Posted on: November 26, 2021

N7Revenant
Verified ownerGames: 234 Reviews: 16
Different, but worthy Darksiders entry
The game fits perfectly into the existing universe, with a good story—albeit from a different time than the other three games, but still connected to the larger picture. Being able to flip between two characters on the go is an interesting mechanic in solo, which works relatively well, though the controls ruin it a bit. I haven’t played co-op (not for me), but I imagine it’d be quite fun. It takes a bit from each of its predecessors in terms of combat moves, gear, sort of NG+, none of the achievements being ridiculously difficult, even the nice things like in-game maps of all the collectables that were not included in the second and third game. The universe, the history, the character personality match perfectly—they even got most (if not all) of the same voice actors for the recurring ones. There’s a good amount of settings that should allow everyone to customise into whatever they are relatively happy with. The controller buttons can be fully customised too, including the option to have key conflict—which in some rare cases can be actually good. The controls are a bit off though. Like the ability menu disappears while still holding the key after using the switching character, while you’d expect it to stay, so you have to unpress it and press again. Some GUI bugs stop showing prompts for some inexplicable reason, and at times your character becomes unable to do anything but move around, so the mission has to be restarted. The isometric perspective is handled usually well, but there are times where objects in front block the view, and the outlines are not good enough. Some annoying platforming for 100%, but doable with practice. Three bugged unmissable achievements on GOG version though.
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