panic roll to get you out of trouble make for a visceral and cathartic action game.

Popular achievements
System requirements
Minimum system requirements:

Additional Notes: Galaxy client is required to access Daily Runs and Streaming features

Additional Notes: Galaxy client is required to access Daily Runs and Streaming features

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
14 hMain
31 h Main + Sides
90 h Completionist
21 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Release date:
{{'2018-08-06T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
1.9 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
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français
audio
text
italiano
audio
text
português
audio
text
Português do Brasil
audio
text
Türkçe
audio
text
русский
audio
text
中文(简体)
audio
text
中文(繁體)
audio
text
日本語
audio
text
한국어
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Buy series (3)
Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
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User reviews

Posted on: August 16, 2018

pavo6503

Verified owner

Games: 351 Reviews: 27

Addictive, unforgiving and fun

I've had a lot of fun with this game since I picked it up. There's a feeling of constant discovery and slow progress. Dying is part of that progress. Items are plentiful but doled out sparingly. You won't see everything this game has to offer in the first couple playthroughs, like I've seen with other games. New enemies in new areas are on a steep difficulty curve and that's OK with me. You con't just slash your way through this game. Yeah, you'll actually have to take your time now and again. I'm impressed with the look and feel of the game. They've really captured the Castlevania look, from the level design to the monsters to the decorations in the background. Everything moves smoothly, combat is fast but playable. You can even manage to escape, sometimes, if you've bitten off more than you can chew. Weapons and items are different enough to make some choices difficult but yo ucan tailor your loadout to your style of play. I've gotten pretty good at dodging and blocking enemy attacks, something I rarely do in other games. Overall I'm happy with this game, but man has it taken a lot of free time from me.


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Posted on: December 19, 2017

Early Access review

Moralio

Games: 218 Reviews: 13

Unique take on rogue-lite genre

TL;DR Dead Cells is best rogue-lite I've played since Risk or Rain I always had a soft spot for rogue-type games, ever since playing the original and of course ADOM in late 90s. Since then, I played quite a few titles, but over time I started to drift more towards more accessible rogue-lites. They are usually less complex, shorter and more action-based. Dead Cells is the newest iteration of the genre and dare I say, it is everything I thought Rogue Legacy would be. You start out as a green amorphous blob possessing a cadaver of a fallen warrior. Armed with very basic, rusted weapons and a new pair of legs you wander out to explore this huge towering castle and it's outskirts. It is of course filled with vicious (and beautifully animated) enemies each with unique behavior which you will have to learn by heart if you want to make any progress. Along the way there are treasures abound that will help you on your quest. From simple necessities like gold and valuable gems through multitude of ranged and melee weapons to traps, grenades and spells able to turn whole rooms of enemies into a satisfying bloodbath. However, most precious of them all are Cells, bright blue orbs that you can spend between stages for permanent upgrades that will give you an edge in your future runs, because you lose everything upon death. As is tradition. There is much to like in Dead Cells: the pixel-perfect controls, the zone randomization, useful teleporters, stuning enemies when bursting through a door, new abilities that open whole new zones and so on. There are of course few bugs and other things that could be ironed out. If there is anything that I would like to change it is music. It plays somewhere in the background and is barely noticeable. Dead Cells is still in early access but even in its current state it is well worth buying. Recommended.


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Posted on: August 10, 2018

ifeedtherain

Verified owner

Games: 64 Reviews: 3

Solid and promising roguelike

Awesome game. Definetly worth it's cost. Good gameplay and hero control. But difficulty is too hard after 5 level, and it can't be adjusted. Although it can be plus to game (roguelike indeed). But level random and poor variety of monsters of each level makes it a bit grindy. I feel there should be adjustments for players someone loves grind ok, got it. And for someone who dosen't figure out a new way to get upgrades. Game should be played for fun, not for grind :)


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Posted on: August 24, 2018

alexhex14

Verified owner

Games: 241 Reviews: 1

Action is an uderstatement!

I have absolutely zero passion fore roguelikes. Could never play one for more then an hour at best. This said I couldn't let this game down. It's action packed but that is just the stage for the absolutely seemless combat experience. The combat in this game might just be the most fluid I ever played. 5/5 for the engaging combat, graphics and weapon diversity. 6/5 for native linux support


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Posted on: September 27, 2018

Frags247

Verified owner

Games: 342 Reviews: 3

Not your typical platformer

This is my favourite game this year! I expected it to be decent, but not this good. At first it seems very difficult, but then you realise that it gives a lot of room to actually avoid hits. With a bit of practise you end up going through entire levels without getting hit, while annihilating every single enemy. Then you get cocky and die to the first trivial enemy on the next level. The pacing is fast and fluid unlike in Dark Souls. Plenty of items and weapons to make each run unique. Levels are well made and always similar in length, while also varying to keep them from becoming obvious. I really like the controls and the responsiveness of the character, it feels like I'm total control of every action. Overall superbly well made! This level of quality is very difficult to find from any game.


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