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Blackguards Special Edition

in library

3.5/5

( 83 Reviews )

3.5

83 Reviews

English & 11 more
Offer ends on: 23/09/2025 09:59 EEST
Offer ends in: d h m s
11.991.19
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Blackguards Special Edition
Description
What happens when the only hope of a threatened world lies not with heroes in shining armor, but in the hands of a band of misfits and criminals? Blackguards, a new turn-based strategy RPG, explores this very question. You will discover over 180 unique hex-based battlegrounds within a dark and matur...
User reviews

3.5/5

( 83 Reviews )

3.5

83 Reviews

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Product details
2014, Daedalic Entertainment, ...
System requirements
Windows Vista / 7 / 8 / 10 ( Vista SP2 or later OS recommended)recommended, 2 GHz Dual Core, 2 GB RA...
DLCs
Blackguards: Untold Legends
Time to beat
40.5 hMain
44 h Main + Sides
58 h Completionist
43.5 h All Styles
Description
What happens when the only hope of a threatened world lies not with heroes in shining armor, but in the hands of a band of misfits and criminals? Blackguards, a new turn-based strategy RPG, explores this very question. You will discover over 180 unique hex-based battlegrounds within a dark and mature story of crime, drugs, and murder.

Play as a warrior, mage or hunter and customize your character's skills as you see fit. The challenging campaign delivers a story of doubt, treason and loss. You decide the course of the story at key turning points and determine its outcome.
  • More than 180 unique battlemaps provide ever-evolving and novel challenges.
  • Make sure you have plenty of snacks, as this dark fantasy adventure has 40+ hours of exciting play time.
  • Lead up to five characters in your party to glorious victory or devastating defeat.
  • Enjoy enchanting hand drawn backdrops. They're beautiful even when your party members get their asses handed to them.
  • Your choice of spells, skills and abilities determine your battlefield tactics. Aggressive? Defensive? Tactical? It's your call how to tackle each challenging encounter!
  • Use interactive objects like bee hives or barrels to your advantage in combat, or blow yourself up by carrying a torch into flammable swamp gas.
  • Dish out some serious damage with 40 special abilities and more than 90 spells... or find yourself on the other end and get obliterated.

© 2014 Daedalic Entertainment GmbH. The Dark Eye is published under license of Chromatrix GmbH. The Dark Eye is a registered trademark of Significant Fantasy Medienrechte GbR. Blackguards, the Blackguards logo and the Daedalic logo are trademarks of Daedalic Entertainment GmbH. All rights reserved.

Goodies
manual avatars wallpapers developer interview (English) developer interview (German) soundtrack (MP3) soundtrack (FLAC) manual (German)
System requirements
Minimum system requirements:

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
40.5 hMain
44 h Main + Sides
58 h Completionist
43.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2014-01-22T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
5.4 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
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français
audio
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italiano
audio
text
polski
audio
text
português
audio
text
Türkçe
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český
audio
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русский
audio
text
日本語
audio
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한국어
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User reviews

Posted on: April 9, 2019

PauNosCornos

Games: 7 Reviews: 5

Could be nice, but something feels off

played this in some package, and the idea behind is nice, but for me the plot was not so interesting and all felt like quick, also dialogues, story, but the combat was really slow, dodging both 3 attack. So some things were to slow and others to quick. I don't like say this game is uterly bad or bash, but tbh I felt 3 times asleep while playing this game. Voice was not so nice. options there were enough. Maybe I got spoiled with really good games lately with really good narrative,mechanics and surroundings. I liked gearing and the city concept was also not bad, I want to try if 2 maybe is a little bit different, but I doubt that after what I read. I would say give it a try on a big sale, sometimes you want something more ez going but still with some depth. In the end it didn't catched me enough


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Posted on: January 19, 2020

LavosCore

Verified owner

Games: 332 Reviews: 3

Not worth the time

Even though this game is based on somewhat interesting PnP RPG system, the execution is just awful. You spend much of the time in dunegons, divided by battle arenas - you only choose where to go between them (there are some forks during this 'exploration' phase). Fights are really boring which is weird since without exploration they should have been fleshed out more. Most of the time you deal low damage to enemies with better hp bars and dmg. There is little tactic beside out DPSing enemies and using some environment objects (most of them are mandatory to ensure battle goes your way). Towns are boring - just some small hubs with vendors, trainers and questgivers. Moving between them is annoying since game loads every time (dunno why, it's not like is so much for game to process in terms of graphics, probably just the case of crappy engine) so every time you want to pop up and get some special talents which can be taught only by trainers - prepare yourself to see many loading screens. Game loves to crash during them. Can't say much about the plot since I barely kept my attention to it - dialogues are so shallow and simplified you feel like you are playing some shit tier korean MMO. If you want better game with tact combat and plot, play Gorky 17. This game is simply not worth anyone's time.


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Posted on: August 4, 2020

mike_fantastic0

Verified owner

Games: 699 Reviews: 29

It's Okay

Had a decent time with this one, but some of the fights are unecessarily tough. It whomps to spend a long time on a fight only to have it fall apart on you. After one fight in particular had me die three times because my archer can't keep her feet, I decided to take a break on this one for awhile. Enjoyed the back and forth between the characters, some choices in how you approach dialogues and take on quests, and the cast is of course all "criminals." Also, be ready to not have any money for the first couple of hours. Try buying equipment with nothing.


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Posted on: April 16, 2022

BlackDahlia

Verified owner

Games: 302 Reviews: 2

When RNG Is Not Random

Characters tend to go on streaks of missing over and over again when you have over an 80% chance of hitting. This persists after reloading the game. Something is wrong with the random seeds here, and it ain't me. Basically unplayable.


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Posted on: February 6, 2014

losian

Games: 104 Reviews: 13

Not sure about Darkeye

I've played many of the previous Darkeye games and, personally, I wasn't that excited. They seem to have a lot of depth and and complexity, but without familiarity to the system, nor time to really sit down and pour over rules, some of that falls a bit flat. I also feel, personally, that the race/class options are perhaps a tad stale in this day and age of RPG systems. With that said, however, THIS game played beautifully. The tactical grid-based systems seems to fit extremely well right into the style of game - I played a few hours of the demo and must say I'm absolutely keen on shelling out for the full game once I've got the funds. The voice acting is decent, the story has a decent start and could be promising as it goes along (the usual you-get-blamed-for-something-you-maybe-didn't-do format). But really, the grid based really is what picks this one up. Real-time games based on obscure systems suffer when players don't really understand the nature of what's going on -with a turn based grid, however, you have time to sit there and really peer over every little detail, to examine your surroundings, to carefully gauge your enemies. The spells and abilities seem relatively limited, but there's a swathe of range for customization it would seem, there doesn't appear to be much restriction on what you can/can't take, merely point cost variation.


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